Player Matchup

Terra
Terra
AirMR G 1973
Terra
Level 85
God Stats
5W - 9L
1,497 SR
Queue Stats
325W - 288L
1,510 Elo+
Solo
Tiamat
Tiamat
BKNateDog
Tiamat
Level 107
God Stats
81W - 76L
1,549 SR
Queue Stats
303W - 313L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
FaZe JJFish
Tsukuyomi
Level 83
God Stats
4W - 3L
1,358 SR
Queue Stats
525W - 483L
1,511 Elo+
Solo
Izanami
Izanami
RAMPEWR
Izanami
Level 89
God Stats
52W - 36L
1,584 SR
Queue Stats
508W - 478L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
xPOLISH PRIDEx
Baron Samedi
Level 94
God Stats
2W - 2L
1,504 SR
Queue Stats
30W - 34L
1,540 Elo+
Solo
Team Averages
Level 92
1,499 SR
1,527 Elo+

VS

Team Averages
Level 108
1,550 SR
1,495 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Mari 4PF
Gilgamesh
Level 95
God Stats
14W - 7L
1,608 SR
Queue Stats
277W - 262L
1,491 Elo+
Party 2
Bakasura
Bakasura
Psuee
Bakasura
Level 80
God Stats
14W - 10L
1,574 SR
Queue Stats
659W - 637L
1,507 Elo+
Party 2
Janus
Janus
Spusten
Janus
Level 97
God Stats
5W - 5L
1,527 SR
Queue Stats
246W - 246L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
jayjR341
Cthulhu
Level 127
God Stats
44W - 54L
1,542 SR
Queue Stats
273W - 274L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,720
744
2,293
3,134
1,298
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tiamat
BKNateDog
Tiamat
5
0 / 1 / 0
3,120
624
662
2,220
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
FaZe JJFish
Tsukuyomi
1
0 / 0 / 0
2,406
481
0
0
0
Izanami
RAMPEWR
Izanami
5
0 / 1 / 0
3,101
620
2,528
1,926
332
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
xPOLISH PRIDEx
Baron Samedi
4
0 / 1 / 0
2,914
583
788
1,287
534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
2 / 0 / 0
3,328
666
1,290
2,326
348
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Mari 4PF
Gilgamesh
6
0 / 1 / 0
3,357
671
1,866
3,535
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bakasura
Psuee
Bakasura
5
0 / 0 / 1
3,482
696
249
2,627
915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Janus
Spusten
Janus
6
1 / 0 / 0
3,698
740
1,315
1,114
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
jayjR341
Cthulhu
5
0 / 0 / 2
2,977
595
659
3,101
714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
0
2
L
1
0
0
1
L
Tiamat
BKNateDog
Tiamat
0
1
0
0
L
Tsukuyomi
FaZe JJFish
Tsukuyomi
0
0
0
0
W
Gilgamesh
Mari 4PF
Gilgamesh
0
1
0
0
W
Bakasura
Psuee
Bakasura
0
0
1
0.5
L
Izanami
RAMPEWR
Izanami
0
1
0
0
W
Janus
Spusten
Janus
1
0
0
1
W
Cthulhu
jayjR341
Cthulhu
0
0
2
1
L
Baron Samedi
xPOLISH PRIDEx
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,271
Damage
5,379
8,567
Taken
12,703
2,982
Mitigated
3,454
3,842
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
1,290
565
0
500
2,326
348
374
138
2,188
0
14,138
L
2,293
759
0
1,770
3,134
1,298
0
0
3,134
15,730
0
L
Tiamat
BKNateDog
Tiamat
662
37
0
1,067
2,220
818
0
1,133
891
10,980
0
L
Tsukuyomi
FaZe JJFish
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Mari 4PF
Gilgamesh
1,866
543
0
1,752
3,535
1,230
0
2,267
1,242
0
12,541
W
Bakasura
Psuee
Bakasura
249
190
0
1,992
2,627
915
0
230
2,351
0
14,484
L
Izanami
RAMPEWR
Izanami
2,528
1,452
0
715
1,926
332
0
202
1,724
0
16,014
W
Janus
Spusten
Janus
1,315
109
0
500
1,114
247
0
453
569
13,774
0
W
Cthulhu
jayjR341
Cthulhu
659
75
15
1,105
3,101
714
130
491
2,610
6,748
0
L
Baron Samedi
xPOLISH PRIDEx
Baron Samedi
788
62
156
134
1,287
534
0
457
830
4,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,261
Gold Earned
16,842
91
Minions Killed
123
0
Camps Cleared
0
375,528
Distance Traveled
479,138
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,328
666
18
4
0
79,489
0
L
Terra
3,720
744
31
6
0
107,844
0
L
Tiamat
3,120
624
24
5
0
86,878
0
L
Tsukuyomi
2,406
481
0
0
0
0
0
W
Gilgamesh
3,357
671
27
5
0
92,504
0
W
Bakasura
3,482
696
42
8
0
121,559
0
L
Izanami
3,101
620
33
7
0
90,530
2
W
Janus
3,698
740
22
4
0
92,878
1
W
Cthulhu
2,977
595
14
3
0
92,708
2
L
Baron Samedi
2,914
583
3
1
0
90,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role