Player Matchup

Khepri
Khepri
 
Khepri
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FeeDani
Sol
Level 160
God Stats
7W - 5L
1,495 SR
Queue Stats
213W - 209L
1,586 Elo+
Party 1
Hera
Hera
SRshootgun
Hera
Level 154
God Stats
1W - 1L
1,295 SR
Queue Stats
61W - 57L
1,556 Elo+
Party 1
Yemoja
Yemoja
Vipersnest
Yemoja
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aldtexxa
Morgan Le Fay
Level 159
God Stats
2W - 4L
1,519 SR
Queue Stats
268W - 298L
1,511 Elo+
Solo
Team Averages
Level 154
1,462 SR
1,539 Elo+

VS

Team Averages
Level 142
1,529 SR
1,543 Elo+
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cheeseguy193
Danzaburou
Level 157
God Stats
8W - 14L
1,517 SR
Queue Stats
494W - 485L
1,588 Elo+
Party 2
Da Ji
Da Ji
PaladinNK
Da Ji
Level 142
God Stats
2W - 3L
1,330 SR
Queue Stats
299W - 293L
1,516 Elo+
Solo
Artemis
Artemis
Peterasd
Artemis
Level 154
God Stats
3W - 1L
1,901 SR
Queue Stats
70W - 73L
1,589 Elo+
Solo
Chang'e
Chang'e
TLZ-K4U3Killer
Chang'e
Level 107
God Stats
1W - 5L
1,396 SR
Queue Stats
201W - 207L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 2 / 14
9,905
762
7,136
18,608
25,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
17
5 / 1 / 11
10,293
792
18,219
15,098
12,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 5 / 6
10,699
823
14,319
14,386
8,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Vipersnest
Yemoja
16
1 / 1 / 13
9,302
716
4,290
9,400
13,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
aldtexxa
Morgan Le Fay
18
7 / 1 / 12
10,681
822
18,647
11,359
8,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 2 / 7
9,302
716
13,559
15,406
28,267
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Danzaburou
Cheeseguy193
Danzaburou
16
0 / 3 / 6
8,811
678
12,032
13,408
9,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
PaladinNK
Da Ji
14
1 / 7 / 9
8,651
665
10,919
13,329
13,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Peterasd
Artemis
14
2 / 6 / 5
8,617
663
9,524
14,891
7,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 6
9,972
767
14,253
14,292
12,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
21
Kills
10
10
Deaths
21
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
14
3.5
L
Achilles
 
Achilles
3
2
7
3.25
L
Danzaburou
Cheeseguy193
Danzaburou
0
3
6
1
W
Sol
5
1
11
10.5
L
Da Ji
PaladinNK
Da Ji
1
7
9
0.79
L
Artemis
Peterasd
Artemis
2
6
5
0.75
W
8
5
6
2.2
L
4
3
6
2.33
W
Yemoja
Vipersnest
Yemoja
1
1
13
7.5
W
Morgan Le Fay
aldtexxa
Morgan Le Fay
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,611
Damage
60,287
68,851
Taken
71,326
67,780
Mitigated
71,472
37,722
Healing
35,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,136
445
420
2,677
18,608
25,912
0
4,455
13,448
12,838
0
L
Achilles
 
Achilles
13,559
1,240
1,640
4,877
15,406
28,267
21
11,768
3,638
0
26,567
L
Danzaburou
Cheeseguy193
Danzaburou
12,032
3,327
1,523
3,805
13,408
9,680
578
12,360
1,048
0
35,329
W
Sol
18,219
3,295
1,349
3,019
15,098
12,112
2,740
2,546
12,137
45,397
0
L
Da Ji
PaladinNK
Da Ji
10,919
1,953
2,302
896
13,329
13,215
0
11,216
2,113
0
14,868
L
Artemis
Peterasd
Artemis
9,524
4,285
690
2,862
14,891
7,945
999
13,874
1,017
0
20,521
W
14,319
3,667
2,873
3,090
14,386
8,362
1,156
2,461
11,554
28,091
0
L
14,253
502
8,978
7,571
14,292
12,365
72
13,393
899
28,838
0
W
Yemoja
Vipersnest
Yemoja
4,290
1,487
18,637
3,811
9,400
13,027
887
2,631
6,677
10,442
0
W
Morgan Le Fay
aldtexxa
Morgan Le Fay
18,647
579
421
1,425
11,359
8,367
951
2,160
9,012
30,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,880
Gold Earned
45,353
150
Minions Killed
137
0
Camps Cleared
0
1,258,995
Distance Traveled
1,184,848
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,905
762
13
1
0
268,328
5
L
Achilles
9,302
716
13
1
0
259,607
1
L
Danzaburou
8,811
678
62
5
0
236,365
2
W
Sol
10,293
792
61
5
0
254,178
4
L
Da Ji
8,651
665
7
1
0
220,593
5
L
Artemis
8,617
663
27
2
0
190,950
0
W
Hera
10,699
823
36
3
0
229,499
0
L
Chang'e
9,972
767
28
2
0
277,333
0
W
Yemoja
9,302
716
16
1
0
204,682
0
W
Morgan Le Fay
10,681
822
24
2
0
302,308
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role