Player Matchup

Medusa
Medusa
Ausmara
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,616 Elo+
Solo
Zhong Kui
Zhong Kui
CryJack0
Zhong Kui
Level 25
God Stats
8W - 7L
1,669 SR
Queue Stats
95W - 82L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TE Rugerio
Morgan Le Fay
Level 7
God Stats
2W - 2L
1,742 SR
Queue Stats
7W - 3L
1,776 Elo+
Party 2
Vamana
Vamana
Takis Fuego7688
Vamana
Level 5
God Stats
0W - 2L
1,220 SR
Queue Stats
3W - 2L
1,653 Elo+
Party 2
Eset
Eset
TrashPhysicist
Eset
Level 21
God Stats
1W - 1L
1,869 SR
Queue Stats
13W - 11L
1,534 Elo+
Solo
Team Averages
Level 13
1,600 SR
1,629 Elo+

VS

Team Averages
Level 26
1,537 SR
1,595 Elo+
Hades
Hades
 
Hades
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Baccara69
Cthulhu
Level 24
God Stats
2W - 0L
1,721 SR
Queue Stats
38W - 37L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
M4STR CHILI
Gilgamesh
Level 26
God Stats
7W - 5L
1,549 SR
Queue Stats
116W - 134L
1,471 Elo+
Solo
Hou Yi
Hou Yi
SadisticPotatoes
Hou Yi
Level 27
God Stats
23W - 13L
1,595 SR
Queue Stats
31W - 17L
1,560 Elo+
Solo
Poseidon
Poseidon
Tsukubroki
Poseidon
Level 29
God Stats
2W - 0L
1,322 SR
Queue Stats
171W - 43L
1,879 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ausmara
Medusa
14
0 / 6 / 2
8,469
403
5,342
12,210
4,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
CryJack0
Zhong Kui
16
6 / 7 / 3
11,106
529
13,936
21,570
25,520
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
TE Rugerio
Morgan Le Fay
14
0 / 12 / 0
8,706
415
6,971
15,197
4,650
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 8 / 5
10,631
506
12,340
20,316
12,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 9 / 3
11,835
564
12,752
12,372
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
16 / 2 / 4
14,559
693
17,490
15,554
9,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Baccara69
Cthulhu
15
3 / 2 / 11
10,842
516
10,137
16,403
11,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
M4STR CHILI
Gilgamesh
18
2 / 4 / 4
11,290
538
6,676
12,826
10,501
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
10 / 2 / 8
12,017
572
12,141
19,594
6,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Tsukubroki
Poseidon
19
11 / 6 / 6
12,957
617
16,853
16,331
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
16
Kills
42
42
Deaths
16
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
16
2
4
9
L
Medusa
Ausmara
Medusa
0
6
2
0.17
W
Cthulhu
Baccara69
Cthulhu
3
2
11
4.25
L
Zhong Kui
CryJack0
Zhong Kui
6
7
3
1.07
W
Gilgamesh
M4STR CHILI
Gilgamesh
2
4
4
1
W
10
2
8
7
L
Morgan Le Fay
TE Rugerio
Morgan Le Fay
0
12
0
0
L
3
8
5
0.69
L
7
9
3
0.94
W
Poseidon
Tsukubroki
Poseidon
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,341
Damage
63,297
81,665
Taken
80,708
50,700
Mitigated
44,554
10,459
Healing
27,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,490
1,466
439
9,665
15,554
9,963
2,323
7,138
8,155
104,346
0
L
Medusa
Ausmara
Medusa
5,342
1,772
0
0
12,210
4,186
0
4,876
7,334
0
55,752
W
Cthulhu
Baccara69
Cthulhu
10,137
217
699
4,605
16,403
11,680
162
7,939
8,224
37,389
0
L
Zhong Kui
CryJack0
Zhong Kui
13,936
1,322
0
4,141
21,570
25,520
598
11,851
9,719
45,095
0
W
Gilgamesh
M4STR CHILI
Gilgamesh
6,676
1,490
0
1,389
12,826
10,501
1,372
5,142
7,684
0
51,287
W
12,141
8,928
0
10,149
19,594
6,859
3,597
5,239
14,222
0
99,564
L
Morgan Le Fay
TE Rugerio
Morgan Le Fay
6,971
1,695
0
885
15,197
4,650
955
6,157
9,040
53,342
0
L
12,340
5,288
0
4,875
20,316
12,155
82
12,160
8,156
0
58,993
L
12,752
1,895
125
433
12,372
4,189
0
9,613
2,759
54,681
0
W
Poseidon
Tsukubroki
Poseidon
16,853
2,885
0
795
16,331
5,551
108
7,523
8,611
102,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,747
Gold Earned
61,665
475
Minions Killed
646
0
Camps Cleared
0
1,772,142
Distance Traveled
1,971,946
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,559
693
181
9
0
399,191
0
L
Medusa
8,469
403
85
4
0
372,631
2
W
Cthulhu
10,842
516
57
3
0
382,845
4
L
Zhong Kui
11,106
529
82
4
0
347,667
1
W
Gilgamesh
11,290
538
116
6
0
401,505
0
W
Hou Yi
12,017
572
132
6
0
386,824
2
L
Morgan Le Fay
8,706
415
99
5
0
316,516
0
L
Vamana
10,631
506
109
5
0
384,931
1
L
Eset
11,835
564
100
5
0
350,397
2
W
Poseidon
12,957
617
160
8
0
401,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role