Player Matchup

Ganesha
Ganesha
CarlosPoem
Ganesha
Level 147
God Stats
3W - 1L
1,505 SR
Queue Stats
40W - 40L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
DiligxntJr
Heimdallr
Level 123
God Stats
1W - 0L
1,729 SR
Queue Stats
52W - 35L
1,674 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KokomiChan
Tsukuyomi
Level 160
God Stats
9W - 5L
1,669 SR
Queue Stats
342W - 228L
1,650 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LelouchDragneel
Morgan Le Fay
Level 133
God Stats
125W - 72L
1,744 SR
Queue Stats
194W - 105L
1,736 Elo+
Solo
Merlin
Merlin
arthurboymx
Merlin
Level 72
God Stats
18W - 7L
1,786 SR
Queue Stats
67W - 43L
1,683 Elo+
Solo
Team Averages
Level 127
1,687 SR
1,647 Elo+

VS

Team Averages
Level 113
1,434 SR
1,617 Elo+
Tyr
Tyr
Caxxz
Tyr
Level 65
God Stats
0W - 4L
1,246 SR
Queue Stats
306W - 259L
1,570 Elo+
Party 1
Thor
Thor
Cynio
Thor
Level 148
God Stats
24W - 26L
1,558 SR
Queue Stats
187W - 181L
1,641 Elo+
Solo
Poseidon
Poseidon
DkDragon1
Poseidon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 171L
1,519 Elo+
Solo
Sylvanus
Sylvanus
GI Joesph
Sylvanus
Level 146
God Stats
0W - 4L
1,266 SR
Queue Stats
281W - 212L
1,545 Elo+
Party 1
Charybdis
Charybdis
ItsCaptainBasch
Charybdis
Level 139
God Stats
0W - 10L
1,600 SR
Queue Stats
334W - 114L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CarlosPoem
Ganesha
20
0 / 1 / 32
16,198
1,080
12,031
12,835
15,364
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
DiligxntJr
Heimdallr
20
5 / 9 / 25
15,492
1,033
33,234
20,952
9,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
KokomiChan
Tsukuyomi
20
7 / 10 / 20
15,104
1,007
19,238
21,793
23,724
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
LelouchDragneel
Morgan Le Fay
20
10 / 2 / 18
16,024
1,068
37,540
14,606
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
20
13 / 3 / 16
16,847
1,123
34,314
15,229
6,192
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Caxxz
Tyr
20
2 / 7 / 14
13,240
883
6,991
32,263
34,962
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Cynio
Thor
20
13 / 8 / 10
16,651
1,110
20,276
31,309
20,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
DkDragon1
Poseidon
20
5 / 11 / 12
14,269
951
15,160
23,303
9,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
GI Joesph
Sylvanus
20
1 / 4 / 20
13,801
920
7,559
27,109
37,542
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
ItsCaptainBasch
Charybdis
20
4 / 5 / 16
15,173
1,012
29,732
28,042
10,932
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
97
35
Kills
25
25
Deaths
35
111
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CarlosPoem
Ganesha
0
1
32
16
L
Tyr
Caxxz
Tyr
2
7
14
1.29
L
Thor
Cynio
Thor
13
8
10
2.25
W
Heimdallr
DiligxntJr
Heimdallr
5
9
25
1.94
L
Poseidon
DkDragon1
Poseidon
5
11
12
1
L
Sylvanus
GI Joesph
Sylvanus
1
4
20
2.75
L
Charybdis
ItsCaptainBasch
Charybdis
4
5
16
2.4
W
Tsukuyomi
KokomiChan
Tsukuyomi
7
10
20
1.7
W
Morgan Le Fay
LelouchDragneel
Morgan Le Fay
10
2
18
9.5
W
Merlin
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,357
Damage
79,718
85,415
Taken
142,026
61,149
Mitigated
112,837
12,676
Healing
23,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CarlosPoem
Ganesha
12,031
192
0
2,524
12,835
15,364
0
4,715
6,494
19,784
0
L
Tyr
Caxxz
Tyr
6,991
706
0
640
32,263
34,962
0
19,022
13,056
0
22,183
L
Thor
Cynio
Thor
20,276
4,120
0
1,814
31,309
20,079
0
17,144
13,843
0
36,708
W
Heimdallr
DiligxntJr
Heimdallr
33,234
21,097
0
2,137
20,952
9,178
0
5,320
15,632
0
86,455
L
Poseidon
DkDragon1
Poseidon
15,160
931
0
818
23,303
9,322
0
13,776
9,319
49,579
0
L
Sylvanus
GI Joesph
Sylvanus
7,559
1,794
7,874
6,931
27,109
37,542
0
16,848
9,888
16,745
2,568
L
Charybdis
ItsCaptainBasch
Charybdis
29,732
11,444
0
5,260
28,042
10,932
0
15,647
12,030
0
92,574
W
Tsukuyomi
KokomiChan
Tsukuyomi
19,238
4,445
0
75
21,793
23,724
0
7,265
14,528
0
41,707
W
Morgan Le Fay
LelouchDragneel
Morgan Le Fay
37,540
1,021
351
4,113
14,606
6,691
0
2,272
12,334
53,645
0
W
Merlin
34,314
1,979
716
2,760
15,229
6,192
0
2,700
12,529
71,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,665
Gold Earned
73,134
329
Minions Killed
313
14
Camps Cleared
10
1,534,034
Distance Traveled
1,519,260
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
16,198
1,080
6
0
0
303,461
9
L
Tyr
13,240
883
35
2
0
342,981
0
L
Thor
16,651
1,110
19
1
1
334,488
3
W
Heimdallr
15,492
1,033
136
9
6
256,862
0
L
Poseidon
14,269
951
80
5
5
267,342
0
L
Sylvanus
13,801
920
21
1
1
289,809
1
L
Charybdis
15,173
1,012
158
11
3
284,640
2
W
Tsukuyomi
15,104
1,007
46
3
3
313,213
0
W
Morgan Le Fay
16,024
1,068
45
3
1
350,395
0
W
Merlin
16,847
1,123
96
6
4
310,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role