Player Matchup

Khepri
Khepri
Hornedbull
Khepri
Level 49
God Stats
2W - 1L
1,247 SR
Queue Stats
116W - 115L
1,518 Elo+
Party 1
Vulcan
Vulcan
ItsMrBaklava
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,623 Elo+
Party 2
Bacchus
Bacchus
Rifz
Bacchus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,493 Elo+
Party 2
Mulan
Mulan
SnappCracklePop
Mulan
Level 68
God Stats
5W - 3L
1,668 SR
Queue Stats
251W - 249L
1,512 Elo+
Party 1
Discordia
Discordia
Stickelation
Discordia
Level 80
God Stats
1W - 0L
1,715 SR
Queue Stats
30W - 15L
1,571 Elo+
Solo
Team Averages
Level 83
1,526 SR
1,544 Elo+

VS

Team Averages
Level 97
1,439 SR
1,567 Elo+
Scylla
Scylla
AcidHaze
Scylla
Level 125
God Stats
0W - 6L
1,263 SR
Queue Stats
249W - 231L
1,541 Elo+
Solo
Nike
Nike
Bangel8008
Nike
Level 100
God Stats
1W - 3L
1,288 SR
Queue Stats
258W - 229L
1,574 Elo+
Party 3
Baron Samedi
Baron Samedi
Dingo124
Baron Samedi
Level 107
God Stats
3W - 1L
1,681 SR
Queue Stats
244W - 222L
1,528 Elo+
Party 3
Ares
Ares
StiffyAnski
Ares
Level 113
God Stats
4W - 4L
1,466 SR
Queue Stats
95W - 101L
1,515 Elo+
Solo
Kukulkan
Kukulkan
cmfbsemdl
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hornedbull
Khepri
18
3 / 2 / 20
10,888
838
5,787
15,450
21,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
18
6 / 1 / 15
10,821
832
16,126
8,637
5,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Rifz
Bacchus
15
5 / 4 / 15
10,154
781
10,405
14,242
18,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 4 / 17
9,718
748
8,646
11,343
13,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Stickelation
Discordia
19
8 / 1 / 16
11,079
852
23,043
7,904
4,589
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AcidHaze
Scylla
14
0 / 6 / 4
8,119
625
5,315
9,868
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 6
8,671
667
5,888
15,525
17,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Dingo124
Baron Samedi
11
0 / 7 / 0
7,296
561
3,648
10,141
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 5
9,776
752
8,017
17,974
25,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
cmfbsemdl
Kukulkan
18
4 / 3 / 5
10,793
830
14,839
13,272
7,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
31
26
Kills
11
12
Deaths
26
83
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
AcidHaze
Scylla
0
6
4
0.33
L
2
5
6
1
L
Baron Samedi
Dingo124
Baron Samedi
0
7
0
0
W
Khepri
Hornedbull
Khepri
3
2
20
6.5
W
Vulcan
6
1
15
13.5
W
Bacchus
Rifz
Bacchus
5
4
15
3.13
W
4
4
17
3.13
W
Discordia
Stickelation
Discordia
8
1
16
16
L
5
5
5
1.5
L
Kukulkan
cmfbsemdl
Kukulkan
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,007
Damage
37,707
57,576
Taken
66,780
63,955
Mitigated
60,732
22,102
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AcidHaze
Scylla
5,315
204
1,375
1,210
9,868
4,493
0
7,886
1,802
19,292
0
L
5,888
189
1,959
2,447
15,525
17,121
0
12,743
2,649
1,498
4,859
L
Baron Samedi
Dingo124
Baron Samedi
3,648
312
2,735
1,015
10,141
5,733
0
8,424
1,538
10,858
0
W
Khepri
Hornedbull
Khepri
5,787
647
1,615
3,253
15,450
21,342
452
10,032
5,188
12,061
0
W
Vulcan
16,126
4,939
2,342
2,908
8,637
5,800
1,206
5,489
3,011
43,726
0
W
Bacchus
Rifz
Bacchus
10,405
679
3,273
2,760
14,242
18,937
244
7,039
7,004
17,259
0
W
8,646
1,667
942
1,239
11,343
13,287
790
4,975
6,162
0
13,978
W
Discordia
Stickelation
Discordia
23,043
2,139
2,048
1,722
7,904
4,589
2,102
5,121
2,615
47,397
0
L
8,017
343
657
1,578
17,974
25,421
0
13,411
4,184
10,658
0
L
Kukulkan
cmfbsemdl
Kukulkan
14,839
1,435
1,132
3,575
13,272
7,964
0
12,897
375
49,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,660
Gold Earned
44,655
138
Minions Killed
144
0
Camps Cleared
0
1,176,325
Distance Traveled
1,004,740
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,119
625
27
2
0
230,999
2
L
Nike
8,671
667
6
0
0
206,838
1
L
Baron Samedi
7,296
561
17
1
0
173,865
0
W
Khepri
10,888
838
15
1
0
241,319
1
W
Vulcan
10,821
832
54
4
0
261,279
0
W
Bacchus
10,154
781
14
1
0
197,173
2
W
Mulan
9,718
748
13
1
0
222,565
0
W
Discordia
11,079
852
42
3
0
253,989
0
L
Ares
9,776
752
5
0
0
187,761
0
L
Kukulkan
10,793
830
89
7
0
205,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role