Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Cornboycob
Zhong Kui
Level 4
God Stats
103W - 93L
1,257 SR
Queue Stats
138W - 137L
1,082 Elo+
Party 2
Charybdis
Charybdis
Skiddly_Doodly1
Charybdis
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 56L
1,269 Elo+
Party 2
Team Averages
Level 35
1,419 SR
1,284 Elo+

VS

Team Averages
Level 49
1,380 SR
1,281 Elo+
Skadi
Skadi
DaMatrix15
Skadi
Level 88
God Stats
58W - 52L
1,492 SR
Queue Stats
228W - 350L
1,298 Elo+
Solo
Poseidon
Poseidon
Tha_Blind_Bandit
Poseidon
Level 26
God Stats
13W - 15L
1,460 SR
Queue Stats
74W - 102L
1,272 Elo+
Party 1
King Arthur
King Arthur
ZavalaAss
King Arthur
Level 32
God Stats
13W - 15L
1,187 SR
Queue Stats
70W - 97L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
5 / 0 / 12
11,350
757
13,727
13,485
15,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Cornboycob
Zhong Kui
12
3 / 6 / 7
9,669
645
8,260
15,005
9,133
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Skiddly_Doodly1
Charybdis
15
9 / 2 / 7
11,431
762
11,733
9,307
3,498
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 3 / 7
8,849
590
11,860
8,618
2,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 7 / 4
9,581
639
10,123
12,107
5,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ZavalaAss
King Arthur
11
3 / 7 / 4
8,967
598
9,370
16,174
11,507
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
17
Kills
8
8
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
12
11
W
Zhong Kui
Cornboycob
Zhong Kui
3
6
7
1.08
L
Skadi
1
3
7
1.5
W
Charybdis
Skiddly_Doodly1
Charybdis
9
2
7
6.25
L
4
7
4
0.86
L
King Arthur
ZavalaAss
King Arthur
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,720
Damage
31,353
37,797
Taken
36,899
28,323
Mitigated
20,105
5,486
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,727
712
931
1,648
13,485
15,692
56
3,993
9,492
33,552
0
W
Zhong Kui
Cornboycob
Zhong Kui
8,260
1,417
588
1,449
15,005
9,133
339
4,023
10,982
25,569
0
L
Skadi
11,860
4,809
0
172
8,618
2,614
0
5,101
3,517
0
25,326
W
Charybdis
Skiddly_Doodly1
Charybdis
11,733
8,063
0
870
9,307
3,498
1,049
2,667
6,640
0
34,851
L
10,123
1,859
1,119
3,198
12,107
5,984
131
7,610
4,497
37,126
0
L
King Arthur
ZavalaAss
King Arthur
9,370
1,331
0
250
16,174
11,507
0
9,512
6,662
0
22,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,450
Gold Earned
27,397
148
Minions Killed
134
5
Camps Cleared
4
759,435
Distance Traveled
705,348
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,350
757
48
3
1
305,090
1
W
Zhong Kui
9,669
645
43
3
1
209,803
7
L
Skadi
8,849
590
40
3
0
226,454
5
W
Charybdis
11,431
762
57
4
3
244,542
1
L
Poseidon
9,581
639
63
4
0
226,465
2
L
King Arthur
8,967
598
31
2
4
252,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role