Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Brandon2103
Osiris
Level 87
God Stats
1W - 3L
1,542 SR
Queue Stats
43W - 45L
1,450 Elo+
Party 2
Mercury
Mercury
Yuxshii
Mercury
Level 7
God Stats
1W - 2L
1,622 SR
Queue Stats
2W - 7L
1,289 Elo+
Party 2
Team Averages
Level 39
1,555 SR
1,413 Elo+

VS

Team Averages
Level 70
1,418 SR
1,380 Elo+
Chang'e
Chang'e
Myst1cMoon
Chang'e
Level 76
God Stats
8W - 4L
1,646 SR
Queue Stats
208W - 311L
1,409 Elo+
Party 1
Cerberus
Cerberus
ThreeApplesTall
Cerberus
Level 25
God Stats
2W - 3L
1,138 SR
Queue Stats
45W - 77L
1,258 Elo+
Party 1
Cernunnos
Cernunnos
barryasn97
Cernunnos
Level 108
God Stats
32W - 48L
1,469 SR
Queue Stats
219W - 275L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 5 / 2
7,664
697
6,536
10,456
7,167
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
3 / 6 / 1
8,281
753
7,206
9,744
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Yuxshii
Mercury
9
0 / 6 / 0
6,170
561
2,811
8,778
2,893
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Myst1cMoon
Chang'e
12
7 / 2 / 9
9,037
822
9,950
9,306
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
13
5 / 1 / 10
9,121
829
5,927
9,905
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
barryasn97
Cernunnos
13
5 / 1 / 9
8,617
783
8,440
6,932
2,457
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
17
17
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
2
0.4
L
Osiris
3
6
1
0.58
W
Chang'e
Myst1cMoon
Chang'e
7
2
9
5.75
W
Cerberus
5
1
10
10
L
Mercury
Yuxshii
Mercury
0
6
0
0
W
Cernunnos
barryasn97
Cernunnos
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,553
Damage
24,317
28,978
Taken
26,143
16,188
Mitigated
15,743
3,010
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,536
685
0
2,549
10,456
7,167
0
5,696
4,494
23,478
0
L
Osiris
7,206
2,093
0
461
9,744
6,128
0
5,004
4,418
0
22,418
W
Chang'e
Myst1cMoon
Chang'e
9,950
0
1,619
3,795
9,306
3,325
265
2,468
6,838
18,856
0
W
Cerberus
5,927
485
0
2,389
9,905
9,961
254
3,153
6,752
22,509
0
L
Mercury
Yuxshii
Mercury
2,811
851
0
0
8,778
2,893
0
4,744
3,845
0
11,783
W
Cernunnos
barryasn97
Cernunnos
8,440
4,332
0
2,194
6,932
2,457
756
1,353
5,579
0
33,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,115
Gold Earned
26,775
91
Minions Killed
132
3
Camps Cleared
6
593,618
Distance Traveled
607,999
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,664
697
36
3
1
177,548
2
L
Osiris
8,281
753
33
3
2
205,094
0
W
Chang'e
9,037
822
34
3
0
206,163
0
W
Cerberus
9,121
829
56
5
0
192,597
1
L
Mercury
6,170
561
22
2
0
210,976
2
W
Cernunnos
8,617
783
42
4
6
209,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role