Player Matchup

Loki
Loki
K3ING3LL
Loki
Level 83
God Stats
3W - 2L
1,520 SR
Queue Stats
206W - 191L
1,458 Elo+
Party 1
Chaac
Chaac
RedLineYamaha
Chaac
Level 55
God Stats
6W - 9L
1,508 SR
Queue Stats
91W - 71L
1,589 Elo+
Solo
Apollo
Apollo
xXJBH17Xx
Apollo
Level 123
God Stats
2W - 1L
1,498 SR
Queue Stats
265W - 233L
1,617 Elo+
Party 1
Team Averages
Level 87
1,509 SR
1,554 Elo+

VS

Team Averages
Level 112
1,452 SR
1,538 Elo+
Charybdis
Charybdis
Declan Dont
Charybdis
Level 118
God Stats
13W - 15L
1,484 SR
Queue Stats
99W - 102L
1,568 Elo+
Party 2
Ra
Ra
FonshoxX
Ra
Level 103
God Stats
1W - 1L
1,310 SR
Queue Stats
6W - 8L
1,483 Elo+
Solo
Hercules
Hercules
Survivor381
Hercules
Level 116
God Stats
11W - 1L
1,561 SR
Queue Stats
65W - 62L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
5 / 9 / 5
11,832
623
10,935
14,935
5,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 2 / 8
12,427
654
18,508
21,336
23,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
xXJBH17Xx
Apollo
16
4 / 1 / 7
12,359
650
16,682
14,554
6,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Declan Dont
Charybdis
15
2 / 6 / 7
12,342
650
9,788
14,660
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 4 / 6
12,080
636
11,731
16,832
14,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Survivor381
Hercules
15
8 / 2 / 4
13,013
685
18,150
26,874
31,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
12
Kills
12
12
Deaths
12
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Declan Dont
Charybdis
2
6
7
0.92
W
2
4
6
1.25
L
Loki
5
9
5
0.83
L
3
2
8
3.5
W
Hercules
Survivor381
Hercules
8
2
4
5
L
Apollo
xXJBH17Xx
Apollo
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,125
Damage
39,669
50,825
Taken
58,366
35,487
Mitigated
50,934
9,250
Healing
24,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Declan Dont
Charybdis
9,788
5,699
0
1,934
14,660
4,800
1,974
728
13,932
0
52,020
W
11,731
625
2,327
7,579
16,832
14,845
863
765
16,067
53,977
0
L
Loki
10,935
1,506
0
558
14,935
5,305
0
2,898
12,037
0
28,687
L
18,508
2,127
16
5,614
21,336
23,640
595
5,249
16,087
1,790
39,453
W
Hercules
Survivor381
Hercules
18,150
4,479
0
12,556
26,874
31,289
178
626
26,248
0
27,277
L
Apollo
xXJBH17Xx
Apollo
16,682
7,906
153
2,909
14,554
6,542
1,720
3,942
10,612
0
73,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,618
Gold Earned
37,435
188
Minions Killed
180
5
Camps Cleared
11
1,085,958
Distance Traveled
1,066,106
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,342
650
81
4
6
308,261
5
W
Ra
12,080
636
77
4
4
379,677
2
L
Loki
11,832
623
30
2
1
334,022
8
L
Chaac
12,427
654
49
3
0
387,863
4
W
Hercules
13,013
685
22
1
1
378,168
4
L
Apollo
12,359
650
109
6
4
364,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role