Player Matchup

Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BABYTHAN0S
Anhur
Level 23
God Stats
38W - 22L
1,636 SR
Queue Stats
236W - 210L
1,560 Elo+
Party 4
Thor
Thor
IXIDestroIXI
Thor
Level 5
God Stats
2W - 0L
1,777 SR
Queue Stats
12W - 5L
1,830 Elo+
Party 2
Ra
Ra
MozlyBoo
Ra
Level 23
God Stats
2W - 1L
1,526 SR
Queue Stats
43W - 38L
1,582 Elo+
Solo
Ares
Ares
RockyBalboaTKO
Ares
Level 20
God Stats
5W - 2L
1,500 SR
Queue Stats
232W - 208L
1,564 Elo+
Party 4
Team Averages
Level 44
1,588 SR
1,607 Elo+

VS

Team Averages
Level 19
1,546 SR
1,672 Elo+
Apollo
Apollo
Altairezio
Apollo
Level 3
God Stats
1W - 2L
1,732 SR
Queue Stats
2W - 4L
1,732 Elo+
Party 1
Tiamat
Tiamat
Captain4216
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 3
Bellona
Bellona
KN1GHT187
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,790 Elo+
Party 1
Yemoja
Yemoja
ledo5679
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,790 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ss201711
Tsukuyomi
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 94L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
7 / 3 / 4
11,623
581
13,440
17,598
20,885
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
16
9 / 2 / 5
10,738
537
12,812
13,734
4,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
13 / 3 / 11
12,494
625
14,821
13,308
11,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 0 / 5
13,450
673
6,606
4,893
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 8
8,707
435
1,916
6,660
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Altairezio
Apollo
11
1 / 9 / 1
7,533
377
6,391
12,284
2,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
15
1 / 5 / 1
9,116
456
3,586
11,033
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
KN1GHT187
Bellona
16
3 / 5 / 2
9,688
484
10,021
18,080
15,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
ledo5679
Yemoja
11
0 / 5 / 2
7,607
380
4,811
9,249
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
ss201711
Tsukuyomi
16
3 / 7 / 1
9,884
494
9,693
15,075
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
31
Kills
8
8
Deaths
31
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
3
4
3
L
Apollo
Altairezio
Apollo
1
9
1
0.17
W
Anhur
9
2
5
5.75
L
Tiamat
1
5
1
0.3
W
13
3
11
6.17
L
Bellona
KN1GHT187
Bellona
3
5
2
0.8
W
2
0
5
4.5
W
0
0
8
4
L
Yemoja
ledo5679
Yemoja
0
5
2
0.2
L
Tsukuyomi
ss201711
Tsukuyomi
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,595
Damage
34,502
56,193
Taken
65,721
45,446
Mitigated
38,174
12,966
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,440
2,325
0
1,030
17,598
20,885
322
2,639
14,959
20,603
44,796
L
Apollo
Altairezio
Apollo
6,391
3,771
0
1,220
12,284
2,393
1,136
1,258
11,026
0
40,056
W
Anhur
12,812
7,872
118
5,075
13,734
4,903
5,863
3,052
10,682
0
62,838
L
Tiamat
3,586
452
0
2,816
11,033
4,951
0
2,756
8,156
48,526
0
W
14,821
3,924
0
460
13,308
11,272
580
2,107
11,201
0
75,417
L
Bellona
KN1GHT187
Bellona
10,021
2,504
0
4,766
18,080
15,403
0
3,535
14,503
8,232
45,385
W
6,606
129
1,170
3,504
4,893
2,303
611
1,291
3,602
122,094
0
W
1,916
61
363
1,246
6,660
6,083
85
1,404
5,256
12,974
0
L
Yemoja
ledo5679
Yemoja
4,811
1,055
469
1,451
9,249
10,510
58
1,816
7,387
13,345
0
L
Tsukuyomi
ss201711
Tsukuyomi
9,693
1,590
0
1,752
15,075
4,917
0
2,501
12,530
0
78,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,012
Gold Earned
43,828
595
Minions Killed
441
0
Camps Cleared
0
1,747,132
Distance Traveled
1,736,479
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,623
581
116
6
0
362,076
0
L
Apollo
7,533
377
79
4
0
366,512
0
W
Anhur
10,738
537
108
5
0
299,599
2
L
Tiamat
9,116
456
108
5
0
322,317
4
W
Thor
12,494
625
115
6
0
376,963
7
L
Bellona
9,688
484
104
5
0
340,310
3
W
Ra
13,450
673
238
12
0
438,762
4
W
Ares
8,707
435
18
1
0
269,732
1
L
Yemoja
7,607
380
14
1
0
338,791
8
L
Tsukuyomi
9,884
494
136
7
0
368,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role