Player Matchup

Ymir
Ymir
Payo_Malo
Ymir
Level 103
God Stats
22W - 27L
1,454 SR
Queue Stats
84W - 121L
1,315 Elo+
Party 1
Zeus
Zeus
cabo8969
Zeus
Level 93
God Stats
48W - 71L
1,184 SR
Queue Stats
560W - 836L
1,214 Elo+
Party 1
Danzaburou
Danzaburou
xdashx01
Danzaburou
Level 53
God Stats
3W - 2L
1,449 SR
Queue Stats
29W - 41L
1,283 Elo+
Solo
Team Averages
Level 83
1,362 SR
1,271 Elo+

VS

Team Averages
Level 55
1,500 SR
1,235 Elo+
Neith
Neith
CHEVY_53517
Neith
Level 41
God Stats
26W - 63L
1,226 SR
Queue Stats
26W - 66L
1,074 Elo+
Solo
Bellona
Bellona
VG-_-David-_-VG
Bellona
Level 20
God Stats
0W - 1L
1,774 SR
Queue Stats
5W - 15L
1,191 Elo+
Party 2
Ra
Ra
fcoisaacxd97
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 3 / 7
8,393
763
3,451
9,576
8,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
13
7 / 3 / 4
9,591
872
12,070
8,029
2,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
xdashx01
Danzaburou
12
2 / 5 / 9
8,915
810
4,903
9,375
3,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
6,486
590
1,864
3,169
972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
6 / 3 / 4
8,845
804
8,345
11,636
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 5 / 4
8,843
804
6,854
9,937
3,827
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
11
Kills
11
11
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ymir
2
3
7
1.83
L
6
3
4
2.67
W
Zeus
7
3
4
3
L
5
5
4
1.4
W
Danzaburou
xdashx01
Danzaburou
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,424
Damage
17,063
26,980
Taken
24,742
13,762
Mitigated
10,869
7,316
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,864
164
0
187
3,169
972
0
1,596
1,573
0
6,049
W
Ymir
3,451
101
859
1,749
9,576
8,520
334
3,403
6,173
14,302
0
L
8,345
834
420
1,418
11,636
6,070
631
7,432
4,204
0
18,506
W
Zeus
12,070
1,303
0
2,888
8,029
2,215
1,067
1,510
6,519
34,582
0
L
6,854
778
1,268
2,367
9,937
3,827
573
6,788
3,149
35,663
0
W
Danzaburou
xdashx01
Danzaburou
4,903
1,128
562
1,258
9,375
3,027
1,134
2,057
7,318
0
23,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,899
Gold Earned
24,174
119
Minions Killed
102
3
Camps Cleared
3
558,372
Distance Traveled
435,101
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,486
590
15
1
0
66,944
0
W
Ymir
8,393
763
29
3
1
196,497
0
L
Bellona
8,845
804
23
2
0
203,203
3
W
Zeus
9,591
872
46
4
0
184,020
0
L
Ra
8,843
804
64
6
3
164,954
0
W
Danzaburou
8,915
810
44
4
2
177,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role