Player Matchup

Achilles
Achilles
FLOWZIDANE
Achilles
Level 128
God Stats
5W - 19L
1,265 SR
Queue Stats
60W - 86L
1,426 Elo+
Solo
Discordia
Discordia
Pheph0
Discordia
Level 83
God Stats
5W - 9L
1,576 SR
Queue Stats
186W - 173L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Rafofz
Danzaburou
Level 74
God Stats
0W - 2L
1,600 SR
Queue Stats
26W - 30L
1,467 Elo+
Solo
Team Averages
Level 95
1,480 SR
1,452 Elo+

VS

Team Averages
Level 135
1,472 SR
1,541 Elo+
Olorun
Olorun
Argaion
Olorun
Level 149
God Stats
29W - 21L
1,686 SR
Queue Stats
560W - 478L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
Azudre77
Cthulhu
Level 128
God Stats
20W - 23L
1,463 SR
Queue Stats
313W - 255L
1,553 Elo+
Party 1
Fenrir
Fenrir
xzcvdaer
Fenrir
Level 129
God Stats
1W - 0L
1,267 SR
Queue Stats
9W - 8L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FLOWZIDANE
Achilles
8
1 / 3 / 0
4,986
712
4,229
7,367
6,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Pheph0
Discordia
1
0 / 0 / 0
2,724
389
0
0
0
Danzaburou
Rafofz
Danzaburou
9
0 / 5 / 1
5,200
743
4,899
6,215
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Argaion
Olorun
11
4 / 0 / 4
6,634
948
5,233
4,458
2,473
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Azudre77
Cthulhu
9
2 / 0 / 5
5,792
827
3,113
4,473
3,781
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
xzcvdaer
Fenrir
9
2 / 1 / 4
5,767
824
3,001
5,665
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
Argaion
Olorun
4
0
4
6
W
Cthulhu
Azudre77
Cthulhu
2
0
5
4.5
L
Achilles
FLOWZIDANE
Achilles
1
3
0
0.33
L
Discordia
Pheph0
Discordia
0
0
0
0
L
Danzaburou
Rafofz
Danzaburou
0
5
1
0.1
W
Fenrir
xzcvdaer
Fenrir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,128
Damage
11,347
13,582
Taken
14,596
8,980
Mitigated
10,778
1,592
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Argaion
Olorun
5,233
3,041
725
2,425
4,458
2,473
1,715
0
4,458
24,786
0
W
Cthulhu
Azudre77
Cthulhu
3,113
394
88
959
4,473
3,781
243
0
4,473
9,284
0
L
Achilles
FLOWZIDANE
Achilles
4,229
862
0
997
7,367
6,470
0
5,189
1,972
0
12,538
L
Discordia
Pheph0
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Rafofz
Danzaburou
4,899
1,459
0
595
6,215
2,510
0
3,641
2,407
0
16,388
W
Fenrir
xzcvdaer
Fenrir
3,001
860
0
807
5,665
4,524
0
424
5,241
226
10,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,910
Gold Earned
18,193
50
Minions Killed
86
2
Camps Cleared
4
218,938
Distance Traveled
420,535
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,634
948
57
8
1
132,439
1
W
Cthulhu
5,792
827
10
1
0
163,203
2
L
Achilles
4,986
712
14
2
1
110,024
2
L
Discordia
2,724
389
0
0
0
0
0
L
Danzaburou
5,200
743
36
5
1
108,914
3
W
Fenrir
5,767
824
19
3
3
124,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role