Player Matchup

Agni
Agni
CriBush00
Agni
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 136L
1,429 Elo+
Party 2
Jormungandr
Jormungandr
Garoupaa
Jormungandr
Level 94
God Stats
3W - 3L
1,219 SR
Queue Stats
271W - 262L
1,499 Elo+
Solo
Thoth
Thoth
HLVA
Thoth
Level 89
God Stats
2W - 3L
1,316 SR
Queue Stats
140W - 191L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
PHOBIAX583
Gilgamesh
Level 89
God Stats
4W - 0L
1,617 SR
Queue Stats
94W - 63L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
xX8ExoDiuM8Xx
Baron Samedi
Level 128
God Stats
14W - 13L
1,446 SR
Queue Stats
889W - 892L
1,443 Elo+
Solo
Team Averages
Level 98
1,420 SR
1,464 Elo+

VS

Team Averages
Level 96
1,359 SR
1,445 Elo+
Ao Kuang
Ao Kuang
Enliclum
Ao Kuang
Level 36
God Stats
1W - 3L
1,191 SR
Queue Stats
63W - 63L
1,417 Elo+
Solo
Eset
Eset
FreckledWeasley
Eset
Level 99
God Stats
1W - 1L
1,736 SR
Queue Stats
59W - 48L
1,368 Elo+
Party 1
Nike
Nike
HeadlessBird
Nike
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,427 Elo+
Party 1
Horus
Horus
Radigiel
Horus
Level 106
God Stats
0W - 1L
1,229 SR
Queue Stats
51W - 47L
1,546 Elo+
Solo
He Bo
He Bo
xBlackGhostHDx
He Bo
Level 102
God Stats
0W - 4L
1,140 SR
Queue Stats
43W - 51L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
6 / 6 / 18
12,950
762
13,192
13,079
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Garoupaa
Jormungandr
20
7 / 3 / 18
13,792
811
26,588
35,740
35,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
HLVA
Thoth
17
0 / 4 / 21
10,658
627
10,860
7,887
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
PHOBIAX583
Gilgamesh
20
13 / 4 / 12
14,136
832
23,247
19,230
16,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
xX8ExoDiuM8Xx
Baron Samedi
19
7 / 7 / 12
12,651
744
16,246
16,597
6,905
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Enliclum
Ao Kuang
19
8 / 5 / 12
12,370
728
16,417
20,367
9,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 8 / 10
11,009
648
21,229
19,960
10,699
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 9 / 17
10,715
630
12,804
25,608
28,737
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Radigiel
Horus
20
5 / 3 / 17
12,289
723
10,656
30,003
46,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 8 / 14
11,638
685
17,702
17,600
8,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
94
33
Kills
24
24
Deaths
33
81
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Agni
6
6
18
2.5
L
Ao Kuang
Enliclum
Ao Kuang
8
5
12
2.8
L
3
8
10
1
W
Jormungandr
Garoupaa
Jormungandr
7
3
18
5.33
W
Thoth
HLVA
Thoth
0
4
21
2.63
L
2
9
17
1.17
W
Gilgamesh
PHOBIAX583
Gilgamesh
13
4
12
4.75
L
Horus
Radigiel
Horus
5
3
17
4.5
L
6
8
14
1.63
W
Baron Samedi
xX8ExoDiuM8Xx
Baron Samedi
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,133
Damage
78,808
92,533
Taken
113,538
66,251
Mitigated
104,000
43,593
Healing
50,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
13,192
1,256
829
3,429
13,079
4,625
1,016
6,215
6,665
27,314
0
L
Ao Kuang
Enliclum
Ao Kuang
16,417
4,509
3,030
7,284
20,367
9,658
107
12,833
7,534
25,763
0
L
21,229
899
2,992
4,582
19,960
10,699
274
14,755
5,205
38,657
0
W
Jormungandr
Garoupaa
Jormungandr
26,588
5,426
1,236
16,697
35,740
35,399
367
20,982
14,075
53,143
0
W
Thoth
HLVA
Thoth
10,860
579
1,362
1,166
7,887
2,787
558
4,795
3,014
20,373
0
L
12,804
1,159
511
3,496
25,608
28,737
490
11,738
13,870
981
26,495
W
Gilgamesh
PHOBIAX583
Gilgamesh
23,247
3,610
1,394
6,222
19,230
16,535
993
13,331
5,616
6,983
36,003
L
Horus
Radigiel
Horus
10,656
3,655
9,413
15,506
30,003
46,754
146
18,419
11,584
73
18,671
L
17,702
1,734
1,877
1,954
17,600
8,152
78
11,784
5,816
35,582
0
W
Baron Samedi
xX8ExoDiuM8Xx
Baron Samedi
16,246
1,398
5,798
5,460
16,597
6,905
1,517
9,528
6,882
35,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,187
Gold Earned
58,021
174
Minions Killed
147
0
Camps Cleared
0
1,591,635
Distance Traveled
1,451,841
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,950
762
37
2
0
287,414
0
L
Ao Kuang
12,370
728
25
1
0
294,867
0
L
Eset
11,009
648
44
3
0
276,246
0
W
Jormungandr
13,792
811
36
2
0
348,195
1
W
Thoth
10,658
627
15
1
0
311,195
0
L
Nike
10,715
630
22
1
0
258,611
4
W
Gilgamesh
14,136
832
33
2
0
340,956
1
L
Horus
12,289
723
12
1
0
360,155
0
L
He Bo
11,638
685
44
3
0
261,962
1
W
Baron Samedi
12,651
744
53
3
0
303,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role