Player Matchup

Morgan Le Fay
Morgan Le Fay
Labistaja
Morgan Le Fay
Level 8
God Stats
9W - 6L
1,570 SR
Queue Stats
64W - 51L
1,530 Elo+
Party 1
Rama
Rama
Lotso5614
Rama
Level 10
God Stats
7W - 6L
1,406 SR
Queue Stats
16W - 13L
1,430 Elo+
Solo
Odin
Odin
SUMNOOB19
Odin
Level 28
God Stats
13W - 9L
1,479 SR
Queue Stats
69W - 63L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
VelvetBunny2940
Nu Wa
Level 29
God Stats
167W - 134L
1,579 SR
Queue Stats
368W - 362L
1,481 Elo+
Solo
Medusa
Medusa
ċhįċhį
Medusa
Level 40
God Stats
2W - 1L
1,178 SR
Queue Stats
20W - 20L
1,391 Elo+
Party 1
Team Averages
Level 23
1,442 SR
1,457 Elo+

VS

Team Averages
Level 17
1,511 SR
1,401 Elo+
Ganesha
Ganesha
Blainsmith16
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,353 Elo+
Party 2
Scylla
Scylla
BrandonM4427
Scylla
Level 32
God Stats
3W - 1L
1,737 SR
Queue Stats
12W - 12L
1,455 Elo+
Party 2
Thor
Thor
That_Guy_Joe99
Thor
Level 17
God Stats
42W - 39L
1,555 SR
Queue Stats
175W - 176L
1,454 Elo+
Solo
Loki
Loki
redox-doomsday
Loki
Level 4
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 5L
1,287 Elo+
Solo
Ra
Ra
sonda_arvense3
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Labistaja
Morgan Le Fay
18
16 / 3 / 11
12,659
1,151
20,878
10,027
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
18
5 / 3 / 17
11,039
1,004
8,177
8,162
2,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
18
5 / 0 / 15
11,286
1,026
10,186
6,058
3,103
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 0 / 23
11,976
1,089
19,319
7,932
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ċhįċhį
Medusa
18
11 / 1 / 9
11,814
1,074
14,696
10,416
3,425
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blainsmith16
Ganesha
16
0 / 6 / 3
9,567
870
8,281
18,435
22,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
17
6 / 2 / 1
12,302
1,118
7,324
8,930
3,591
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 4 / 1
9,439
858
7,704
15,487
5,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 14 / 1
9,408
855
8,556
19,454
6,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 15 / 1
9,004
819
6,946
17,150
6,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
14
41
Kills
7
7
Deaths
41
75
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Blainsmith16
Ganesha
0
6
3
0.25
L
Scylla
6
2
1
3.25
W
Morgan Le Fay
Labistaja
Morgan Le Fay
16
3
11
7.17
W
Rama
5
3
17
4.5
W
Odin
5
0
15
12.5
L
0
4
1
0.13
W
4
0
23
15.5
L
1
14
1
0.11
L
0
15
1
0.03
W
Medusa
ċhįċhį
Medusa
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,256
Damage
38,811
42,595
Taken
79,456
15,657
Mitigated
43,969
7,554
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Blainsmith16
Ganesha
8,281
587
0
0
18,435
22,905
0
7,519
10,630
18,209
0
L
Scylla
7,324
589
0
1,588
8,930
3,591
0
4,961
3,755
36,998
0
W
Morgan Le Fay
Labistaja
Morgan Le Fay
20,878
3,050
0
410
10,027
3,964
0
4,376
5,651
36,751
0
W
Rama
8,177
6,333
362
2,516
8,162
2,538
0
4,448
3,714
0
20,720
W
Odin
10,186
4,271
0
448
6,058
3,103
0
4,145
1,913
0
17,877
L
7,704
1,562
0
0
15,487
5,029
0
9,779
5,416
0
33,437
W
19,319
5,851
140
1,350
7,932
2,627
0
3,034
4,898
44,180
0
L
8,556
3,912
0
0
19,454
6,101
0
10,119
9,073
0
18,059
L
6,946
259
75
542
17,150
6,343
0
6,497
10,385
28,656
0
W
Medusa
ċhįċhį
Medusa
14,696
10,269
0
2,328
10,416
3,425
0
6,548
3,868
0
44,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,774
Gold Earned
49,720
223
Minions Killed
180
10
Camps Cleared
0
943,611
Distance Traveled
809,689
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,567
870
1
0
0
141,301
0
L
Scylla
12,302
1,118
76
7
0
182,942
0
W
Morgan Le Fay
12,659
1,151
34
3
1
193,325
0
W
Rama
11,039
1,004
31
3
1
147,825
0
W
Odin
11,286
1,026
17
2
2
173,626
0
L
Thor
9,439
858
37
3
0
158,991
2
W
Nu Wa
11,976
1,089
73
7
0
209,110
1
L
Loki
9,408
855
18
2
0
171,340
0
L
Ra
9,004
819
48
4
0
155,115
1
W
Medusa
11,814
1,074
68
6
6
219,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role