Player Matchup

Fenrir
Fenrir
Jgastelum5
Fenrir
Level 6
God Stats
1W - 2L
1,469 SR
Queue Stats
3W - 5L
1,425 Elo+
Solo
Cupid
Cupid
Sober Anesth
Cupid
Level 23
God Stats
7W - 10L
1,419 SR
Queue Stats
13W - 16L
1,383 Elo+
Solo
Ra
Ra
StormStriker453
Ra
Level 13
God Stats
3W - 4L
1,294 SR
Queue Stats
16W - 24L
1,398 Elo+
Solo
Guan Yu
Guan Yu
Thatboidrew3035
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,302 Elo+
Solo
Kukulkan
Kukulkan
flecktonia
Kukulkan
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 22L
1,164 Elo+
Solo
Team Averages
Level 11
1,436 SR
1,334 Elo+

VS

Team Averages
Level 18
1,354 SR
1,427 Elo+
Ares
Ares
BoogNikov
Ares
Level 23
God Stats
12W - 9L
1,203 SR
Queue Stats
73W - 75L
1,412 Elo+
Party 1
Chaac
Chaac
Ian E Ross
Chaac
Level 18
God Stats
3W - 2L
1,702 SR
Queue Stats
26W - 42L
1,488 Elo+
Party 1
Hachiman
Hachiman
PhoenixGod9917
Hachiman
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,449 Elo+
Solo
Bellona
Bellona
Sethyros_
Bellona
Level 18
God Stats
1W - 2L
1,173 SR
Queue Stats
21W - 23L
1,440 Elo+
Party 2
Hel
Hel
pablorobertosa
Hel
Level 24
God Stats
1W - 3L
1,190 SR
Queue Stats
12W - 14L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jgastelum5
Fenrir
20
1 / 14 / 4
14,169
833
16,023
34,319
23,324
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 12 / 5
15,877
934
34,978
29,669
14,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 11 / 5
16,041
944
25,868
24,121
12,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 1 / 0
11,790
694
245
813
245
Kukulkan
flecktonia
Kukulkan
20
8 / 4 / 5
18,400
1,082
39,013
17,907
9,338
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
6 / 1 / 26
17,277
1,016
20,468
28,306
45,623
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
20
11 / 3 / 19
17,374
1,022
25,475
31,855
28,627
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
20
6 / 3 / 9
15,409
906
15,806
17,494
8,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Sethyros_
Bellona
20
15 / 5 / 14
17,166
1,010
27,468
29,099
29,869
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 5 / 17
15,221
895
11,378
20,702
17,107
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
127
17
Kills
42
42
Deaths
17
19
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ares
6
1
26
19
W
Chaac
11
3
19
6.83
L
Fenrir
Jgastelum5
Fenrir
1
14
4
0.21
W
Hachiman
6
3
9
3.5
W
Bellona
Sethyros_
Bellona
15
5
14
4.4
L
4
12
5
0.54
L
4
11
5
0.59
L
0
1
0
0
L
Kukulkan
flecktonia
Kukulkan
8
4
5
2.63
W
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,127
Damage
100,595
106,829
Taken
127,456
59,685
Mitigated
129,446
7,785
Healing
28,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
20,468
2,087
0
3,316
28,306
45,623
0
9,533
18,773
31,346
0
W
Chaac
25,475
11,500
0
11,468
31,855
28,627
0
14,493
17,362
0
61,719
L
Fenrir
Jgastelum5
Fenrir
16,023
4,953
0
1,100
34,319
23,324
0
9,943
24,376
0
31,183
W
Hachiman
15,806
8,889
0
0
17,494
8,220
0
13,285
4,209
0
44,047
W
Bellona
Sethyros_
Bellona
27,468
9,981
0
508
29,099
29,869
0
14,702
14,397
0
39,910
L
34,978
19,363
1,062
2,420
29,669
14,631
0
11,089
18,580
0
68,302
L
25,868
1,176
573
2,229
24,121
12,147
0
5,745
18,376
51,567
0
L
245
0
0
50
813
245
0
304
509
0
245
L
Kukulkan
flecktonia
Kukulkan
39,013
1,448
0
351
17,907
9,338
0
4,765
13,142
89,976
0
W
11,378
749
7,108
6,285
20,702
17,107
0
12,868
7,834
32,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,277
Gold Earned
82,447
278
Minions Killed
248
9
Camps Cleared
9
1,195,417
Distance Traveled
1,542,217
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
17,277
1,016
23
1
0
348,899
0
W
Chaac
17,374
1,022
102
6
0
327,992
0
L
Fenrir
14,169
833
20
1
0
305,930
1
W
Hachiman
15,409
906
53
3
9
296,398
0
W
Bellona
17,166
1,010
32
2
0
318,826
0
L
Cupid
15,877
934
81
5
0
248,402
0
L
Ra
16,041
944
42
2
6
311,124
2
L
Guan Yu
11,790
694
0
0
0
17,064
0
L
Kukulkan
18,400
1,082
135
8
3
312,897
0
W
Hel
15,221
895
38
2
0
250,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role