Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
BGAKASHY
Loki
Level 89
God Stats
38W - 41L
1,500 SR
Queue Stats
371W - 347L
1,547 Elo+
Party 3
Sylvanus
Sylvanus
KoR x RabidHawk
Sylvanus
Level 107
God Stats
14W - 23L
1,166 SR
Queue Stats
85W - 86L
1,595 Elo+
Party 3
Bastet
Bastet
TrlIlz
Bastet
Level 144
God Stats
2W - 3L
1,578 SR
Queue Stats
91W - 82L
1,503 Elo+
Party 3
Charybdis
Charybdis
lndyahh
Charybdis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,786 Elo+
Party 3
Team Averages
Level 91
1,449 SR
1,586 Elo+

VS

Team Averages
Level 78
1,447 SR
1,477 Elo+
Geb
Geb
BigDawgAnt80
Geb
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 237L
1,392 Elo+
Party 1
Hachiman
Hachiman
C_ENRIQUE_S
Hachiman
Level 146
God Stats
2W - 6L
1,430 SR
Queue Stats
155W - 135L
1,569 Elo+
Party 2
Awilix
Awilix
FearHurts
Awilix
Level 31
God Stats
0W - 4L
1,127 SR
Queue Stats
177W - 220L
1,342 Elo+
Party 1
Agni
Agni
Juancho25d
Agni
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
314W - 278L
1,584 Elo+
Party 2
Hercules
Hercules
Xx_Matias1502_Xx
Hercules
Level 151
God Stats
0W - 1L
1,677 SR
Queue Stats
147W - 156L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 0 / 0
6,401
640
1,543
3,491
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
11
2 / 1 / 1
6,343
634
3,907
4,268
1,833
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
9
0 / 0 / 1
4,820
482
2,004
3,469
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
TrlIlz
Bastet
9
4 / 0 / 1
6,062
606
4,298
5,471
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
lndyahh
Charybdis
10
2 / 4 / 1
5,785
579
4,230
6,396
1,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,246
425
1,051
6,438
1,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
C_ENRIQUE_S
Hachiman
10
4 / 2 / 0
5,574
557
4,043
4,955
1,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
FearHurts
Awilix
6
0 / 2 / 1
4,478
448
577
5,619
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
5,539
554
3,812
4,399
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
5,955
596
1,772
5,648
3,282
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
10
Kills
5
5
Deaths
10
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
0
2
W
Loki
2
1
1
2.5
L
0
3
0
0
L
Hachiman
C_ENRIQUE_S
Hachiman
4
2
0
2
L
Awilix
FearHurts
Awilix
0
2
1
0.25
L
0
2
0
0
W
Sylvanus
0
0
1
0.5
W
Bastet
TrlIlz
Bastet
4
0
1
4.5
L
1
1
0
1
W
Charybdis
lndyahh
Charybdis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,982
Damage
11,255
23,095
Taken
27,059
7,790
Mitigated
8,777
9,406
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,543
3
146
1,859
3,491
1,121
0
2,364
885
38,129
0
W
Loki
3,907
757
0
896
4,268
1,833
0
0
4,268
0
37,894
L
1,051
134
0
366
6,438
1,779
96
330
6,108
8,484
0
L
Hachiman
C_ENRIQUE_S
Hachiman
4,043
1,401
0
1,645
4,955
1,107
0
387
4,568
0
33,857
L
Awilix
FearHurts
Awilix
577
344
0
625
5,619
1,361
0
348
5,271
0
16,781
L
3,812
351
0
1,500
4,399
1,248
0
1,618
2,573
32,478
0
W
Sylvanus
2,004
968
322
1,793
3,469
1,613
0
553
2,906
14,826
6,949
W
Bastet
TrlIlz
Bastet
4,298
1,762
0
2,870
5,471
1,563
0
947
4,440
0
28,566
L
1,772
1,066
0
2,121
5,648
3,282
0
460
5,188
0
33,403
W
Charybdis
lndyahh
Charybdis
4,230
2,982
0
1,520
6,396
1,660
0
663
5,733
0
32,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
25,792
350
Minions Killed
290
0
Camps Cleared
0
977,985
Distance Traveled
923,659
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,401
640
94
9
0
200,528
1
W
Loki
6,343
634
84
8
0
202,861
4
L
Geb
4,246
425
17
2
0
167,689
2
L
Hachiman
5,574
557
65
7
0
169,859
2
L
Awilix
4,478
448
45
5
0
192,613
0
L
Agni
5,539
554
76
8
0
186,225
6
W
Sylvanus
4,820
482
43
4
0
189,846
2
W
Bastet
6,062
606
57
6
0
216,415
1
L
Hercules
5,955
596
87
9
0
207,273
4
W
Charybdis
5,785
579
72
7
0
168,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role