Player Matchup

Neith
Neith
SakuraIan
Neith
Level 38
God Stats
8W - 8L
1,336 SR
Queue Stats
22W - 24L
1,342 Elo+
Solo
Cabrakan
Cabrakan
Гастир
Cabrakan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
Кобени
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,509 Elo+
Party 1
Team Averages
Level 63
1,445 SR
1,420 Elo+

VS

Team Averages
Level 102
1,689 SR
1,485 Elo+
Baron Samedi
Baron Samedi
TheBlackMan
Baron Samedi
Level 141
God Stats
17W - 8L
1,710 SR
Queue Stats
232W - 184L
1,615 Elo+
Party 2
Merlin
Merlin
The_Best_Osiris
Merlin
Level 139
God Stats
6W - 2L
1,855 SR
Queue Stats
364W - 218L
1,583 Elo+
Party 2
Nemesis
Nemesis
leDMGdealer
Nemesis
Level 25
God Stats
3W - 2L
1,502 SR
Queue Stats
17W - 25L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SakuraIan
Neith
10
2 / 13 / 2
8,820
630
9,235
18,192
6,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Гастир
Cabrakan
12
3 / 9 / 4
9,938
710
6,951
20,086
26,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 6 / 5
9,426
673
9,845
12,112
4,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheBlackMan
Baron Samedi
15
7 / 2 / 17
11,222
802
12,641
16,879
17,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
12 / 2 / 14
11,518
823
25,122
13,227
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
leDMGdealer
Nemesis
14
9 / 3 / 13
11,022
787
9,023
8,951
4,206
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
7
Kills
28
28
Deaths
7
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
SakuraIan
Neith
2
13
2
0.23
W
Baron Samedi
TheBlackMan
Baron Samedi
7
2
17
7.75
W
12
2
14
9.5
W
Nemesis
leDMGdealer
Nemesis
9
3
13
5.17
L
Cabrakan
Гастир
Cabrakan
3
9
4
0.56
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,031
Damage
46,786
50,390
Taken
39,057
36,819
Mitigated
27,255
2,668
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
SakuraIan
Neith
9,235
3,435
0
2,148
18,192
6,270
0
13,289
4,903
0
22,451
W
Baron Samedi
TheBlackMan
Baron Samedi
12,641
1,222
3,260
7,477
16,879
17,870
357
7,310
9,569
28,310
0
W
25,122
1,948
830
4,991
13,227
5,179
835
5,675
7,312
63,916
0
W
Nemesis
leDMGdealer
Nemesis
9,023
3,433
0
1,115
8,951
4,206
1,047
4,506
4,445
0
27,818
L
Cabrakan
Гастир
Cabrakan
6,951
1,042
0
520
20,086
26,324
0
16,040
4,046
13,340
0
L
9,845
1,929
0
0
12,112
4,225
0
8,661
3,451
35,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,184
Gold Earned
33,762
110
Minions Killed
162
2
Camps Cleared
8
594,717
Distance Traveled
714,546
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,820
630
25
2
1
192,487
0
W
Baron Samedi
11,222
802
33
2
3
237,509
0
W
Merlin
11,518
823
93
7
2
250,842
0
W
Nemesis
11,022
787
36
3
3
226,195
2
L
Cabrakan
9,938
710
12
1
0
185,795
0
L
Nu Wa
9,426
673
73
5
1
216,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role