Player Matchup

Bellona
Bellona
KingJulito1992
Bellona
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
69W - 78L
1,187 Elo+
Party 1
Charybdis
Charybdis
Martex_84
Charybdis
Level 28
God Stats
1W - 2L
1,614 SR
Queue Stats
21W - 33L
1,384 Elo+
Party 4
Neith
Neith
Rakudo2508
Neith
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 11L
1,187 Elo+
Party 1
Fenrir
Fenrir
ZVladDraculaZ
Fenrir
Level 18
God Stats
4W - 8L
1,489 SR
Queue Stats
51W - 57L
1,401 Elo+
Solo
Achilles
Achilles
agel_of_death999
Achilles
Level 23
God Stats
1W - 2L
1,391 SR
Queue Stats
13W - 21L
1,427 Elo+
Party 4
Team Averages
Level 15
1,499 SR
1,317 Elo+

VS

Team Averages
Level 25
1,509 SR
1,470 Elo+
Charybdis
Charybdis
P33OnMyToes
Charybdis
Level 28
God Stats
21W - 18L
1,508 SR
Queue Stats
206W - 224L
1,502 Elo+
Party 2
Fenrir
Fenrir
PandaGod4619
Fenrir
Level 24
God Stats
4W - 7L
1,244 SR
Queue Stats
38W - 45L
1,369 Elo+
Party 3
Ymir
Ymir
Stinkyhole4498
Ymir
Level 26
God Stats
23W - 16L
1,554 SR
Queue Stats
164W - 196L
1,507 Elo+
Party 2
Loki
Loki
sammydude2004
Loki
Level 27
God Stats
17W - 12L
1,509 SR
Queue Stats
78W - 59L
1,467 Elo+
Party 3
Hera
Hera
txtME8595562244
Hera
Level 18
God Stats
4W - 2L
1,731 SR
Queue Stats
71W - 88L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
4,851
441
2,126
9,126
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Martex_84
Charybdis
10
0 / 2 / 1
5,623
511
1,640
4,913
1,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
7
0 / 6 / 1
4,495
409
2,304
4,681
1,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
5 / 4 / 0
6,402
582
5,208
10,317
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 3 / 1
5,729
521
1,161
5,016
5,573
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
P33OnMyToes
Charybdis
12
4 / 0 / 0
7,156
651
3,234
4,743
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
11
3 / 1 / 2
7,175
652
1,912
4,733
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 6
5,662
515
2,675
6,224
2,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
3 / 0 / 4
6,485
590
4,712
4,785
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
9 / 3 / 1
7,344
668
8,143
4,604
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
19
20
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Charybdis
Martex_84
Charybdis
0
2
1
0.25
W
Charybdis
P33OnMyToes
Charybdis
4
0
0
4
W
Fenrir
3
1
2
4
L
Neith
0
6
1
0.08
W
0
2
6
1.5
L
5
4
0
1.25
L
1
3
1
0.5
W
3
0
4
5
W
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,439
Damage
20,676
34,053
Taken
25,089
16,491
Mitigated
8,561
6,585
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,126
233
0
1,675
9,126
4,772
399
3,879
4,943
0
13,675
L
Charybdis
Martex_84
Charybdis
1,640
971
0
937
4,913
1,177
281
632
4,281
0
27,556
W
Charybdis
P33OnMyToes
Charybdis
3,234
2,339
0
1,325
4,743
1,433
109
0
4,743
0
41,966
W
Fenrir
1,912
1,511
0
2,119
4,733
1,406
263
0
4,733
0
23,350
L
Neith
2,304
1,898
0
427
4,681
1,073
141
1,478
3,123
0
12,014
W
2,675
494
260
848
6,224
2,841
232
0
6,224
17,654
0
L
5,208
2,035
0
3,427
10,317
3,896
0
3,039
7,184
0
27,834
L
1,161
112
0
119
5,016
5,573
0
1,301
3,704
0
19,129
W
4,712
1,224
0
1,313
4,785
1,325
1,269
0
4,785
0
23,334
W
8,143
1,853
0
250
4,604
1,556
1,007
0
4,604
36,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,100
Gold Earned
33,822
194
Minions Killed
302
0
Camps Cleared
0
992,709
Distance Traveled
1,008,292
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,851
441
21
2
0
237,189
0
L
Charybdis
5,623
511
59
5
0
197,465
0
W
Charybdis
7,156
651
82
7
0
192,953
3
W
Fenrir
7,175
652
72
7
0
211,598
0
L
Neith
4,495
409
23
2
0
184,342
0
W
Ymir
5,662
515
29
3
0
192,696
0
L
Fenrir
6,402
582
55
5
0
181,953
0
L
Achilles
5,729
521
36
3
0
191,760
0
W
Loki
6,485
590
53
5
0
218,321
0
W
Hera
7,344
668
66
6
0
192,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role