Player Matchup

Thor
Thor
AK Kobbe
Thor
Level 123
God Stats
8W - 9L
1,432 SR
Queue Stats
231W - 260L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
Dodolidot
Sylvanus
Level 62
God Stats
2W - 0L
1,727 SR
Queue Stats
66W - 65L
1,482 Elo+
Party 3
Nox
Nox
Galereck_370
Nox
Level 156
God Stats
14W - 16L
1,407 SR
Queue Stats
376W - 365L
1,532 Elo+
Party 1
Olorun
Olorun
Ostarava
Olorun
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 57L
1,578 Elo+
Party 3
Ares
Ares
kobbesniper
Ares
Level 106
God Stats
8W - 2L
1,540 SR
Queue Stats
440W - 455L
1,562 Elo+
Party 1
Team Averages
Level 103
1,521 SR
1,529 Elo+

VS

Team Averages
Level 85
1,570 SR
1,449 Elo+
Baron Samedi
Baron Samedi
Bushikan
Baron Samedi
Level 104
God Stats
2W - 2L
1,527 SR
Queue Stats
164W - 126L
1,573 Elo+
Solo
Tyr
Tyr
D ReK H4L3
Tyr
Level 125
God Stats
2W - 3L
1,822 SR
Queue Stats
425W - 432L
1,459 Elo+
Party 2
Raijin
Raijin
DanyWalker21
Raijin
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 108L
1,469 Elo+
Solo
Ah Puch
Ah Puch
Lord_Lokken
Ah Puch
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,349 Elo+
Solo
King Arthur
King Arthur
Oz_HugoSaure
King Arthur
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
337W - 347L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
4 / 6 / 18
11,860
659
13,944
21,361
10,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Dodolidot
Sylvanus
20
2 / 3 / 26
11,917
662
13,784
22,607
23,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 1 / 21
12,520
696
18,645
14,907
8,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Ostarava
Olorun
20
13 / 4 / 15
14,443
802
32,897
27,329
17,329
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 7 / 19
12,380
688
21,367
31,195
47,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bushikan
Baron Samedi
20
6 / 6 / 13
12,885
716
30,155
18,779
10,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 4 / 15
11,640
647
12,482
39,587
51,469
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
17
4 / 6 / 10
11,358
631
20,151
22,675
11,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Lord_Lokken
Ah Puch
20
7 / 6 / 8
12,918
718
27,054
16,566
6,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Oz_HugoSaure
King Arthur
17
2 / 10 / 11
10,915
606
6,748
23,674
27,222
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
78
32
Kills
21
21
Deaths
32
99
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Thor
4
6
18
2.17
L
Baron Samedi
Bushikan
Baron Samedi
6
6
13
2.08
L
2
4
15
2.38
L
Raijin
4
6
10
1.5
W
Sylvanus
Dodolidot
Sylvanus
2
3
26
5
W
7
1
21
17.5
L
Ah Puch
Lord_Lokken
Ah Puch
7
6
8
1.83
W
Olorun
Ostarava
Olorun
13
4
15
5.13
L
King Arthur
Oz_HugoSaure
King Arthur
2
10
11
0.75
W
6
7
19
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,637
Damage
96,590
117,399
Taken
121,281
107,619
Mitigated
107,220
60,609
Healing
54,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
13,944
2,393
2,196
3,308
21,361
10,213
510
13,892
6,508
0
29,366
L
Baron Samedi
Bushikan
Baron Samedi
30,155
1,347
12,111
7,095
18,779
10,238
489
13,261
5,518
44,155
0
L
12,482
1,014
1,162
17,531
39,587
51,469
178
26,157
13,430
0
29,335
L
Raijin
20,151
1,135
1,316
6,737
22,675
11,402
1,028
17,981
4,694
32,574
0
W
Sylvanus
Dodolidot
Sylvanus
13,784
1,414
18,638
8,896
22,607
23,893
267
15,158
7,085
19,459
0
W
18,645
897
3,490
1,147
14,907
8,758
733
11,032
3,646
42,448
0
L
Ah Puch
Lord_Lokken
Ah Puch
27,054
1,036
1,286
3,492
16,566
6,889
1,723
11,927
4,639
47,840
0
W
Olorun
Ostarava
Olorun
32,897
22,015
9,623
11,746
27,329
17,329
3,466
19,611
7,297
61,596
0
L
King Arthur
Oz_HugoSaure
King Arthur
6,748
1,207
1,014
2,630
23,674
27,222
143
17,367
6,307
0
17,386
W
21,367
1,510
472
1,093
31,195
47,426
224
15,888
14,719
25,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,120
Gold Earned
59,716
172
Minions Killed
177
0
Camps Cleared
0
1,568,695
Distance Traveled
1,526,327
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,860
659
40
2
0
314,437
0
L
Baron Samedi
12,885
716
46
3
0
306,083
2
L
Tyr
11,640
647
23
1
0
349,702
0
L
Raijin
11,358
631
26
1
0
283,099
0
W
Sylvanus
11,917
662
7
0
0
307,180
0
W
Nox
12,520
696
65
4
0
324,834
1
L
Ah Puch
12,918
718
66
4
0
283,387
0
W
Olorun
14,443
802
52
3
0
294,326
1
L
King Arthur
10,915
606
16
1
0
304,056
0
W
Ares
12,380
688
8
0
0
327,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role