Player Matchup

He Bo
He Bo
 
He Bo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Sabal348
Chiron
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,127 Elo+
Solo
Neith
Neith
lamenterms
Neith
Level 133
God Stats
2W - 4L
1,601 SR
Queue Stats
363W - 381L
1,359 Elo+
Party 2
Khepri
Khepri
sanzercker
Khepri
Level 104
God Stats
9W - 7L
1,479 SR
Queue Stats
238W - 266L
1,358 Elo+
Party 2
Nemesis
Nemesis
xXGrimReefer
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,429 Elo+
Solo
Team Averages
Level 88
1,516 SR
1,355 Elo+

VS

Team Averages
Level 114
1,585 SR
1,365 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DRSSZ
Tiamat
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 170L
1,348 Elo+
Solo
Ah Puch
Ah Puch
MGDarkMatter
Ah Puch
Level 75
God Stats
17W - 0L
1,648 SR
Queue Stats
177W - 192L
1,321 Elo+
Party 1
Scylla
Scylla
Zen-AirAirsoft
Scylla
Level 108
God Stats
5W - 0L
1,818 SR
Queue Stats
203W - 214L
1,316 Elo+
Party 1
Neith
Neith
karlomite3000
Neith
Level 160
God Stats
7W - 6L
1,460 SR
Queue Stats
405W - 436L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
5 / 6 / 9
10,672
762
14,512
11,622
5,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Sabal348
Chiron
16
1 / 5 / 9
9,374
670
7,524
12,809
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Neith
19
10 / 7 / 6
11,684
835
16,588
14,214
6,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
sanzercker
Khepri
14
0 / 8 / 6
8,047
575
3,543
16,011
16,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
xXGrimReefer
Nemesis
17
3 / 6 / 10
9,955
711
6,474
14,804
8,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
4 / 5 / 13
10,356
740
11,079
11,084
4,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
DRSSZ
Tiamat
17
3 / 5 / 15
10,424
745
5,645
14,272
9,281
Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
MGDarkMatter
Ah Puch
20
13 / 1 / 14
12,569
898
22,955
7,559
3,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
9 / 5 / 12
11,447
818
10,250
12,203
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 3 / 17
10,777
770
14,595
12,259
4,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
102
19
Kills
31
32
Deaths
19
40
Assists
71
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
6
9
1.58
W
Heimdallr
 
Heimdallr
4
5
13
2.1
W
Tiamat
DRSSZ
Tiamat
3
5
15
2.1
W
Ah Puch
MGDarkMatter
Ah Puch
13
1
14
20
L
Chiron
Sabal348
Chiron
1
5
9
1.1
W
9
5
12
3
W
2
3
17
3.5
L
Neith
10
7
6
1.86
L
Khepri
sanzercker
Khepri
0
8
6
0.38
L
Nemesis
xXGrimReefer
Nemesis
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,641
Damage
64,524
69,460
Taken
57,377
41,906
Mitigated
26,526
16,959
Healing
22,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,512
208
613
2,290
11,622
5,038
0
4,735
6,887
21,775
0
W
Heimdallr
 
Heimdallr
11,079
4,334
0
1,286
11,084
4,525
350
3,118
7,966
0
20,333
W
Tiamat
DRSSZ
Tiamat
5,645
591
891
3,831
14,272
9,281
645
4,330
9,942
11,803
0
W
Ah Puch
MGDarkMatter
Ah Puch
22,955
142
2,545
3,350
7,559
3,524
132
1,990
5,569
41,473
0
L
Chiron
Sabal348
Chiron
7,524
1,665
1,547
3,026
12,809
5,824
848
8,378
4,431
0
24,536
W
10,250
536
1,504
3,788
12,203
4,397
378
3,760
8,443
23,271
0
W
14,595
7,897
536
4,922
12,259
4,799
3,436
5,391
6,868
0
31,563
L
Neith
16,588
6,715
375
1,873
14,214
6,512
411
8,168
6,046
0
37,385
L
Khepri
sanzercker
Khepri
3,543
80
415
1,933
16,011
16,355
0
10,202
5,809
9,325
0
L
Nemesis
xXGrimReefer
Nemesis
6,474
1,501
1,464
3,423
14,804
8,177
656
7,367
7,437
570
15,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
55,573
148
Minions Killed
147
0
Camps Cleared
0
1,166,787
Distance Traveled
1,216,767
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,672
762
17
1
0
232,266
0
W
Heimdallr
10,356
740
22
2
0
250,638
6
W
Tiamat
10,424
745
16
1
0
240,700
0
W
Ah Puch
12,569
898
48
3
0
285,711
0
L
Chiron
9,374
670
39
3
0
206,795
1
W
Scylla
11,447
818
24
2
0
240,715
0
W
Neith
10,777
770
37
3
0
199,003
0
L
Neith
11,684
835
54
4
0
203,743
0
L
Khepri
8,047
575
12
1
0
263,513
0
L
Nemesis
9,955
711
26
2
0
260,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role