Player Matchup

Izanami
Izanami
Fabianitu
Izanami
Level 118
God Stats
7W - 5L
1,784 SR
Queue Stats
627W - 645L
1,478 Elo+
Party 3
Erlang Shen
Erlang Shen
Levi-dMg
Erlang Shen
Level 53
God Stats
3W - 6L
1,408 SR
Queue Stats
127W - 201L
1,247 Elo+
Party 4
Thanatos
Thanatos
NikTheKek
Thanatos
Level 39
God Stats
27W - 26L
1,502 SR
Queue Stats
95W - 158L
1,258 Elo+
Party 4
Kuzenbo
Kuzenbo
ONI_SnBlanc
Kuzenbo
Level 27
God Stats
3W - 7L
1,245 SR
Queue Stats
40W - 48L
1,356 Elo+
Party 4
Anubis
Anubis
nãoeu
Anubis
Level 27
God Stats
2W - 1L
1,880 SR
Queue Stats
16W - 24L
1,410 Elo+
Party 3
Team Averages
Level 53
1,564 SR
1,350 Elo+

VS

Team Averages
Level 74
1,484 SR
1,365 Elo+
Scylla
Scylla
Mauforms
Scylla
Level 69
God Stats
87W - 80L
1,533 SR
Queue Stats
107W - 97L
1,511 Elo+
Solo
Sylvanus
Sylvanus
PhilVechi
Sylvanus
Level 132
God Stats
1W - 2L
1,224 SR
Queue Stats
6W - 7L
1,163 Elo+
Party 2
Rama
Rama
cyker182
Rama
Level 27
God Stats
2W - 2L
1,527 SR
Queue Stats
7W - 7L
1,262 Elo+
Party 2
Loki
Loki
kimellkim1
Loki
Level 28
God Stats
47W - 62L
1,456 SR
Queue Stats
120W - 114L
1,451 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pajskalle
Cu Chulainn
Level 114
God Stats
195W - 167L
1,680 SR
Queue Stats
1,170W - 1,100L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fabianitu
Izanami
10
0 / 1 / 1
6,040
503
3,689
4,476
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Levi-dMg
Erlang Shen
11
0 / 4 / 0
5,873
489
2,435
7,952
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
NikTheKek
Thanatos
8
2 / 6 / 1
5,657
471
2,272
7,162
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
ONI_SnBlanc
Kuzenbo
8
1 / 1 / 0
5,725
477
3,114
5,451
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
nãoeu
Anubis
11
2 / 3 / 1
6,519
543
3,431
8,108
3,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mauforms
Scylla
11
2 / 0 / 2
6,203
517
3,030
2,878
927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
PhilVechi
Sylvanus
10
2 / 2 / 4
5,615
468
4,716
7,189
3,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
11
1 / 1 / 1
6,039
503
2,829
5,055
1,196
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 6
6,296
525
1,450
5,665
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
pajskalle
Cu Chulainn
13
10 / 0 / 2
7,803
650
9,437
7,384
5,019
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
15
15
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fabianitu
Izanami
0
1
1
0.5
L
Erlang Shen
Levi-dMg
Erlang Shen
0
4
0
0
W
Scylla
Mauforms
Scylla
2
0
2
3
L
Thanatos
NikTheKek
Thanatos
2
6
1
0.42
L
Kuzenbo
ONI_SnBlanc
Kuzenbo
1
1
0
1
W
Sylvanus
PhilVechi
Sylvanus
2
2
4
2
W
Rama
1
1
1
1.5
W
0
2
6
1.5
L
Anubis
nãoeu
Anubis
2
3
1
0.83
W
Cu Chulainn
pajskalle
Cu Chulainn
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,941
Damage
21,462
33,149
Taken
28,171
17,012
Mitigated
11,682
12,698
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fabianitu
Izanami
3,689
2,566
0
1,325
4,476
1,512
500
1,126
3,350
0
48,473
L
Erlang Shen
Levi-dMg
Erlang Shen
2,435
491
0
2,514
7,952
4,501
592
653
6,851
0
27,251
W
Scylla
Mauforms
Scylla
3,030
517
0
1,824
2,878
927
53
1,227
1,651
33,141
0
L
Thanatos
NikTheKek
Thanatos
2,272
726
0
3,622
7,162
2,818
0
422
6,560
0
26,468
L
Kuzenbo
ONI_SnBlanc
Kuzenbo
3,114
1,426
0
1,532
5,451
4,358
170
1,624
3,749
12,515
0
W
Sylvanus
PhilVechi
Sylvanus
4,716
1,359
1,041
3,301
7,189
3,103
129
3,905
3,284
15,786
0
W
Rama
2,829
2,249
0
2,829
5,055
1,196
0
650
4,405
0
31,703
W
1,450
190
0
2,640
5,665
1,437
119
475
5,190
0
34,124
L
Anubis
nãoeu
Anubis
3,431
536
0
3,705
8,108
3,823
0
4,660
3,404
35,649
0
W
Cu Chulainn
pajskalle
Cu Chulainn
9,437
1,211
0
3,096
7,384
5,019
0
288
7,096
2,400
38,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
31,956
307
Minions Killed
322
0
Camps Cleared
0
1,025,966
Distance Traveled
1,152,844
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,040
503
110
9
0
185,781
2
L
Erlang Shen
5,873
489
58
5
0
228,833
5
W
Scylla
6,203
517
64
5
0
221,324
5
L
Thanatos
5,657
471
48
4
0
217,384
0
L
Kuzenbo
5,725
477
15
1
0
208,860
3
W
Sylvanus
5,615
468
18
2
0
234,179
6
W
Rama
6,039
503
79
7
0
204,891
3
W
Loki
6,296
525
83
7
0
242,684
2
L
Anubis
6,519
543
76
6
0
185,108
5
W
Cu Chulainn
7,803
650
78
7
0
249,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role