Player Matchup

Thanatos
Thanatos
GloboJim
Thanatos
Level 147
God Stats
1W - 0L
1,900 SR
Queue Stats
3W - 0L
1,862 Elo+
Party 1
Ullr
Ullr
OfficerG
Ullr
Level 127
God Stats
1W - 0L
1,472 SR
Queue Stats
3W - 0L
1,862 Elo+
Party 1
Sylvanus
Sylvanus
ThatGameWasEzThx
Sylvanus
Level 129
God Stats
2W - 0L
1,727 SR
Queue Stats
3W - 0L
1,862 Elo+
Party 1
Kukulkan
Kukulkan
Wuthrad
Kukulkan
Level 155
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 0L
1,862 Elo+
Party 1
Team Averages
Level 140
1,600 SR
1,862 Elo+

VS

Team Averages
Level 142
1,674 SR
1,590 Elo+
Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TopsBℓooby
Hercules
Level 160
God Stats
0W - 2L
1,778 SR
Queue Stats
15W - 20L
1,506 Elo+
Solo
Fafnir
Fafnir
Xadius06
Fafnir
Level 140
God Stats
2W - 2L
1,691 SR
Queue Stats
188W - 205L
1,595 Elo+
Solo
Zhong Kui
Zhong Kui
hammerheadsos
Zhong Kui
Level 151
God Stats
1W - 2L
1,729 SR
Queue Stats
8W - 9L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GloboJim
Thanatos
13
4 / 4 / 4
8,502
850
7,050
7,986
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
13
3 / 1 / 4
8,195
820
6,972
7,133
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 2
8,332
833
2,742
8,536
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Wuthrad
Kukulkan
14
2 / 0 / 2
8,549
855
14,478
4,064
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 4 / 0
7,185
719
3,725
7,347
2,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hercules
TopsBℓooby
Hercules
13
2 / 1 / 2
7,775
778
5,440
8,950
8,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Xadius06
Fafnir
11
0 / 4 / 4
7,204
720
2,372
12,012
12,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
hammerheadsos
Zhong Kui
12
1 / 2 / 2
7,236
724
8,737
9,535
10,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
5
5
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
0
0.5
W
Thanatos
GloboJim
Thanatos
4
4
4
1.5
W
Ullr
3
1
4
5
W
2
0
2
3
L
Hercules
TopsBℓooby
Hercules
2
1
2
3
W
Kukulkan
Wuthrad
Kukulkan
2
0
2
3
L
Fafnir
Xadius06
Fafnir
0
4
4
0.5
L
Zhong Kui
hammerheadsos
Zhong Kui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,242
Damage
20,274
27,719
Taken
37,844
18,098
Mitigated
33,381
13,308
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,725
1,922
0
327
7,347
2,264
0
2,942
4,237
0
16,618
W
Thanatos
GloboJim
Thanatos
7,050
1,137
0
4,587
7,986
3,475
599
3,317
4,533
0
13,787
W
Ullr
6,972
3,044
0
230
7,133
3,590
1,954
2,320
4,637
0
28,579
W
2,742
519
2,737
4,841
8,536
9,350
51
4,231
4,126
11,011
0
L
Hercules
TopsBℓooby
Hercules
5,440
1,324
0
3,119
8,950
8,685
392
3,725
5,035
0
26,453
W
Kukulkan
Wuthrad
Kukulkan
14,478
741
0
913
4,064
1,683
995
1,791
2,233
42,865
0
L
Fafnir
Xadius06
Fafnir
2,372
212
0
590
12,012
12,140
8
6,451
5,245
8,827
0
L
Zhong Kui
hammerheadsos
Zhong Kui
8,737
334
0
3,306
9,535
10,292
230
3,728
5,652
25,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
29,400
171
Minions Killed
141
9
Camps Cleared
7
834,248
Distance Traveled
734,330
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,185
719
26
3
2
166,722
1
W
Thanatos
8,502
850
17
2
4
211,232
1
W
Ullr
8,195
820
52
5
4
223,777
4
W
Sylvanus
8,332
833
16
2
0
173,978
2
L
Hercules
7,775
778
57
6
2
203,325
2
W
Kukulkan
8,549
855
86
9
1
225,261
5
L
Fafnir
7,204
720
15
2
1
177,978
0
L
Zhong Kui
7,236
724
43
4
2
186,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role