Player Matchup

Odin
Odin
BobRossOnAcid
Odin
Level 17
God Stats
1W - 1L
1,312 SR
Queue Stats
180W - 178L
1,372 Elo+
Solo
Sol
Sol
InstantBlaze
Sol
Level 12
God Stats
3W - 0L
1,842 SR
Queue Stats
21W - 13L
1,616 Elo+
Solo
Ares
Ares
JUANaFOOL-
Ares
Level 27
God Stats
36W - 34L
1,479 SR
Queue Stats
251W - 261L
1,456 Elo+
Solo
Thanatos
Thanatos
JakeKnight2853
Thanatos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 38L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
KennayMitdal
Jormungandr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 54L
1,222 Elo+
Party 1
Team Averages
Level 17
1,526 SR
1,428 Elo+

VS

Team Averages
Level 16
1,486 SR
1,496 Elo+
Ullr
Ullr
DarealJayden4
Ullr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Nemesis
Nemesis
Gamerjc559
Nemesis
Level 7
God Stats
22W - 14L
1,494 SR
Queue Stats
44W - 43L
1,538 Elo+
Solo
Hercules
Hercules
Rutifer132
Hercules
Level 26
God Stats
1W - 3L
1,720 SR
Queue Stats
29W - 22L
1,517 Elo+
Solo
Ymir
Ymir
Sealverz
Ymir
Level 21
God Stats
3W - 6L
1,500 SR
Queue Stats
89W - 103L
1,382 Elo+
Party 2
Merlin
Merlin
Simp4daddy9138
Merlin
Level 22
God Stats
2W - 4L
1,213 SR
Queue Stats
33W - 35L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,489
566
6,730
8,093
5,726
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
11 / 0 / 1
9,161
611
16,652
12,007
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 6
7,073
472
2,768
7,385
5,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
14
3 / 2 / 1
8,447
563
4,649
9,683
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
KennayMitdal
Jormungandr
10
0 / 0 / 7
6,819
455
1,751
5,359
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,375
358
2,086
10,891
3,059
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
Gamerjc559
Nemesis
9
2 / 1 / 0
6,299
420
3,630
5,696
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Rutifer132
Hercules
12
1 / 2 / 1
7,327
488
2,670
7,638
2,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
8
0 / 4 / 0
5,863
391
1,592
13,168
6,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 4 / 1
7,626
508
7,981
9,838
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
5
5
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
0
8
0
0
L
Nemesis
Gamerjc559
Nemesis
2
1
0
2
W
11
0
1
11.5
W
1
1
6
4
W
Thanatos
3
2
1
1.75
W
Jormungandr
KennayMitdal
Jormungandr
0
0
7
3.5
L
Hercules
Rutifer132
Hercules
1
2
1
0.75
L
Ymir
0
4
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,550
Damage
17,959
42,527
Taken
47,231
24,083
Mitigated
16,949
18,167
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,730
2,369
0
875
8,093
5,726
1,307
1,418
6,675
10,001
32,805
L
2,086
1,542
0
93
10,891
3,059
0
5,298
5,477
0
14,242
L
Nemesis
Gamerjc559
Nemesis
3,630
1,761
0
2,499
5,696
1,949
0
2,017
3,598
0
27,319
W
16,652
6,079
0
6,926
12,007
5,000
2,490
2,220
9,787
77,352
0
W
2,768
186
0
0
7,385
5,411
0
2,267
5,118
15,852
0
W
Thanatos
4,649
1,508
0
10,124
9,683
3,569
174
1,564
8,119
0
51,483
W
Jormungandr
KennayMitdal
Jormungandr
1,751
251
0
242
5,359
4,377
241
2,104
3,255
10,225
0
L
Hercules
Rutifer132
Hercules
2,670
792
314
2,205
7,638
2,659
458
2,560
4,995
0
31,293
L
Ymir
1,592
394
0
423
13,168
6,774
0
9,091
3,998
22,419
0
L
7,981
371
44
2,132
9,838
2,508
459
3,264
6,533
45,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,989
Gold Earned
32,490
327
Minions Killed
283
0
Camps Cleared
0
1,410,385
Distance Traveled
1,290,594
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,489
566
80
5
0
260,936
0
L
Ullr
5,375
358
27
2
0
265,557
1
L
Nemesis
6,299
420
56
4
0
234,519
0
W
Sol
9,161
611
110
7
0
260,049
0
W
Ares
7,073
472
22
1
0
300,478
1
W
Thanatos
8,447
563
100
7
0
305,655
3
W
Jormungandr
6,819
455
15
1
0
283,267
1
L
Hercules
7,327
488
64
4
0
280,217
9
L
Ymir
5,863
391
39
3
0
269,332
0
L
Merlin
7,626
508
97
6
0
240,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role