Player Matchup

Neith
Neith
BaileyDawn778
Neith
Level 16
God Stats
1W - 2L
1,454 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 1
Ymir
Ymir
GingerNado
Ymir
Level 5
God Stats
4W - 5L
1,422 SR
Queue Stats
9W - 12L
1,440 Elo+
Party 1
Susano
Susano
RamenGod420
Susano
Level 107
God Stats
0W - 3L
1,331 SR
Queue Stats
8W - 13L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
SAUCY GOAT 69
Baron Samedi
Level 29
God Stats
3W - 5L
1,484 SR
Queue Stats
9W - 14L
1,460 Elo+
Party 1
King Arthur
King Arthur
andrizzlmynizzle
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,486 Elo+
Solo
Team Averages
Level 34
1,438 SR
1,426 Elo+

VS

Team Averages
Level 16
1,411 SR
1,424 Elo+
Gilgamesh
Gilgamesh
ATPAFTMOOM
Gilgamesh
Level 18
God Stats
2W - 2L
1,424 SR
Queue Stats
47W - 56L
1,447 Elo+
Solo
Bellona
Bellona
BoyMayor
Bellona
Level 25
God Stats
3W - 3L
1,251 SR
Queue Stats
64W - 74L
1,431 Elo+
Solo
Cerberus
Cerberus
Bulbasaur12345
Cerberus
Level 7
God Stats
3W - 4L
1,381 SR
Queue Stats
7W - 6L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
Justuskillin95
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,348 Elo+
Solo
Scylla
Scylla
MajicUnicorn927
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 22
15,878
934
19,819
21,713
9,715
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
11 / 7 / 17
18,039
1,061
22,205
36,930
18,305
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
20
13 / 5 / 12
17,978
1,058
27,059
30,240
12,734
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SAUCY GOAT 69
Baron Samedi
20
5 / 3 / 20
16,340
961
27,866
17,986
7,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
andrizzlmynizzle
King Arthur
20
1 / 5 / 11
13,816
813
3,918
12,054
6,546
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ATPAFTMOOM
Gilgamesh
20
6 / 9 / 14
18,126
1,066
24,722
34,848
33,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
BoyMayor
Bellona
20
11 / 12 / 12
18,337
1,079
28,082
32,730
20,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
20
0 / 5 / 18
15,241
897
10,987
22,426
29,149
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Justuskillin95
Zhong Kui
20
0 / 5 / 2
12,814
754
513
8,563
4,640
20
7 / 3 / 14
17,415
1,024
48,216
18,713
6,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
84
32
Kills
24
25
Deaths
34
82
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ATPAFTMOOM
Gilgamesh
6
9
14
1.44
L
2
5
22
2.6
W
Bellona
BoyMayor
Bellona
11
12
12
1.42
W
Cerberus
0
5
18
1.8
L
11
7
17
2.79
W
Zhong Kui
Justuskillin95
Zhong Kui
0
5
2
0.2
W
7
3
14
4.67
L
Susano
13
5
12
3.8
L
Baron Samedi
SAUCY GOAT 69
Baron Samedi
5
3
20
5
L
King Arthur
andrizzlmynizzle
King Arthur
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,867
Damage
112,520
118,923
Taken
117,280
54,487
Mitigated
94,327
14,080
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ATPAFTMOOM
Gilgamesh
24,722
3,878
0
740
34,848
33,131
0
15,854
18,994
1,693
65,584
L
19,819
9,181
0
1,726
21,713
9,715
0
10,334
11,379
0
48,177
W
Bellona
BoyMayor
Bellona
28,082
15,170
0
2,723
32,730
20,442
0
16,928
15,802
0
58,507
W
Cerberus
10,987
526
0
2,996
22,426
29,149
0
7,927
11,770
39,677
0
L
22,205
2,462
0
467
36,930
18,305
0
18,912
18,018
54,940
0
W
Zhong Kui
Justuskillin95
Zhong Kui
513
235
0
16
8,563
4,640
0
2,302
6,048
7,175
0
W
48,216
987
525
6,884
18,713
6,965
0
7,060
11,653
97,324
0
L
Susano
27,059
3,805
0
2,625
30,240
12,734
0
13,972
16,268
0
55,868
L
Baron Samedi
SAUCY GOAT 69
Baron Samedi
27,866
818
6,149
3,113
17,986
7,187
0
11,840
6,146
47,854
0
L
King Arthur
andrizzlmynizzle
King Arthur
3,918
1,240
0
0
12,054
6,546
0
5,982
6,072
0
18,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,051
Gold Earned
81,933
302
Minions Killed
356
5
Camps Cleared
9
1,398,568
Distance Traveled
1,408,760
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,126
1,066
100
6
3
328,639
0
L
Neith
15,878
934
63
4
1
226,466
0
W
Bellona
18,337
1,079
53
3
0
308,294
1
W
Cerberus
15,241
897
67
4
4
284,257
2
L
Ymir
18,039
1,061
98
6
2
325,066
0
W
Zhong Kui
12,814
754
8
0
1
139,121
0
W
Scylla
17,415
1,024
128
8
1
348,449
0
L
Susano
17,978
1,058
67
4
0
325,476
0
L
Baron Samedi
16,340
961
51
3
1
342,646
1
L
King Arthur
13,816
813
23
1
1
178,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role