Player Matchup

Cthulhu
Cthulhu
NillaVanill
Cthulhu
Level 22
God Stats
12W - 4L
1,535 SR
Queue Stats
32W - 32L
1,442 Elo+
Party 2
Skadi
Skadi
Ratskalb
Skadi
Level 26
God Stats
57W - 65L
1,451 SR
Queue Stats
73W - 79L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
SKOCZKI2000
Nu Wa
Level 24
God Stats
19W - 10L
1,610 SR
Queue Stats
68W - 44L
1,513 Elo+
Solo
Ymir
Ymir
Teesur
Ymir
Level 39
God Stats
4W - 6L
1,387 SR
Queue Stats
21W - 23L
1,448 Elo+
Party 2
Fenrir
Fenrir
mobSAITAMA1998
Fenrir
Level 20
God Stats
6W - 4L
1,558 SR
Queue Stats
22W - 21L
1,460 Elo+
Solo
Team Averages
Level 26
1,508 SR
1,470 Elo+

VS

Team Averages
Level 12
1,545 SR
1,434 Elo+
Thor
Thor
Cagri_BKR
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,176 Elo+
Party 1
Artemis
Artemis
JarviS6328
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,729 Elo+
Solo
Chaac
Chaac
Juuzou_suzuyaa
Chaac
Level 28
God Stats
10W - 5L
1,637 SR
Queue Stats
157W - 134L
1,456 Elo+
Solo
Ra
Ra
MertLevent0313
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,235 Elo+
Party 1
Hades
Hades
Mr6iant
Hades
Level 25
God Stats
62W - 53L
1,587 SR
Queue Stats
74W - 72L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NillaVanill
Cthulhu
20
9 / 1 / 27
13,550
1,129
19,985
18,825
19,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Ratskalb
Skadi
20
14 / 4 / 23
13,604
1,134
22,336
10,506
4,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 4 / 16
12,814
1,068
20,236
12,783
5,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Teesur
Ymir
20
4 / 1 / 25
12,233
1,019
13,642
19,095
24,963
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
12 / 4 / 11
13,371
1,114
16,196
15,368
9,956
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
0 / 17 / 4
10,533
878
7,635
25,332
7,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
JarviS6328
Artemis
18
1 / 10 / 7
11,534
961
17,193
20,813
8,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 5 / 3
14,255
1,188
18,503
19,875
20,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
0 / 15 / 1
10,209
851
11,151
17,805
6,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Mr6iant
Hades
19
3 / 3 / 6
12,436
1,036
16,614
15,416
8,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
34
49
Kills
13
14
Deaths
50
102
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
0
17
4
0.12
L
Artemis
JarviS6328
Artemis
1
10
7
0.45
L
9
5
3
2.1
L
0
15
1
0.03
L
Hades
Mr6iant
Hades
3
3
6
2
W
Cthulhu
NillaVanill
Cthulhu
9
1
27
22.5
W
Skadi
Ratskalb
Skadi
14
4
23
6.38
W
10
4
16
4.5
W
Ymir
Teesur
Ymir
4
1
25
16.5
W
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,395
Damage
71,096
76,577
Taken
99,241
63,627
Mitigated
51,405
10,085
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,635
1,936
0
0
25,332
7,840
0
14,915
10,417
0
26,310
L
Artemis
JarviS6328
Artemis
17,193
7,758
0
1,539
20,813
8,066
0
11,614
9,146
0
39,517
L
18,503
3,165
0
3,687
19,875
20,614
0
11,014
8,681
15,029
32,254
L
11,151
2,445
988
143
17,805
6,737
0
8,945
8,860
33,004
0
L
Hades
Mr6iant
Hades
16,614
2,032
507
1,719
15,416
8,148
0
7,375
8,041
37,823
0
W
Cthulhu
NillaVanill
Cthulhu
19,985
1,315
536
6,094
18,825
19,560
0
10,481
7,861
37,856
0
W
Skadi
Ratskalb
Skadi
22,336
11,072
0
0
10,506
4,085
0
4,169
5,964
0
49,160
W
20,236
5,883
0
834
12,783
5,063
0
5,736
6,807
45,254
0
W
Ymir
Teesur
Ymir
13,642
1,924
0
255
19,095
24,963
0
6,598
12,269
19,843
0
W
16,196
6,555
0
2,366
15,368
9,956
0
5,550
8,480
0
26,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,572
Gold Earned
58,967
206
Minions Killed
241
6
Camps Cleared
1
1,064,250
Distance Traveled
982,947
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,533
878
47
4
0
183,518
1
L
Artemis
11,534
961
58
5
0
189,928
0
L
Chaac
14,255
1,188
48
4
0
222,766
0
L
Ra
10,209
851
42
4
0
166,311
0
L
Hades
12,436
1,036
46
4
1
220,424
0
W
Cthulhu
13,550
1,129
40
3
1
262,855
0
W
Skadi
13,604
1,134
69
6
2
190,670
2
W
Nu Wa
12,814
1,068
60
5
0
188,259
0
W
Ymir
12,233
1,019
16
1
0
227,755
1
W
Fenrir
13,371
1,114
21
2
3
194,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role