Player Matchup

Thoth
Thoth
BlaZE0303
Thoth
Level 85
God Stats
39W - 22L
1,603 SR
Queue Stats
274W - 275L
1,519 Elo+
Party 1
Chaac
Chaac
DarthHazo
Chaac
Level 65
God Stats
1W - 5L
1,405 SR
Queue Stats
179W - 164L
1,490 Elo+
Party 1
Ares
Ares
DeadBow
Ares
Level 127
God Stats
1W - 2L
1,544 SR
Queue Stats
7W - 5L
1,560 Elo+
Solo
Charybdis
Charybdis
ItzBenjyyy
Charybdis
Level 81
God Stats
27W - 17L
2,004 SR
Queue Stats
311W - 327L
1,534 Elo+
Party 1
Mercury
Mercury
obesssion
Mercury
Level 144
God Stats
8W - 8L
1,515 SR
Queue Stats
286W - 275L
1,487 Elo+
Solo
Team Averages
Level 100
1,614 SR
1,518 Elo+

VS

Team Averages
Level 98
1,689 SR
1,515 Elo+
Artemis
Artemis
Darthnox66
Artemis
Level 62
God Stats
23W - 10L
1,964 SR
Queue Stats
162W - 142L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
ElBabujaL
Erlang Shen
Level 85
God Stats
18W - 12L
1,573 SR
Queue Stats
233W - 221L
1,489 Elo+
Solo
Freya
Freya
HunterPablo
Freya
Level 128
God Stats
23W - 20L
1,532 SR
Queue Stats
184W - 165L
1,516 Elo+
Party 2
Sol
Sol
elpisabrava8
Sol
Level 108
God Stats
6W - 3L
1,674 SR
Queue Stats
417W - 417L
1,542 Elo+
Solo
Sylvanus
Sylvanus
oskitas99
Sylvanus
Level 108
God Stats
10W - 3L
1,700 SR
Queue Stats
48W - 44L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BlaZE0303
Thoth
19
9 / 7 / 2
13,511
540
25,028
16,913
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
DarthHazo
Chaac
14
0 / 11 / 4
9,616
385
7,922
28,263
25,163
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
DeadBow
Ares
17
5 / 4 / 4
12,004
480
11,466
21,808
28,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
ItzBenjyyy
Charybdis
18
2 / 6 / 8
11,353
454
15,856
18,432
6,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
obesssion
Mercury
18
1 / 10 / 7
11,648
466
6,658
21,086
8,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darthnox66
Artemis
19
5 / 5 / 8
13,790
552
14,067
14,321
4,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
ElBabujaL
Erlang Shen
20
9 / 2 / 8
16,199
648
11,808
20,174
12,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
14 / 4 / 11
16,216
649
25,261
23,042
11,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 8
15,899
636
24,733
23,798
11,875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
oskitas99
Sylvanus
18
0 / 2 / 17
12,205
488
7,467
22,018
27,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
17
Kills
38
38
Deaths
17
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thoth
BlaZE0303
Thoth
9
7
2
1.43
L
Chaac
DarthHazo
Chaac
0
11
4
0.18
W
Artemis
Darthnox66
Artemis
5
5
8
1.8
L
Ares
DeadBow
Ares
5
4
4
1.75
W
Erlang Shen
ElBabujaL
Erlang Shen
9
2
8
6.5
W
14
4
11
4.88
L
Charybdis
ItzBenjyyy
Charybdis
2
6
8
1
W
10
4
8
3.5
L
Mercury
obesssion
Mercury
1
10
7
0.45
W
Sylvanus
oskitas99
Sylvanus
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,930
Damage
83,336
106,502
Taken
103,353
73,621
Mitigated
69,200
18,416
Healing
47,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BlaZE0303
Thoth
25,028
40
0
1,152
16,913
5,885
0
10,897
6,016
80,476
0
L
Chaac
DarthHazo
Chaac
7,922
1,795
0
7,151
28,263
25,163
0
15,647
12,616
0
53,601
W
Artemis
Darthnox66
Artemis
14,067
6,254
0
3,981
14,321
4,984
5,931
6,638
7,683
0
104,703
L
Ares
DeadBow
Ares
11,466
477
0
1,290
21,808
28,190
325
11,393
10,415
34,111
0
W
Erlang Shen
ElBabujaL
Erlang Shen
11,808
5,117
0
8,787
20,174
12,712
1,701
5,430
14,744
0
144,405
W
25,261
7,087
0
10,592
23,042
11,980
219
8,245
14,797
118,868
12,083
L
Charybdis
ItzBenjyyy
Charybdis
15,856
8,391
0
3,651
18,432
6,247
669
8,022
10,410
0
77,797
W
24,733
10,779
0
14,037
23,798
11,875
2,774
11,339
12,459
127,468
0
L
Mercury
obesssion
Mercury
6,658
2,621
0
5,172
21,086
8,136
0
8,549
12,537
0
81,943
W
Sylvanus
oskitas99
Sylvanus
7,467
1,344
2,875
6,969
22,018
27,649
248
7,399
14,619
33,473
13,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,132
Gold Earned
74,309
496
Minions Killed
737
0
Camps Cleared
0
2,208,978
Distance Traveled
2,323,079
33
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,511
540
104
4
0
483,627
8
L
Chaac
9,616
385
88
4
0
403,444
4
W
Artemis
13,790
552
140
6
0
441,310
2
L
Ares
12,004
480
40
2
0
421,956
8
W
Erlang Shen
16,199
648
209
8
0
536,736
7
W
Freya
16,216
649
144
6
0
419,489
7
L
Charybdis
11,353
454
123
5
0
410,746
4
W
Sol
15,899
636
196
8
0
456,438
15
L
Mercury
11,648
466
141
6
0
489,205
9
W
Sylvanus
12,205
488
48
2
0
469,106
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role