Player Matchup

Bellona
Bellona
Dyaken
Bellona
Level 17
God Stats
17W - 11L
1,532 SR
Queue Stats
66W - 46L
1,520 Elo+
Party 1
Bacchus
Bacchus
EldamirDrachun
Bacchus
Level 63
God Stats
4W - 8L
1,352 SR
Queue Stats
66W - 48L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
FLASH3341
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 83L
1,476 Elo+
Solo
Ares
Ares
LittleDich
Ares
Level 13
God Stats
24W - 8L
1,699 SR
Queue Stats
43W - 19L
1,565 Elo+
Party 1
Guan Yu
Guan Yu
Mediscus
Guan Yu
Level 13
God Stats
6W - 1L
1,736 SR
Queue Stats
35W - 21L
1,521 Elo+
Party 1
Team Averages
Level 26
1,564 SR
1,521 Elo+

VS

Team Averages
Level 17
1,592 SR
1,479 Elo+
Bellona
Bellona
Bountyhunty
Bellona
Level 28
God Stats
2W - 6L
1,541 SR
Queue Stats
5W - 15L
1,289 Elo+
Party 2
Fenrir
Fenrir
DemonikTeam
Fenrir
Level 4
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
FearCyed
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,595 Elo+
Solo
Da Ji
Da Ji
MotherCat
Da Ji
Level 18
God Stats
12W - 17L
1,461 SR
Queue Stats
35W - 47L
1,485 Elo+
Solo
Anubis
Anubis
qfr222
Anubis
Level 27
God Stats
10W - 6L
1,690 SR
Queue Stats
11W - 10L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dyaken
Bellona
20
22 / 10 / 22
16,056
1,235
33,359
26,568
21,063
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 3 / 34
14,778
1,137
25,062
22,608
44,741
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
FLASH3341
Sun Wukong
20
3 / 4 / 30
12,667
974
11,056
22,149
18,956
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 3 / 29
13,276
1,021
20,074
20,219
23,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Mediscus
Guan Yu
20
7 / 4 / 30
14,088
1,084
14,136
20,236
24,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

131

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bountyhunty
Bellona
17
2 / 9 / 11
11,179
860
9,891
15,108
11,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
19
9 / 5 / 8
13,991
1,076
15,921
24,491
25,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
FearCyed
Tiamat
20
2 / 12 / 18
13,164
1,013
15,968
21,139
16,574
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MotherCat
Da Ji
19
3 / 9 / 15
12,456
958
11,741
17,507
8,081
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
qfr222
Anubis
20
7 / 14 / 14
14,814
1,140
48,042
30,559
16,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

194
Kill Participation
89
49
Kills
23
24
Deaths
49
145
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bountyhunty
Bellona
2
9
11
0.83
L
Fenrir
9
5
8
2.6
W
Bellona
Dyaken
Bellona
22
10
22
3.3
W
10
3
34
9
W
Sun Wukong
FLASH3341
Sun Wukong
3
4
30
4.5
L
Tiamat
FearCyed
Tiamat
2
12
18
0.92
W
7
3
29
7.17
W
Guan Yu
Mediscus
Guan Yu
7
4
30
5.5
L
Da Ji
MotherCat
Da Ji
3
9
15
1.17
L
Anubis
qfr222
Anubis
7
14
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,687
Damage
101,563
111,780
Taken
108,804
133,113
Mitigated
78,240
20,009
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bountyhunty
Bellona
9,891
4,729
0
1,036
15,108
11,124
0
4,938
9,982
72
14,028
L
Fenrir
15,921
4,271
0
770
24,491
25,944
0
12,836
11,086
1,734
22,165
W
Bellona
Dyaken
Bellona
33,359
9,984
0
1,508
26,568
21,063
0
16,131
8,031
934
52,151
W
25,062
3,737
0
1,460
22,608
44,741
0
12,130
10,478
44,878
0
W
Sun Wukong
FLASH3341
Sun Wukong
11,056
3,247
0
830
22,149
18,956
0
13,332
8,817
693
32,354
L
Tiamat
FearCyed
Tiamat
15,968
2,080
0
1,202
21,139
16,574
0
8,951
11,970
34,463
0
W
20,074
1,051
0
28
20,219
23,628
0
11,713
8,506
33,817
0
W
Guan Yu
Mediscus
Guan Yu
14,136
2,184
9,129
7,054
20,236
24,725
0
11,996
8,240
0
21,140
L
Da Ji
MotherCat
Da Ji
11,741
2,060
0
539
17,507
8,081
0
6,796
10,477
0
23,930
L
Anubis
qfr222
Anubis
48,042
1,993
0
9,862
30,559
16,517
0
12,682
17,334
103,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,865
Gold Earned
65,604
175
Minions Killed
216
3
Camps Cleared
7
1,223,203
Distance Traveled
982,230
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,179
860
5
0
0
121,141
0
L
Fenrir
13,991
1,076
15
1
6
241,783
2
W
Bellona
16,056
1,235
41
3
0
226,715
0
W
Bacchus
14,778
1,137
51
4
1
264,732
1
W
Sun Wukong
12,667
974
43
3
1
244,045
0
L
Tiamat
13,164
1,013
37
3
0
200,498
1
W
Ares
13,276
1,021
25
2
0
237,104
0
W
Guan Yu
14,088
1,084
15
1
1
250,607
1
L
Da Ji
12,456
958
21
2
1
234,014
2
L
Anubis
14,814
1,140
138
11
0
184,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role