Player Matchup

Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
OneZ24
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,263 Elo+
Party 2
Tiamat
Tiamat
xXinuyashaXXx
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,649 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,471 Elo+

VS

Team Averages
Level 55
1,193 SR
1,231 Elo+
Osiris
Osiris
IkseIshima
Osiris
Level 144
God Stats
1W - 1L
1,093 SR
Queue Stats
63W - 59L
1,525 Elo+
Solo
Zeus
Zeus
JoaoJF2017
Zeus
Level 13
God Stats
2W - 2L
1,339 SR
Queue Stats
3W - 5L
1,085 Elo+
Party 1
Hades
Hades
devourerofgoods
Hades
Level 8
God Stats
3W - 5L
1,147 SR
Queue Stats
3W - 5L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
16 / 4 / 1
12,916
760
24,363
24,462
29,370
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
OneZ24
Neith
15
4 / 8 / 11
11,436
673
13,924
14,810
6,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

3
0 / 1 / 1
8,077
475
599
850
491
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IkseIshima
Osiris
18
10 / 3 / 2
13,752
809
18,503
16,631
16,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 10 / 5
10,131
596
7,210
16,101
4,316
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 8 / 9
11,159
656
7,374
17,923
9,226
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
20
Kills
13
13
Deaths
21
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
16
4
1
4.13
W
Osiris
IkseIshima
Osiris
10
3
2
3.67
W
1
10
5
0.35
L
Neith
OneZ24
Neith
4
8
11
1.19
W
2
8
9
0.81
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,886
Damage
33,087
40,122
Taken
50,655
35,992
Mitigated
30,292
10,543
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
24,363
5,281
0
9,991
24,462
29,370
347
11,587
12,662
0
59,430
W
Osiris
IkseIshima
Osiris
18,503
4,398
0
1,452
16,631
16,750
730
907
15,724
1,322
61,116
W
7,210
2,534
0
722
16,101
4,316
445
234
15,867
25,732
0
L
Neith
OneZ24
Neith
13,924
7,979
0
479
14,810
6,131
58
3,965
10,700
148
25,789
W
7,374
1,934
454
1,730
17,923
9,226
948
300
17,623
26,133
0
L
599
58
0
73
850
491
0
282
568
1,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
35,042
114
Minions Killed
162
3
Camps Cleared
10
592,112
Distance Traveled
828,591
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,916
760
73
4
2
334,200
0
W
Osiris
13,752
809
91
5
7
354,959
2
W
Zeus
10,131
596
30
2
1
244,570
0
L
Neith
11,436
673
40
2
1
234,324
1
W
Hades
11,159
656
41
2
2
229,062
0
L
Tiamat
8,077
475
1
0
0
23,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role