Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LeeeoN
Arachne
Level 27
God Stats
3W - 3L
1,775 SR
Queue Stats
73W - 45L
1,584 Elo+
Solo
Ra
Ra
Maregotario04
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
MauroO0O
Chiron
Level 24
God Stats
4W - 3L
1,580 SR
Queue Stats
71W - 66L
1,486 Elo+
Solo
Persephone
Persephone
Suxxxy
Persephone
Level 21
God Stats
0W - 2L
1,586 SR
Queue Stats
2W - 2L
1,597 Elo+
Solo
Team Averages
Level 23
1,588 SR
1,534 Elo+

VS

Team Averages
Level 23
1,499 SR
1,429 Elo+
Mercury
Mercury
 
Mercury
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Biomedicina
Hercules
Level 5
God Stats
3W - 5L
1,508 SR
Queue Stats
35W - 29L
1,194 Elo+
Party 1
Heimdallr
Heimdallr
Fhatyra
Heimdallr
Level 66
God Stats
4W - 3L
1,485 SR
Queue Stats
197W - 191L
1,555 Elo+
Party 1
Bellona
Bellona
Salgadinho1real
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,416 Elo+
Solo
Scylla
Scylla
XimoWa
Scylla
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 4 / 0
5,136
467
4,784
6,854
3,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
LeeeoN
Arachne
9
2 / 2 / 0
5,736
521
2,797
8,725
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 1
4,797
436
1,277
4,872
1,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
MauroO0O
Chiron
8
2 / 6 / 0
5,240
476
5,006
9,348
2,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Suxxxy
Persephone
8
0 / 2 / 0
5,200
473
1,736
4,326
1,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 1 / 4
6,609
601
4,398
5,891
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Biomedicina
Hercules
9
2 / 1 / 8
6,267
570
4,597
8,370
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Fhatyra
Heimdallr
11
8 / 2 / 2
6,989
635
8,929
6,166
2,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 1 / 2
6,091
554
2,422
6,695
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
XimoWa
Scylla
13
2 / 0 / 3
7,051
641
4,963
4,516
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
5
Kills
18
18
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
0
0.25
W
Mercury
 
Mercury
4
1
4
6
W
Hercules
Biomedicina
Hercules
2
1
8
6
W
Heimdallr
Fhatyra
Heimdallr
8
2
2
4.5
L
Arachne
LeeeoN
Arachne
2
2
0
1
L
0
4
1
0.13
L
Chiron
MauroO0O
Chiron
2
6
0
0.33
W
2
1
2
3
L
Persephone
Suxxxy
Persephone
0
2
0
0
W
Scylla
XimoWa
Scylla
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,600
Damage
25,309
34,125
Taken
31,638
12,526
Mitigated
13,723
8,520
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,784
596
0
1,549
6,854
3,989
0
1,485
5,314
17,205
0
W
Mercury
 
Mercury
4,398
2,400
0
492
5,891
1,777
807
2,252
3,639
0
35,718
W
Hercules
Biomedicina
Hercules
4,597
1,579
0
2,368
8,370
4,830
180
1,229
7,141
0
14,649
W
Heimdallr
Fhatyra
Heimdallr
8,929
4,023
0
2,155
6,166
2,028
494
779
5,387
0
36,719
L
Arachne
LeeeoN
Arachne
2,797
1,767
0
3,232
8,725
3,373
0
1,443
7,172
0
32,862
L
1,277
338
321
549
4,872
1,703
0
307
4,559
10,044
0
L
Chiron
MauroO0O
Chiron
5,006
2,361
40
2,326
9,348
2,338
516
0
9,329
0
23,481
W
2,422
932
0
3,584
6,695
3,671
835
2,354
4,341
0
22,190
L
Persephone
Suxxxy
Persephone
1,736
53
0
503
4,326
1,123
0
1,397
2,767
21,638
0
W
Scylla
XimoWa
Scylla
4,963
433
0
733
4,516
1,417
364
1,394
3,122
40,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,109
Gold Earned
33,007
203
Minions Killed
313
0
Camps Cleared
0
1,130,558
Distance Traveled
1,093,500
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,136
467
32
3
0
190,620
2
W
Mercury
6,609
601
76
7
0
249,866
1
W
Hercules
6,267
570
14
1
0
210,205
2
W
Heimdallr
6,989
635
70
6
0
222,283
0
L
Arachne
5,736
521
69
6
0
293,089
3
L
Ra
4,797
436
19
2
0
253,548
0
L
Chiron
5,240
476
38
3
0
197,055
0
W
Bellona
6,091
554
58
5
0
197,167
2
L
Persephone
5,200
473
45
4
0
196,246
5
W
Scylla
7,051
641
95
9
0
213,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role