Player Matchup

Nemesis
Nemesis
Anryoki
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,427 Elo+
Solo
Cerberus
Cerberus
DerEinfallslose
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,655 Elo+
Solo
Tiamat
Tiamat
IvanPISTOLET
Tiamat
Level 15
God Stats
1W - 1L
1,273 SR
Queue Stats
110W - 91L
1,351 Elo+
Solo
Medusa
Medusa
eduardonuno4
Medusa
Level 26
God Stats
2W - 0L
1,792 SR
Queue Stats
10W - 7L
1,669 Elo+
Solo
Loki
Loki
hjem
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,556 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,532 Elo+

VS

Team Averages
Level 21
1,576 SR
1,462 Elo+
Loki
Loki
AL421
Loki
Level 23
God Stats
73W - 85L
1,565 SR
Queue Stats
369W - 357L
1,513 Elo+
Solo
Apollo
Apollo
Loukasius
Apollo
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
272W - 292L
1,486 Elo+
Solo
Khepri
Khepri
TheWoolman
Khepri
Level 28
God Stats
2W - 1L
1,795 SR
Queue Stats
8W - 9L
1,455 Elo+
Solo
Merlin
Merlin
enotpylemet
Merlin
Level 13
God Stats
3W - 2L
1,521 SR
Queue Stats
9W - 11L
1,356 Elo+
Solo
Ra
Ra
xperci15987
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anryoki
Nemesis
20
3 / 4 / 19
12,695
1,058
9,930
10,782
5,005
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
20
6 / 1 / 27
13,873
1,156
13,952
14,139
20,679
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
20
11 / 1 / 21
13,890
1,158
22,138
9,125
7,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
20
15 / 4 / 14
14,479
1,207
22,945
13,452
6,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
hjem
Loki
19
10 / 5 / 19
12,652
1,054
19,204
12,698
5,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AL421
Loki
19
4 / 10 / 8
12,995
1,083
9,875
24,298
8,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Loukasius
Apollo
20
8 / 10 / 5
14,305
1,192
23,362
25,496
9,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
TheWoolman
Khepri
16
1 / 3 / 0
9,694
808
629
3,091
1,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
18
0 / 9 / 8
11,453
954
9,357
19,429
6,605
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 13 / 6
11,853
988
7,352
19,196
7,431
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
42
45
Kills
15
15
Deaths
45
100
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
AL421
Loki
4
10
8
0.8
W
Nemesis
Anryoki
Nemesis
3
4
19
3.13
W
Cerberus
6
1
27
19.5
W
Tiamat
11
1
21
21.5
L
Apollo
Loukasius
Apollo
8
10
5
1.05
L
Khepri
TheWoolman
Khepri
1
3
0
0.33
W
Medusa
15
4
14
5.5
L
Merlin
0
9
8
0.44
W
Loki
hjem
Loki
10
5
19
3.9
L
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,169
Damage
50,575
60,196
Taken
91,510
45,089
Mitigated
33,044
7,992
Healing
2,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AL421
Loki
9,875
3,521
0
147
24,298
8,025
0
10,970
13,328
0
28,578
W
Nemesis
Anryoki
Nemesis
9,930
4,336
0
1,311
10,782
5,005
0
2,470
7,104
0
34,165
W
Cerberus
13,952
496
0
1,906
14,139
20,679
0
4,578
9,561
39,417
0
W
Tiamat
22,138
1,385
0
2,095
9,125
7,835
0
3,306
5,819
35,521
0
L
Apollo
Loukasius
Apollo
23,362
12,929
0
1,460
25,496
9,356
0
10,808
14,688
0
43,325
L
Khepri
TheWoolman
Khepri
629
98
0
0
3,091
1,627
0
1,976
1,115
1,660
0
W
Medusa
22,945
10,289
321
2,159
13,452
6,042
0
4,435
9,017
0
52,681
L
Merlin
9,357
1,044
0
0
19,429
6,605
0
8,258
11,171
31,013
0
W
Loki
hjem
Loki
19,204
4,826
0
200
12,698
5,528
0
2,549
10,149
0
28,372
L
7,352
589
339
461
19,196
7,431
0
4,078
15,118
46,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,589
Gold Earned
60,300
236
Minions Killed
224
12
Camps Cleared
5
1,128,803
Distance Traveled
940,256
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,995
1,083
23
2
2
251,086
0
W
Nemesis
12,695
1,058
52
4
5
238,337
0
W
Cerberus
13,873
1,156
72
6
1
233,222
2
W
Tiamat
13,890
1,158
26
2
2
247,066
0
L
Apollo
14,305
1,192
49
4
3
237,445
0
L
Khepri
9,694
808
1
0
0
44,707
0
W
Medusa
14,479
1,207
80
7
1
213,225
1
L
Merlin
11,453
954
48
4
0
206,115
0
W
Loki
12,652
1,054
6
1
3
196,953
0
L
Ra
11,853
988
103
9
0
200,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role