Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KarmaSrP1
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,830 Elo+
Party 1
Serqet
Serqet
Mariia11407
Serqet
Level 143
God Stats
4W - 13L
1,442 SR
Queue Stats
787W - 684L
1,704 Elo+
Party 1
Team Averages
Level 89
1,481 SR
1,678 Elo+

VS

Team Averages
Level 9
1,422 SR
1,176 Elo+
Hercules
Hercules
ER-_-JONNY
Hercules
Level 6
God Stats
5W - 8L
1,252 SR
Queue Stats
8W - 17L
1,206 Elo+
Party 2
Hades
Hades
ElGranComediante
Hades
Level 7
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 2
Tiamat
Tiamat
ElMagoJuanluis
Tiamat
Level 14
God Stats
1W - 0L
1,291 SR
Queue Stats
1W - 9L
1,045 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
11 / 3 / 4
9,913
901
16,357
10,275
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
KarmaSrP1
Cerberus
10
1 / 2 / 8
7,243
658
2,446
9,615
9,149
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
12
3 / 2 / 10
8,442
767
7,711
9,064
5,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ER-_-JONNY
Hercules
10
1 / 2 / 5
7,020
638
6,633
13,470
8,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
1 / 7 / 5
7,100
645
2,964
9,596
9,890
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 6 / 2
8,258
751
7,793
8,803
5,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
7
7
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
11
3
4
4.33
W
Hercules
ER-_-JONNY
Hercules
1
2
5
1.75
W
1
7
5
0.5
W
5
6
2
1
L
Cerberus
KarmaSrP1
Cerberus
1
2
8
2.5
L
Serqet
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,514
Damage
17,390
28,954
Taken
31,869
18,507
Mitigated
24,215
7,374
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
16,357
1,678
0
4,601
10,275
3,610
91
3,550
6,725
47,964
0
W
Hercules
ER-_-JONNY
Hercules
6,633
2,114
0
5,581
13,470
8,716
198
7,721
5,008
0
13,003
W
2,964
886
108
150
9,596
9,890
0
6,184
2,888
7,208
0
W
7,793
1,614
0
750
8,803
5,609
54
3,864
4,147
24,502
0
L
Cerberus
KarmaSrP1
Cerberus
2,446
228
0
893
9,615
9,149
0
4,428
5,187
7,467
0
L
Serqet
7,711
1,938
462
1,418
9,064
5,748
574
3,425
5,639
0
23,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
22,378
140
Minions Killed
55
9
Camps Cleared
0
530,172
Distance Traveled
581,220
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,913
901
86
8
7
177,808
1
W
Hercules
7,020
638
15
1
0
212,070
0
W
Hades
7,100
645
15
1
0
169,332
2
W
Tiamat
8,258
751
25
2
0
199,818
0
L
Cerberus
7,243
658
14
1
0
163,028
2
L
Serqet
8,442
767
40
4
2
189,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role