Player Matchup

Cerberus
Cerberus
Juanes021902
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,485 Elo+
Solo
Skadi
Skadi
Magnolia-69-
Skadi
Level 118
God Stats
20W - 8L
1,297 SR
Queue Stats
394W - 378L
1,401 Elo+
Solo
Ra
Ra
VaultDweller707
Ra
Level 100
God Stats
20W - 21L
1,458 SR
Queue Stats
67W - 98L
1,326 Elo+
Solo
Team Averages
Level 95
1,418 SR
1,404 Elo+

VS

Team Averages
Level 38
1,463 SR
1,184 Elo+
Anubis
Anubis
IParalyzedI
Anubis
Level 7
God Stats
0W - 2L
1,076 SR
Queue Stats
1W - 6L
1,054 Elo+
Solo
Cthulhu
Cthulhu
LightningGod4099
Cthulhu
Level 18
God Stats
4W - 7L
1,712 SR
Queue Stats
53W - 78L
1,298 Elo+
Solo
Ah Puch
Ah Puch
kidchaos5__
Ah Puch
Level 88
God Stats
29W - 26L
1,601 SR
Queue Stats
253W - 403L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Juanes021902
Cerberus
13
4 / 1 / 4
9,027
694
4,285
12,714
9,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 4
9,557
735
12,475
9,045
2,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 7
9,245
711
7,668
9,529
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 4 / 2
7,486
576
6,789
8,493
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 4 / 1
7,871
605
5,057
13,994
10,074
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
kidchaos5__
Ah Puch
12
1 / 3 / 2
8,418
648
13,591
8,499
2,291
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
3
3
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
2
0.25
W
Cerberus
Juanes021902
Cerberus
4
1
4
6
L
2
4
1
0.63
W
5
1
4
7
W
2
1
7
5.5
L
Ah Puch
kidchaos5__
Ah Puch
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,428
Damage
25,437
31,288
Taken
30,986
16,174
Mitigated
15,492
11,932
Healing
3,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,789
314
0
0
8,493
3,127
0
4,135
4,186
21,919
0
W
Cerberus
Juanes021902
Cerberus
4,285
0
0
3,253
12,714
9,692
491
9,958
2,756
19,121
0
L
5,057
341
52
1,018
13,994
10,074
0
4,855
8,771
17,157
0
W
12,475
5,754
0
1,253
9,045
2,954
1,544
7,416
1,629
0
49,363
W
7,668
432
2,827
4,599
9,529
3,528
949
8,504
1,025
39,725
0
L
Ah Puch
kidchaos5__
Ah Puch
13,591
448
0
2,133
8,499
2,291
0
2,933
5,428
38,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
23,775
226
Minions Killed
125
9
Camps Cleared
1
768,904
Distance Traveled
604,606
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,486
576
37
3
1
171,936
1
W
Cerberus
9,027
694
50
4
1
234,647
0
L
Cthulhu
7,871
605
19
1
0
216,296
0
W
Skadi
9,557
735
75
6
5
232,523
0
W
Ra
9,245
711
101
8
3
301,734
4
L
Ah Puch
8,418
648
69
5
0
216,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role