Player Matchup

Amaterasu
Amaterasu
Maniek5056
Amaterasu
Level 64
God Stats
0W - 4L
1,470 SR
Queue Stats
311W - 366L
1,401 Elo+
Party 2
Olorun
Olorun
eL Enervate
Olorun
Level 60
God Stats
6W - 6L
1,475 SR
Queue Stats
67W - 87L
1,313 Elo+
Party 3
Cthulhu
Cthulhu
eL Toxin
Cthulhu
Level 27
God Stats
13W - 20L
1,449 SR
Queue Stats
44W - 63L
1,359 Elo+
Party 3
Charybdis
Charybdis
l-MateuszeQ-l
Charybdis
Level 26
God Stats
1W - 3L
1,491 SR
Queue Stats
109W - 143L
1,350 Elo+
Party 2
Loki
Loki
przemek1977
Loki
Level 22
God Stats
8W - 17L
1,497 SR
Queue Stats
102W - 150L
1,354 Elo+
Party 2
Team Averages
Level 40
1,476 SR
1,355 Elo+

VS

Team Averages
Level 55
1,596 SR
1,501 Elo+
Ra
Ra
AlexFhuu
Ra
Level 21
God Stats
1W - 1L
1,801 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
BroughtTaps401
Ymir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CHAR-B-QUE
Tsukuyomi
Level 124
God Stats
8W - 12L
1,442 SR
Queue Stats
702W - 678L
1,507 Elo+
Solo
Mulan
Mulan
FenriruMx
Mulan
Level 61
God Stats
1W - 0L
1,681 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
SteepMarlin82
Neith
Level 59
God Stats
1W - 1L
1,557 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Maniek5056
Amaterasu
13
2 / 6 / 2
8,486
447
6,063
14,508
15,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
14
1 / 6 / 0
8,519
448
7,139
10,220
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
eL Toxin
Cthulhu
12
2 / 2 / 4
8,277
436
9,384
20,131
17,392
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
l-MateuszeQ-l
Charybdis
14
4 / 6 / 2
8,498
447
7,911
12,230
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 8 / 1
7,009
369
3,678
14,255
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
10,978
578
9,646
9,473
4,064
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 4
7,295
384
3,273
10,873
5,868
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
CHAR-B-QUE
Tsukuyomi
18
13 / 1 / 2
11,302
595
14,958
14,157
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
FenriruMx
Mulan
16
8 / 3 / 2
10,253
540
10,565
11,265
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 4
8,653
455
10,154
6,902
2,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
28
28
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
0
3
4
0.67
W
Tsukuyomi
CHAR-B-QUE
Tsukuyomi
13
1
2
14
W
Mulan
FenriruMx
Mulan
8
3
2
3
L
Amaterasu
Maniek5056
Amaterasu
2
6
2
0.5
W
2
3
4
1.33
L
Olorun
1
6
0
0.17
L
Cthulhu
eL Toxin
Cthulhu
2
2
4
2
L
Charybdis
l-MateuszeQ-l
Charybdis
4
6
2
0.83
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,175
Damage
48,596
71,344
Taken
52,670
47,805
Mitigated
24,084
16,734
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,646
853
1,825
5,645
9,473
4,064
2,363
4,473
5,000
76,373
0
W
3,273
912
0
1,625
10,873
5,868
673
3,504
7,369
15,677
0
W
Tsukuyomi
CHAR-B-QUE
Tsukuyomi
14,958
4,935
0
6,207
14,157
5,791
0
4,539
9,618
0
80,208
W
Mulan
FenriruMx
Mulan
10,565
3,416
0
2,406
11,265
6,249
923
1,667
9,598
0
39,705
L
Amaterasu
Maniek5056
Amaterasu
6,063
2,636
0
3,287
14,508
15,387
0
1,630
12,298
0
44,565
W
10,154
3,886
0
1,240
6,902
2,112
2,342
1,952
4,950
0
43,184
L
Olorun
7,139
1,926
280
3,117
10,220
4,742
0
1,649
8,524
57,633
4,521
L
Cthulhu
eL Toxin
Cthulhu
9,384
1,366
174
7,179
20,131
17,392
308
4,931
15,100
36,154
0
L
Charybdis
l-MateuszeQ-l
Charybdis
7,911
4,230
0
1,947
12,230
5,538
422
1,541
10,581
0
51,752
L
3,678
762
0
750
14,255
4,746
0
3,313
10,853
0
36,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,789
Gold Earned
48,481
375
Minions Killed
443
0
Camps Cleared
0
1,541,773
Distance Traveled
1,798,959
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,978
578
148
8
0
388,950
2
W
Ymir
7,295
384
29
2
0
347,623
0
W
Tsukuyomi
11,302
595
128
7
0
385,826
2
W
Mulan
10,253
540
66
3
0
340,712
2
L
Amaterasu
8,486
447
68
4
0
321,781
0
W
Neith
8,653
455
72
4
0
335,848
2
L
Olorun
8,519
448
118
6
0
223,165
2
L
Cthulhu
8,277
436
34
2
0
331,257
2
L
Charybdis
8,498
447
100
5
0
287,517
4
L
Loki
7,009
369
55
3
0
378,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role