Player Matchup

Neith
Neith
Blossomingbless
Neith
Level 5
God Stats
78W - 96L
1,330 SR
Queue Stats
165W - 195L
1,304 Elo+
Solo
Tiamat
Tiamat
GB9549
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 43L
1,216 Elo+
Solo
Chang'e
Chang'e
Jourjojo
Chang'e
Level 18
God Stats
7W - 9L
1,642 SR
Queue Stats
55W - 63L
1,390 Elo+
Solo
Scylla
Scylla
MidWayAlonso
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,187 Elo+
Solo
Charybdis
Charybdis
Vinicin_Apelao
Charybdis
Level 18
God Stats
0W - 1L
1,207 SR
Queue Stats
3W - 7L
1,242 Elo+
Solo
Team Averages
Level 11
1,436 SR
1,268 Elo+

VS

Team Averages
Level 37
1,476 SR
1,466 Elo+
Sol
Sol
Blaze x Ultra
Sol
Level 126
God Stats
10W - 1L
1,636 SR
Queue Stats
79W - 60L
1,643 Elo+
Party 2
Arachne
Arachne
MC Vini10
Arachne
Level 28
God Stats
9W - 6L
1,381 SR
Queue Stats
12W - 7L
1,276 Elo+
Party 1
Artemis
Artemis
SolvingTj
Artemis
Level 7
God Stats
34W - 17L
1,500 SR
Queue Stats
55W - 42L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
k1nh001
Cthulhu
Level 21
God Stats
16W - 9L
1,361 SR
Queue Stats
26W - 14L
1,409 Elo+
Party 1
Bellona
Bellona
soudingsleet39
Bellona
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 30L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 5
9,947
995
9,506
21,649
8,779
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
GB9549
Tiamat
16
1 / 9 / 1
9,081
908
2,284
12,916
5,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Jourjojo
Chang'e
17
7 / 9 / 5
11,940
1,194
21,303
25,289
9,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
17
1 / 9 / 7
10,258
1,026
2,572
18,832
6,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Vinicin_Apelao
Charybdis
17
7 / 6 / 6
11,805
1,181
15,437
21,549
8,517
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 3 / 19
14,277
1,428
32,334
15,537
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MC Vini10
Arachne
20
19 / 3 / 16
14,705
1,471
25,376
13,303
5,469
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
SolvingTj
Artemis
19
4 / 4 / 21
11,658
1,166
20,260
9,944
4,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
k1nh001
Cthulhu
19
4 / 0 / 20
12,044
1,204
13,389
9,366
8,523
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 7 / 17
10,132
1,013
4,562
11,947
8,211
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
137
17
Kills
44
44
Deaths
17
24
Assists
93
Player
Kills
Deaths
Assists
KDA
W
15
3
19
8.17
L
1
11
5
0.32
L
Tiamat
GB9549
Tiamat
1
9
1
0.17
L
Chang'e
Jourjojo
Chang'e
7
9
5
1.06
W
Arachne
MC Vini10
Arachne
19
3
16
9
L
Scylla
1
9
7
0.5
W
Artemis
SolvingTj
Artemis
4
4
21
3.63
L
Charybdis
Vinicin_Apelao
Charybdis
7
6
6
1.67
W
Cthulhu
k1nh001
Cthulhu
4
0
20
14
W
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,102
Damage
95,921
100,235
Taken
60,097
39,434
Mitigated
32,014
9,963
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,334
14,746
629
7,189
15,537
5,349
0
8,960
6,577
45,213
0
L
9,506
4,331
0
2,089
21,649
8,779
0
9,591
11,788
0
36,132
L
Tiamat
GB9549
Tiamat
2,284
501
0
260
12,916
5,770
0
5,241
7,591
13,009
0
L
Chang'e
Jourjojo
Chang'e
21,303
2,035
2,891
4,598
25,289
9,632
0
11,791
13,196
40,516
0
W
Arachne
MC Vini10
Arachne
25,376
21,863
0
3,800
13,303
5,469
0
6,213
7,090
0
36,669
L
Scylla
2,572
1,950
0
0
18,832
6,736
0
8,424
10,218
7,114
0
W
Artemis
SolvingTj
Artemis
20,260
12,251
0
1,758
9,944
4,462
0
3,216
6,728
0
41,627
L
Charybdis
Vinicin_Apelao
Charybdis
15,437
7,725
0
125
21,549
8,517
0
9,597
11,719
0
29,723
W
Cthulhu
k1nh001
Cthulhu
13,389
962
0
1,151
9,366
8,523
0
3,527
5,839
38,244
0
W
4,562
18
0
0
11,947
8,211
0
4,243
7,704
0
12,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,031
Gold Earned
62,816
150
Minions Killed
187
1
Camps Cleared
7
766,370
Distance Traveled
966,655
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,277
1,428
33
3
1
177,476
0
L
Neith
9,947
995
55
6
0
140,112
0
L
Tiamat
9,081
908
15
2
0
114,462
0
L
Chang'e
11,940
1,194
45
5
0
169,184
0
W
Arachne
14,705
1,471
30
3
3
180,948
0
L
Scylla
10,258
1,026
5
1
1
184,952
0
W
Artemis
11,658
1,166
49
5
0
184,562
0
L
Charybdis
11,805
1,181
30
3
0
157,660
1
W
Cthulhu
12,044
1,204
67
7
3
241,246
0
W
Bellona
10,132
1,013
8
1
0
182,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role