Player Matchup

Chang'e
Chang'e
Diamond I
 
Chang'e
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Masters
ASURABLADE122
Hachiman
Masters
Level 160
God Stats
38W - 46L
1,586 SR
Queue Stats
935W - 926L
2,343 MMR
Solo
Ares
Ares
Diamond II
BlazeHexroid
Ares
Diamond II
Level 126
God Stats
1W - 1L
1,318 SR
Queue Stats
256W - 238L
2,315 MMR
Solo
Loki
Loki
Diamond IV
FooIishRay
Loki
Diamond IV
Level 104
God Stats
42W - 28L
1,638 SR
Queue Stats
138W - 118L
2,173 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
Mildbloood
Morgan Le Fay
Masters
Level 149
God Stats
22W - 18L
1,594 SR
Queue Stats
828W - 818L
2,451 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,527 SR
2,157 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,633 SR
2,314 MMR
Tyr
Tyr
Masters
AceOfDubss
Tyr
Masters
Level 147
God Stats
10W - 15L
1,607 SR
Queue Stats
594W - 542L
2,320 MMR
Solo
Freya
Freya
Diamond III
JanesThighs
Freya
Diamond III
Level 160
God Stats
4W - 6L
1,655 SR
Queue Stats
97W - 88L
2,384 MMR
Party 2
Ravana
Ravana
Diamond IV
Ox_Originx
Ravana
Diamond IV
Level 146
God Stats
11W - 18L
1,554 SR
Queue Stats
775W - 779L
2,229 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
mendaciousx
Aphrodite
Diamond IV
Level 157
God Stats
39W - 25L
1,697 SR
Queue Stats
272W - 260L
2,238 MMR
Party 2
Janus
Janus
Diamond I
nameh3r32-2
Janus
Diamond I
Level 159
God Stats
13W - 21L
1,652 SR
Queue Stats
335W - 307L
2,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 1 / 5
10,036
590
9,553
12,241
9,115
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ASURABLADE122
Hachiman
14
2 / 5 / 5
9,186
540
9,610
11,437
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 7
8,415
495
5,138
14,811
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 2 / 3
10,402
612
5,036
11,149
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Mildbloood
Morgan Le Fay
15
3 / 2 / 5
9,438
555
12,363
7,417
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatPersephoneGilgameshOdinKali

VS

Bans
AthenaKhepriCabrakanYemojaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,995
470
3,492
14,364
9,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
4 / 5 / 2
8,856
521
8,866
13,525
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Ox_Originx
Ravana
13
2 / 4 / 6
8,152
480
4,587
9,193
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
mendaciousx
Aphrodite
14
0 / 1 / 1
7,685
452
5,652
10,012
5,949
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 4
9,315
548
11,756
8,290
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
14
Kills
13
13
Deaths
14
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
5
3.5
W
Hachiman
ASURABLADE122
Hachiman
2
5
5
0.9
L
3
3
2
1.33
W
2
3
7
1.83
W
6
2
3
3.75
L
4
5
2
1
W
Morgan Le Fay
Mildbloood
Morgan Le Fay
3
2
5
2.75
L
Ravana
Ox_Originx
Ravana
2
4
6
1.25
L
Aphrodite
mendaciousx
Aphrodite
0
1
1
0.5
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,700
Damage
34,353
57,055
Taken
55,384
34,538
Mitigated
25,592
22,295
Healing
20,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,553
309
1,966
7,499
12,241
9,115
568
5,408
6,354
75,223
0
W
Hachiman
ASURABLADE122
Hachiman
9,610
4,892
0
3,372
11,437
4,631
0
5,356
6,016
0
71,049
L
3,492
863
75
3,749
14,364
9,075
0
9,382
4,670
0
27,744
W
5,138
355
0
3,409
14,811
13,314
0
6,047
8,473
16,013
0
W
5,036
1,168
0
4,569
11,149
4,052
0
3,992
6,919
0
81,271
L
8,866
3,000
0
4,869
13,525
4,942
0
3,023
10,402
46,390
6,435
W
Morgan Le Fay
Mildbloood
Morgan Le Fay
12,363
1,012
0
1,480
7,417
3,426
0
3,224
4,097
65,445
0
L
Ravana
Ox_Originx
Ravana
4,587
1,700
0
2,188
9,193
3,173
0
4,252
4,865
0
53,327
L
Aphrodite
mendaciousx
Aphrodite
5,652
829
1,383
5,739
10,012
5,949
918
5,194
4,804
50,116
0
L
11,756
972
77
2,101
8,290
2,453
0
4,421
3,520
70,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,477
Gold Earned
42,003
554
Minions Killed
489
0
Camps Cleared
0
1,648,142
Distance Traveled
1,678,428
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,036
590
157
9
0
289,777
2
W
Hachiman
9,186
540
116
7
0
295,930
6
L
Tyr
7,995
470
57
3
0
335,561
5
W
Ares
8,415
495
29
2
0
333,056
8
W
Loki
10,402
612
128
8
0
390,663
4
L
Freya
8,856
521
90
5
0
322,614
4
W
Morgan Le Fay
9,438
555
124
7
0
338,716
3
L
Ravana
8,152
480
96
6
0
357,143
2
L
Aphrodite
7,685
452
103
6
0
289,260
3
L
Janus
9,315
548
143
8
0
373,850
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role