Player Matchup

Charybdis
Charybdis
Ankee17
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,610 Elo+
Party 1
Odin
Odin
CDNolaf
Odin
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 48L
1,410 Elo+
Solo
Nox
Nox
ILordSlayerI
Nox
Level 28
God Stats
7W - 3L
1,615 SR
Queue Stats
104W - 103L
1,449 Elo+
Solo
Heimdallr
Heimdallr
R4Z0RA
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,588 Elo+
Party 1
Agni
Agni
SocãoNoPescoço
Agni
Level 5
God Stats
3W - 3L
1,937 SR
Queue Stats
12W - 11L
1,608 Elo+
Solo
Team Averages
Level 17
1,610 SR
1,533 Elo+

VS

Team Averages
Level 24
1,482 SR
1,399 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jnasdzer
Izanami
Level 28
God Stats
1W - 1L
1,645 SR
Queue Stats
8W - 12L
1,235 Elo+
Solo
Discordia
Discordia
LuckTSL
Discordia
Level 26
God Stats
70W - 67L
1,423 SR
Queue Stats
92W - 96L
1,373 Elo+
Solo
Nu Wa
Nu Wa
SashayAwaygurrl
Nu Wa
Level 27
God Stats
2W - 3L
1,377 SR
Queue Stats
32W - 37L
1,419 Elo+
Solo
Yemoja
Yemoja
mininenem
Yemoja
Level 11
God Stats
2W - 2L
1,465 SR
Queue Stats
5W - 4L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ankee17
Charybdis
18
3 / 11 / 7
12,039
860
17,588
23,872
8,559
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
CDNolaf
Odin
19
3 / 1 / 6
13,303
950
9,493
20,816
21,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 1 / 6
12,062
862
6,079
11,130
4,499
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
R4Z0RA
Heimdallr
18
2 / 12 / 7
12,297
878
12,569
26,017
9,786
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 4 / 3
11,445
818
9,600
16,326
5,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
13 / 2 / 8
14,590
1,042
28,369
17,855
7,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Jnasdzer
Izanami
20
8 / 2 / 8
13,202
943
18,152
13,576
6,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
LuckTSL
Discordia
20
4 / 1 / 16
13,501
964
19,520
7,357
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 2 / 16
12,769
912
21,368
7,391
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
mininenem
Yemoja
20
0 / 3 / 13
11,833
845
6,853
11,263
12,913
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
10
Kills
29
29
Deaths
10
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
2
8
8.5
L
Charybdis
Ankee17
Charybdis
3
11
7
0.59
L
Odin
CDNolaf
Odin
3
1
6
6
L
2
1
6
5
W
Izanami
Jnasdzer
Izanami
8
2
8
6
W
Discordia
LuckTSL
Discordia
4
1
16
12
L
Heimdallr
R4Z0RA
Heimdallr
2
12
7
0.46
W
4
2
16
6
L
0
4
3
0.38
W
Yemoja
mininenem
Yemoja
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,329
Damage
94,262
98,161
Taken
57,442
49,420
Mitigated
33,221
4,926
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
28,369
16,547
0
4,081
17,855
7,223
0
7,859
9,996
0
52,007
L
Charybdis
Ankee17
Charybdis
17,588
12,016
0
895
23,872
8,559
0
11,156
12,716
0
30,803
L
Odin
CDNolaf
Odin
9,493
1,704
0
1,201
20,816
21,314
0
11,522
9,294
8,922
19,911
L
6,079
256
0
130
11,130
4,499
0
4,284
6,846
22,351
0
W
Izanami
Jnasdzer
Izanami
18,152
10,276
0
1,081
13,576
6,929
0
3,250
10,326
0
47,518
W
Discordia
LuckTSL
Discordia
19,520
929
603
1,708
7,357
3,159
0
1,124
6,233
45,245
0
L
Heimdallr
R4Z0RA
Heimdallr
12,569
7,490
0
1,977
26,017
9,786
0
12,343
13,674
0
51,766
W
21,368
5,905
0
156
7,391
2,997
0
1,994
5,397
39,452
0
L
9,600
457
0
723
16,326
5,262
0
8,436
7,890
65,568
0
W
Yemoja
mininenem
Yemoja
6,853
367
2,904
314
11,263
12,913
0
4,126
7,137
28,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,146
Gold Earned
65,895
299
Minions Killed
301
5
Camps Cleared
15
1,127,601
Distance Traveled
1,360,305
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,590
1,042
49
4
5
252,241
0
L
Charybdis
12,039
860
16
1
1
167,361
0
L
Odin
13,303
950
33
2
1
252,142
2
L
Nox
12,062
862
40
3
0
263,243
0
W
Izanami
13,202
943
87
6
4
309,570
2
W
Discordia
13,501
964
68
5
1
269,565
0
L
Heimdallr
12,297
878
77
6
2
205,387
1
W
Nu Wa
12,769
912
57
4
4
258,022
0
L
Agni
11,445
818
133
10
1
239,468
1
W
Yemoja
11,833
845
40
3
1
270,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role