Player Matchup

Jormungandr
Jormungandr
D-rizzzy
Jormungandr
Level 102
God Stats
7W - 2L
1,646 SR
Queue Stats
152W - 163L
1,556 Elo+
Solo
Awilix
Awilix
HellNinja
Awilix
Level 68
God Stats
3W - 5L
1,431 SR
Queue Stats
271W - 243L
1,578 Elo+
Solo
Janus
Janus
P0LISHmilitiaxx
Janus
Level 149
God Stats
2W - 3L
1,382 SR
Queue Stats
279W - 269L
1,594 Elo+
Solo
Amaterasu
Amaterasu
PurpTerp
Amaterasu
Level 128
God Stats
7W - 3L
1,834 SR
Queue Stats
184W - 190L
1,541 Elo+
Solo
Tiamat
Tiamat
logam555
Tiamat
Level 128
God Stats
1W - 0L
1,279 SR
Queue Stats
9W - 6L
1,549 Elo+
Solo
Team Averages
Level 115
1,514 SR
1,563 Elo+

VS

Team Averages
Level 130
1,578 SR
1,566 Elo+
Ah Muzen Cab
Ah Muzen Cab
A Savage Sloth
Ah Muzen Cab
Level 144
God Stats
0W - 2L
1,828 SR
Queue Stats
51W - 54L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
GreatValueObama
Sun Wukong
Level 145
God Stats
0W - 2L
1,632 SR
Queue Stats
91W - 71L
1,608 Elo+
Party 1
Serqet
Serqet
PleaseNoMoreBan
Serqet
Level 152
God Stats
1W - 2L
1,582 SR
Queue Stats
55W - 53L
1,573 Elo+
Party 1
Amaterasu
Amaterasu
UsualCapybara84
Amaterasu
Level 155
God Stats
1W - 5L
1,336 SR
Queue Stats
152W - 151L
1,598 Elo+
Solo
Geb
Geb
splugemachine12
Geb
Level 55
God Stats
0W - 2L
1,510 SR
Queue Stats
111W - 90L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D-rizzzy
Jormungandr
20
8 / 4 / 15
13,007
723
27,195
24,626
35,053
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
HellNinja
Awilix
20
7 / 6 / 16
12,734
707
19,048
17,771
13,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

19
2 / 5 / 16
12,082
671
22,859
15,173
7,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
PurpTerp
Amaterasu
20
5 / 1 / 23
13,513
751
11,087
31,726
45,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
logam555
Tiamat
20
8 / 3 / 16
12,865
715
26,875
21,709
19,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A Savage Sloth
Ah Muzen Cab
20
5 / 5 / 9
11,757
653
29,016
17,429
6,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
GreatValueObama
Sun Wukong
20
6 / 6 / 8
11,812
656
18,875
29,536
23,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 7 / 10
11,791
655
15,245
16,522
6,641
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
UsualCapybara84
Amaterasu
18
1 / 7 / 11
11,049
614
11,176
36,205
24,527
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 5 / 13
11,795
655
15,237
20,049
25,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
70
30
Kills
19
19
Deaths
30
86
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A Savage Sloth
Ah Muzen Cab
5
5
9
1.9
W
Jormungandr
D-rizzzy
Jormungandr
8
4
15
3.88
L
Sun Wukong
GreatValueObama
Sun Wukong
6
6
8
1.67
W
Awilix
HellNinja
Awilix
7
6
16
2.5
W
2
5
16
2
L
6
7
10
1.57
W
Amaterasu
PurpTerp
Amaterasu
5
1
23
16.5
L
Amaterasu
UsualCapybara84
Amaterasu
1
7
11
0.93
W
Tiamat
logam555
Tiamat
8
3
16
5.33
L
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,064
Damage
89,549
111,005
Taken
119,741
121,944
Mitigated
86,393
42,640
Healing
31,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A Savage Sloth
Ah Muzen Cab
29,016
9,645
1,172
4,783
17,429
6,913
2,462
12,343
5,086
0
61,416
W
Jormungandr
D-rizzzy
Jormungandr
27,195
6,968
2,993
6,635
24,626
35,053
806
2,999
21,048
59,758
0
L
Sun Wukong
GreatValueObama
Sun Wukong
18,875
3,247
2,387
3,422
29,536
23,311
157
21,056
8,480
272
45,069
W
Awilix
HellNinja
Awilix
19,048
7,587
2,489
1,788
17,771
13,998
1,599
1,470
14,940
0
24,554
W
22,859
3,782
2,512
2,122
15,173
7,588
1,736
3,209
11,964
46,893
0
L
15,245
5,009
784
1,784
16,522
6,641
0
9,102
7,420
0
14,809
W
Amaterasu
PurpTerp
Amaterasu
11,087
3,853
262
13,155
31,726
45,484
1,111
6,484
24,451
0
21,533
L
Amaterasu
UsualCapybara84
Amaterasu
11,176
3,689
2,022
10,804
36,205
24,527
323
21,556
14,649
708
17,667
W
Tiamat
logam555
Tiamat
26,875
1,783
3,148
7,536
21,709
19,821
1,044
1,889
19,564
50,905
0
L
15,237
1,831
1,708
2,621
20,049
25,001
446
12,872
7,177
23,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,201
Gold Earned
58,204
212
Minions Killed
160
0
Camps Cleared
0
1,689,899
Distance Traveled
1,471,238
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,757
653
75
4
0
256,122
0
W
Jormungandr
13,007
723
62
3
0
317,828
2
L
Sun Wukong
11,812
656
43
2
0
311,804
1
W
Awilix
12,734
707
13
1
0
337,712
0
W
Janus
12,082
671
68
4
0
293,894
1
L
Serqet
11,791
655
3
0
0
249,078
1
W
Amaterasu
13,513
751
16
1
0
404,965
0
L
Amaterasu
11,049
614
17
1
0
352,398
0
W
Tiamat
12,865
715
53
3
0
335,500
0
L
Geb
11,795
655
22
1
0
301,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role