Player Matchup

Sol
Sol
ColonelBigRed035
Sol
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 31L
1,847 Elo+
Solo
Baron Samedi
Baron Samedi
FILESgang17
Baron Samedi
Level 118
God Stats
1W - 0L
1,325 SR
Queue Stats
23W - 29L
1,549 Elo+
Solo
Odin
Odin
GokuJrSS3
Odin
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 267L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
MKanova
Ao Kuang
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
WentGlobal
Sun Wukong
Level 106
God Stats
1W - 0L
1,692 SR
Queue Stats
1W - 2L
1,223 Elo+
Solo
Team Averages
Level 93
1,503 SR
1,542 Elo+

VS

Team Averages
Level 41
1,550 SR
1,462 Elo+
King Arthur
King Arthur
DocPlayz
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,131 Elo+
Solo
Artio
Artio
LaP1MPIN
Artio
Level 25
God Stats
1W - 1L
1,695 SR
Queue Stats
7W - 2L
1,725 Elo+
Solo
Vulcan
Vulcan
Only_Awilix
Vulcan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,463 Elo+
Solo
Vamana
Vamana
THEMI55INGLINK
Vamana
Level 20
God Stats
1W - 1L
1,720 SR
Queue Stats
29W - 33L
1,480 Elo+
Solo
Aphrodite
Aphrodite
Zextk
Aphrodite
Level 124
God Stats
1W - 2L
1,336 SR
Queue Stats
138W - 140L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 18
10,118
675
18,823
13,628
4,616
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
FILESgang17
Baron Samedi
19
5 / 3 / 21
11,580
772
23,869
17,405
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
18
4 / 3 / 19
11,560
771
12,194
24,940
19,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ao Kuang
MKanova
Ao Kuang
20
14 / 4 / 11
13,012
867
20,646
23,953
11,531
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
WentGlobal
Sun Wukong
18
8 / 3 / 18
11,238
749
12,680
25,110
22,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DocPlayz
King Arthur
13
0 / 12 / 7
8,548
570
14,271
19,329
14,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
LaP1MPIN
Artio
16
2 / 8 / 11
10,938
729
12,380
32,420
27,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
20
3 / 4 / 9
11,194
746
33,636
13,178
5,715
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 2 / 5
12,210
814
14,074
19,138
21,642
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Zextk
Aphrodite
16
0 / 7 / 7
9,118
608
10,114
17,012
13,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
54
32
Kills
15
16
Deaths
33
87
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
3
18
3.33
L
King Arthur
DocPlayz
King Arthur
0
12
7
0.29
W
Baron Samedi
FILESgang17
Baron Samedi
5
3
21
5.17
W
Odin
4
3
19
4.5
L
Artio
LaP1MPIN
Artio
2
8
11
0.94
W
Ao Kuang
MKanova
Ao Kuang
14
4
11
4.88
L
Vulcan
3
4
9
1.88
L
10
2
5
6.25
W
Sun Wukong
WentGlobal
Sun Wukong
8
3
18
5.67
L
Aphrodite
Zextk
Aphrodite
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,212
Damage
84,475
105,036
Taken
101,077
65,269
Mitigated
82,595
57,547
Healing
37,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,823
6,826
1,922
6,021
13,628
4,616
2,052
7,841
5,787
44,811
0
L
King Arthur
DocPlayz
King Arthur
14,271
1,704
252
107
19,329
14,326
94
12,339
6,990
561
20,957
W
Baron Samedi
FILESgang17
Baron Samedi
23,869
1,337
8,440
6,477
17,405
7,286
1,279
10,879
6,526
47,229
0
W
Odin
12,194
1,939
766
8,769
24,940
19,273
389
11,856
13,084
0
24,986
L
Artio
LaP1MPIN
Artio
12,380
1,798
2,562
8,815
32,420
27,212
333
20,688
11,732
17,631
0
W
Ao Kuang
MKanova
Ao Kuang
20,646
7,912
2,695
9,864
23,953
11,531
1,696
13,431
10,522
30,000
0
L
Vulcan
33,636
16,806
90
2,483
13,178
5,715
376
7,826
5,352
60,671
0
L
14,074
5,635
957
7,079
19,138
21,642
378
11,773
7,365
0
24,272
W
Sun Wukong
WentGlobal
Sun Wukong
12,680
2,978
2,280
10,313
25,110
22,563
579
12,567
12,543
0
27,988
L
Aphrodite
Zextk
Aphrodite
10,114
0
7,811
7,272
17,012
13,700
449
10,712
6,300
21,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,508
Gold Earned
52,008
167
Minions Killed
130
0
Camps Cleared
0
1,427,884
Distance Traveled
1,342,680
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,118
675
47
3
0
266,695
0
L
King Arthur
8,548
570
4
0
0
239,292
0
W
Baron Samedi
11,580
772
41
3
0
267,704
1
W
Odin
11,560
771
22
1
0
300,122
0
L
Artio
10,938
729
6
0
0
254,130
2
W
Ao Kuang
13,012
867
25
2
0
310,082
0
L
Vulcan
11,194
746
83
6
0
322,887
1
L
Vamana
12,210
814
13
1
0
306,632
0
W
Sun Wukong
11,238
749
32
2
0
283,281
0
L
Aphrodite
9,118
608
24
2
0
219,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role