Player Matchup

Ra
Ra
Landi_bet23
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 3
Set
Set
LineThemUpFo
Set
Level 11
God Stats
1W - 2L
1,184 SR
Queue Stats
24W - 15L
1,545 Elo+
Solo
Cerberus
Cerberus
Predator200399
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,460 Elo+
Party 3
Danzaburou
Danzaburou
Skoll98hati
Danzaburou
Level 26
God Stats
4W - 5L
1,475 SR
Queue Stats
99W - 85L
1,485 Elo+
Party 2
Discordia
Discordia
Tirlany
Discordia
Level 26
God Stats
11W - 11L
1,483 SR
Queue Stats
131W - 126L
1,485 Elo+
Party 2
Team Averages
Level 15
1,428 SR
1,458 Elo+

VS

Team Averages
Level 24
1,415 SR
1,431 Elo+
Hera
Hera
AligatorRIP
Hera
Level 27
God Stats
5W - 5L
1,485 SR
Queue Stats
89W - 90L
1,488 Elo+
Solo
Amaterasu
Amaterasu
Fullmetal2k
Amaterasu
Level 31
God Stats
1W - 1L
1,300 SR
Queue Stats
35W - 40L
1,404 Elo+
Party 1
Cupid
Cupid
Pardidos
Cupid
Level 25
God Stats
34W - 22L
1,554 SR
Queue Stats
39W - 26L
1,603 Elo+
Solo
Kukulkan
Kukulkan
Silbaer84
Kukulkan
Level 10
God Stats
3W - 4L
1,313 SR
Queue Stats
10W - 15L
1,331 Elo+
Party 1
Fenrir
Fenrir
silbaer
Fenrir
Level 27
God Stats
5W - 5L
1,422 SR
Queue Stats
18W - 27L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 16 / 2
10,108
842
4,943
20,814
7,619
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 2
11,058
922
6,109
16,390
7,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
17
2 / 7 / 5
10,995
916
6,303
22,561
25,252
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Skoll98hati
Danzaburou
18
2 / 7 / 6
12,447
1,037
23,939
20,839
10,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Tirlany
Discordia
18
2 / 10 / 4
11,338
945
13,963
19,397
6,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 19
13,388
1,116
25,994
9,072
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Fullmetal2k
Amaterasu
19
8 / 3 / 17
12,409
1,034
17,284
17,110
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Pardidos
Cupid
20
9 / 1 / 16
13,700
1,142
16,839
13,071
4,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Silbaer84
Kukulkan
20
7 / 3 / 19
12,801
1,067
14,990
9,660
3,729
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
silbaer
Fenrir
20
12 / 0 / 16
13,566
1,131
17,120
11,002
7,720
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
132
9
Kills
45
45
Deaths
9
19
Assists
87
Player
Kills
Deaths
Assists
KDA
W
9
2
19
9.25
W
Amaterasu
Fullmetal2k
Amaterasu
8
3
17
5.5
L
1
16
2
0.13
L
2
5
2
0.6
W
Cupid
Pardidos
Cupid
9
1
16
17
L
Cerberus
2
7
5
0.64
W
Kukulkan
Silbaer84
Kukulkan
7
3
19
5.5
L
Danzaburou
Skoll98hati
Danzaburou
2
7
6
0.71
L
Discordia
Tirlany
Discordia
2
10
4
0.4
W
Fenrir
silbaer
Fenrir
12
0
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,257
Damage
92,227
100,001
Taken
59,915
58,135
Mitigated
30,923
11,322
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,994
6,726
0
38
9,072
3,239
0
3,299
5,773
45,064
0
W
Amaterasu
Fullmetal2k
Amaterasu
17,284
6,972
0
3,109
17,110
11,366
0
6,948
10,162
0
19,227
L
4,943
1,636
109
155
20,814
7,619
0
8,391
12,110
11,567
0
L
6,109
2,220
0
1,993
16,390
7,974
0
9,394
6,897
0
19,657
W
Cupid
Pardidos
Cupid
16,839
8,583
165
2,686
13,071
4,869
0
6,851
6,220
0
68,374
L
Cerberus
6,303
705
0
1,224
22,561
25,252
0
9,685
12,605
18,162
0
W
Kukulkan
Silbaer84
Kukulkan
14,990
1,317
0
258
9,660
3,729
0
5,818
3,842
28,129
0
L
Danzaburou
Skoll98hati
Danzaburou
23,939
9,621
405
3,780
20,839
10,334
0
7,412
13,327
0
89,836
L
Discordia
Tirlany
Discordia
13,963
730
602
3,054
19,397
6,956
0
6,102
13,068
32,872
0
W
Fenrir
silbaer
Fenrir
17,120
4,472
0
1,012
11,002
7,720
0
2,293
8,709
0
24,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,946
Gold Earned
65,864
227
Minions Killed
249
5
Camps Cleared
7
1,024,191
Distance Traveled
1,146,097
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,388
1,116
51
4
2
229,301
0
W
Amaterasu
12,409
1,034
11
1
2
243,746
1
L
Ra
10,108
842
11
1
0
196,245
0
L
Set
11,058
922
22
2
3
207,024
1
W
Cupid
13,700
1,142
130
11
1
218,227
0
L
Cerberus
10,995
916
18
2
0
212,406
1
W
Kukulkan
12,801
1,067
45
4
1
205,719
1
L
Danzaburou
12,447
1,037
141
12
2
212,646
0
L
Discordia
11,338
945
35
3
0
195,870
2
W
Fenrir
13,566
1,131
12
1
1
249,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role