Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Snipzy O ego
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
TheMightyOpie
Cthulhu
Level 29
God Stats
5W - 5L
1,635 SR
Queue Stats
121W - 139L
1,491 Elo+
Party 2
Scylla
Scylla
xlivefastx
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Solo
Cerberus
Cerberus
z71gti
Cerberus
Level 28
God Stats
1W - 3L
1,866 SR
Queue Stats
80W - 107L
1,421 Elo+
Party 2
Team Averages
Level 48
1,600 SR
1,436 Elo+

VS

Team Averages
Level 21
1,550 SR
1,500 Elo+
Baron Samedi
Baron Samedi
KiloCharlie93
Baron Samedi
Level 28
God Stats
6W - 3L
1,737 SR
Queue Stats
280W - 271L
1,561 Elo+
Solo
Kuzenbo
Kuzenbo
Yetiiiiiiii 334
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,584 Elo+
Solo
Achilles
Achilles
blackham_7600
Achilles
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 71L
1,464 Elo+
Solo
Fenrir
Fenrir
quabe48
Fenrir
Level 28
God Stats
2W - 1L
1,559 SR
Queue Stats
78W - 88L
1,449 Elo+
Solo
Ah Puch
Ah Puch
zombiewolf lord
Ah Puch
Level 7
God Stats
2W - 0L
1,452 SR
Queue Stats
6W - 4L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 4 / 0
9,010
501
9,943
12,697
4,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 3 / 0
5,842
325
235
8,851
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
15
3 / 4 / 0
9,350
519
12,119
11,905
13,729
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
xlivefastx
Scylla
13
0 / 5 / 0
7,538
419
3,998
8,467
3,352
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
z71gti
Cerberus
11
0 / 7 / 4
7,244
402
4,371
13,601
5,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KiloCharlie93
Baron Samedi
16
5 / 0 / 6
9,781
543
10,380
8,629
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 1 / 6
9,346
519
7,814
12,889
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
blackham_7600
Achilles
16
2 / 2 / 2
9,274
515
4,767
17,852
19,251
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
quabe48
Fenrir
14
6 / 1 / 4
9,013
501
6,295
11,780
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 3 / 4
7,543
419
5,708
7,599
2,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
7
Kills
23
23
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
4
0
1
W
Baron Samedi
KiloCharlie93
Baron Samedi
5
0
6
8
L
0
3
0
0
L
Cthulhu
3
4
0
0.75
W
8
1
6
11
W
Achilles
blackham_7600
Achilles
2
2
2
1.5
W
Fenrir
quabe48
Fenrir
6
1
4
8
L
Scylla
xlivefastx
Scylla
0
5
0
0
L
Cerberus
z71gti
Cerberus
0
7
4
0.29
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,666
Damage
34,964
55,521
Taken
58,749
29,978
Mitigated
41,403
8,458
Healing
22,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,943
6,361
0
2,056
12,697
4,177
416
8,207
4,490
0
82,708
W
Baron Samedi
KiloCharlie93
Baron Samedi
10,380
754
880
3,557
8,629
4,067
1,301
1,043
7,586
68,123
0
L
235
0
0
96
8,851
3,572
0
1,372
7,479
0
18,197
L
Cthulhu
12,119
1,522
0
3,111
11,905
13,729
0
0
11,905
56,422
0
W
7,814
2,117
0
2,937
12,889
11,498
942
2,973
9,916
45,359
0
W
Achilles
blackham_7600
Achilles
4,767
649
227
9,221
17,852
19,251
0
10,155
7,697
0
55,609
W
Fenrir
quabe48
Fenrir
6,295
2,139
0
3,549
11,780
4,450
989
4,928
6,852
0
46,836
L
Scylla
xlivefastx
Scylla
3,998
98
0
1,719
8,467
3,352
0
5,523
2,944
38,322
0
L
Cerberus
z71gti
Cerberus
4,371
75
0
1,476
13,601
5,148
0
8,800
4,801
23,045
0
W
5,708
346
0
1,646
7,599
2,137
0
1,389
6,210
36,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,984
Gold Earned
44,957
422
Minions Killed
421
0
Camps Cleared
0
1,430,322
Distance Traveled
1,592,826
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,010
501
166
9
0
297,088
0
W
Baron Samedi
9,781
543
120
7
0
315,923
5
L
Thor
5,842
325
30
2
0
235,018
0
L
Cthulhu
9,350
519
91
5
0
335,320
4
W
Kuzenbo
9,346
519
65
4
0
319,358
4
W
Achilles
9,274
515
99
6
0
329,462
3
W
Fenrir
9,013
501
76
4
0
334,012
3
L
Scylla
7,538
419
75
4
0
269,067
6
L
Cerberus
7,244
402
60
3
0
293,829
1
W
Ah Puch
7,543
419
61
3
0
294,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role