Player Matchup

Hun Batz
Hun Batz
ChaddyBoy1187
Hun Batz
Level 6
God Stats
3W - 5L
1,371 SR
Queue Stats
17W - 29L
1,342 Elo+
Party 1
Ratatoskr
Ratatoskr
Chowder71
Ratatoskr
Level 4
God Stats
5W - 3L
1,548 SR
Queue Stats
5W - 9L
1,285 Elo+
Party 1
Ra
Ra
MrRedCapp
Ra
Level 4
God Stats
1W - 2L
1,528 SR
Queue Stats
12W - 24L
1,318 Elo+
Party 1
Sun Wukong
Sun Wukong
PlagueBoi4647
Sun Wukong
Level 6
God Stats
3W - 7L
1,444 SR
Queue Stats
17W - 25L
1,342 Elo+
Party 1
Athena
Athena
RadPlatypus7041
Athena
Level 8
God Stats
3W - 3L
1,871 SR
Queue Stats
12W - 19L
1,353 Elo+
Solo
Team Averages
Level 6
1,553 SR
1,328 Elo+

VS

Team Averages
Level 27
1,406 SR
1,345 Elo+
Bellona
Bellona
Exterbal_Mathias
Bellona
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
150W - 192L
1,347 Elo+
Party 2
Apollo
Apollo
TrillSpill_
Apollo
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 50L
1,361 Elo+
Solo
Jormungandr
Jormungandr
TroyTheBurgerboy
Jormungandr
Level 14
God Stats
3W - 5L
1,591 SR
Queue Stats
10W - 23L
1,239 Elo+
Solo
Heimdallr
Heimdallr
WSubZtance
Heimdallr
Level 82
God Stats
2W - 7L
1,130 SR
Queue Stats
241W - 345L
1,401 Elo+
Party 2
Thor
Thor
smto_2007
Thor
Level 16
God Stats
3W - 3L
1,311 SR
Queue Stats
29W - 55L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChaddyBoy1187
Hun Batz
15
0 / 4 / 2
9,428
377
6,294
15,153
6,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ratatoskr
Chowder71
Ratatoskr
16
5 / 8 / 7
11,044
442
16,940
15,899
8,533
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 7 / 0
9,153
366
8,554
11,431
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
PlagueBoi4647
Sun Wukong
19
14 / 2 / 5
12,911
516
21,160
22,578
22,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

14
1 / 3 / 2
10,372
415
7,917
15,979
18,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 5
9,881
395
5,869
22,804
14,032
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
18
6 / 2 / 10
11,575
463
12,388
16,005
6,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
TroyTheBurgerboy
Jormungandr
17
3 / 4 / 9
11,596
464
10,926
21,166
20,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
WSubZtance
Heimdallr
20
10 / 1 / 6
14,554
582
21,708
12,851
6,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thor
15
3 / 3 / 9
10,527
421
5,536
16,817
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
22
Kills
23
24
Deaths
22
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ChaddyBoy1187
Hun Batz
0
4
2
0.25
L
Ratatoskr
Chowder71
Ratatoskr
5
8
7
1.06
W
1
12
5
0.29
L
2
7
0
0.29
L
Sun Wukong
PlagueBoi4647
Sun Wukong
14
2
5
8.25
L
1
3
2
0.67
W
Apollo
6
2
10
5.5
W
Jormungandr
TroyTheBurgerboy
Jormungandr
3
4
9
1.88
W
Heimdallr
WSubZtance
Heimdallr
10
1
6
13
W
Thor
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,865
Damage
56,427
81,040
Taken
89,643
61,487
Mitigated
57,367
11,163
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ChaddyBoy1187
Hun Batz
6,294
858
0
500
15,153
6,221
1,313
1,167
13,853
0
52,871
L
Ratatoskr
Chowder71
Ratatoskr
16,940
5,833
0
1,725
15,899
8,533
489
2,065
13,628
0
72,558
W
5,869
2,572
0
1,155
22,804
14,032
1,224
953
21,851
0
30,081
L
8,554
1,953
937
932
11,431
5,690
1,224
772
10,590
47,394
0
L
Sun Wukong
PlagueBoi4647
Sun Wukong
21,160
8,028
0
6,569
22,578
22,319
1,618
4,763
17,510
0
73,656
L
7,917
1,872
0
500
15,979
18,724
803
2,159
13,649
35,525
0
W
Apollo
12,388
10,124
0
6,588
16,005
6,053
3,393
5,827
9,920
0
63,593
W
Jormungandr
TroyTheBurgerboy
Jormungandr
10,926
3,167
0
700
21,166
20,234
10
2,829
18,157
57,864
0
W
Heimdallr
WSubZtance
Heimdallr
21,708
13,092
0
1,374
12,851
6,895
4,280
3,926
8,907
0
106,145
W
Thor
5,536
1,546
0
873
16,817
10,153
207
2,702
13,995
0
30,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,908
Gold Earned
58,133
400
Minions Killed
445
0
Camps Cleared
0
2,395,818
Distance Traveled
2,214,414
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,428
377
78
3
0
487,824
0
L
Ratatoskr
11,044
442
100
4
0
453,634
1
W
Bellona
9,881
395
41
2
0
419,550
0
L
Ra
9,153
366
71
3
0
466,972
0
L
Sun Wukong
12,911
516
102
4
0
518,687
2
L
Athena
10,372
415
49
2
0
468,701
0
W
Apollo
11,575
463
109
4
0
435,002
2
W
Jormungandr
11,596
464
86
3
0
460,237
0
W
Heimdallr
14,554
582
168
7
0
468,419
6
W
Thor
10,527
421
41
2
0
431,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role