Player Matchup

Horus
Horus
ICelerityI
Horus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 132L
1,568 Elo+
Solo
Achilles
Achilles
LonginusBeast
Achilles
Level 27
God Stats
7W - 13L
1,212 SR
Queue Stats
72W - 89L
1,322 Elo+
Party 1
Ymir
Ymir
Noryatx
Ymir
Level 18
God Stats
11W - 12L
1,350 SR
Queue Stats
26W - 41L
1,283 Elo+
Party 1
Nox
Nox
Phearlth
Nox
Level 28
God Stats
6W - 4L
1,482 SR
Queue Stats
32W - 54L
1,262 Elo+
Party 1
Charybdis
Charybdis
dannychimes
Charybdis
Level 23
God Stats
2W - 0L
1,418 SR
Queue Stats
21W - 15L
1,431 Elo+
Solo
Team Averages
Level 20
1,392 SR
1,373 Elo+

VS

Team Averages
Level 27
1,631 SR
1,388 Elo+
Loki
Loki
Dookydealer
Loki
Level 62
God Stats
19W - 16L
1,509 SR
Queue Stats
68W - 75L
1,451 Elo+
Party 2
Ymir
Ymir
NovaJoy
Ymir
Level 11
God Stats
2W - 1L
1,715 SR
Queue Stats
15W - 23L
1,291 Elo+
Party 2
Nu Wa
Nu Wa
Sevvro
Nu Wa
Level 27
God Stats
15W - 13L
1,682 SR
Queue Stats
112W - 109L
1,585 Elo+
Solo
Neith
Neith
SlowHammer
Neith
Level 16
God Stats
7W - 8L
1,520 SR
Queue Stats
9W - 16L
1,324 Elo+
Solo
Horus
Horus
Wrency
Horus
Level 17
God Stats
0W - 1L
1,730 SR
Queue Stats
6W - 10L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
5 / 3 / 1
6,647
554
3,109
9,145
3,276
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
LonginusBeast
Achilles
11
2 / 4 / 5
6,627
552
3,552
7,433
1,934
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Noryatx
Ymir
9
2 / 4 / 1
5,667
472
2,176
10,509
4,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 3 / 3
6,441
537
2,456
6,862
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
dannychimes
Charybdis
8
0 / 3 / 1
5,038
420
2,036
6,638
1,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 0
8,085
674
7,190
6,316
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
NovaJoy
Ymir
1
0 / 0 / 0
3,777
315
0
0
0
Nu Wa
Sevvro
Nu Wa
10
1 / 5 / 2
6,191
516
4,558
5,766
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
2 / 3 / 4
6,141
512
6,584
6,261
2,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Wrency
Horus
9
3 / 2 / 2
6,047
504
4,204
7,030
5,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
12
Kills
17
17
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
11
2
0
5.5
W
Horus
5
3
1
1.83
W
Achilles
LonginusBeast
Achilles
2
4
5
1.13
W
Ymir
Noryatx
Ymir
2
4
1
0.63
L
Ymir
NovaJoy
Ymir
0
0
0
0
W
3
3
3
1.5
L
Nu Wa
Sevvro
Nu Wa
1
5
2
0.4
L
Neith
2
3
4
1.33
L
Horus
Wrency
Horus
3
2
2
2
W
Charybdis
dannychimes
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,329
Damage
22,536
40,587
Taken
25,373
13,558
Mitigated
10,517
6,976
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,190
1,903
0
520
6,316
2,037
1,090
414
5,902
0
43,581
W
Horus
3,109
1,472
113
1,352
9,145
3,276
0
2,003
7,021
0
36,839
W
Achilles
LonginusBeast
Achilles
3,552
1,352
0
1,490
7,433
1,934
0
553
6,628
0
25,916
W
Ymir
Noryatx
Ymir
2,176
650
0
40
10,509
4,037
161
449
10,023
12,421
0
L
Ymir
NovaJoy
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
2,456
318
0
1,458
6,862
2,663
326
2,296
4,445
22,333
0
L
Nu Wa
Sevvro
Nu Wa
4,558
1,402
0
420
5,766
1,357
117
1,670
4,096
34,728
0
L
Neith
6,584
2,829
0
1,578
6,261
2,056
0
1,705
4,556
0
29,129
L
Horus
Wrency
Horus
4,204
1,274
222
2,490
7,030
5,067
38
843
6,187
5,384
10,443
W
Charybdis
dannychimes
Charybdis
2,036
1,066
0
2,523
6,638
1,648
369
282
6,313
0
22,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
30,241
229
Minions Killed
226
0
Camps Cleared
0
1,090,147
Distance Traveled
834,404
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,085
674
85
7
0
228,266
0
W
Horus
6,647
554
69
6
0
210,243
0
W
Achilles
6,627
552
50
4
0
234,131
2
W
Ymir
5,667
472
27
2
0
204,258
0
L
Ymir
3,777
315
0
0
0
0
0
W
Nox
6,441
537
44
4
0
227,221
0
L
Nu Wa
6,191
516
62
5
0
200,861
0
L
Neith
6,141
512
56
5
0
209,097
0
L
Horus
6,047
504
23
2
0
196,180
0
W
Charybdis
5,038
420
39
3
0
214,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role