Player Matchup

Jormungandr
Jormungandr
Izanagi-no-Akuma
Jormungandr
Level 19
God Stats
2W - 1L
1,740 SR
Queue Stats
13W - 20L
1,325 Elo+
Party 1
Fenrir
Fenrir
MAF4EVER
Fenrir
Level 17
God Stats
4W - 1L
1,738 SR
Queue Stats
15W - 17L
1,370 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Morbid_1nsan1ty
Cu Chulainn
Level 17
God Stats
10W - 7L
1,459 SR
Queue Stats
11W - 12L
1,323 Elo+
Party 1
Charybdis
Charybdis
PKKSAURUX
Charybdis
Level 19
God Stats
31W - 16L
1,612 SR
Queue Stats
186W - 142L
1,362 Elo+
Solo
Nu Wa
Nu Wa
SMF_PineApple
Nu Wa
Level 102
God Stats
3W - 0L
1,642 SR
Queue Stats
90W - 98L
1,420 Elo+
Party 1
Team Averages
Level 35
1,638 SR
1,360 Elo+

VS

Team Averages
Level 25
1,498 SR
1,370 Elo+
Arachne
Arachne
MC Vini10
Arachne
Level 28
God Stats
9W - 6L
1,433 SR
Queue Stats
12W - 7L
1,327 Elo+
Party 2
Freya
Freya
Xbroc26
Freya
Level 23
God Stats
2W - 3L
1,712 SR
Queue Stats
108W - 102L
1,394 Elo+
Solo
Da Ji
Da Ji
aperegrino
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 154L
1,328 Elo+
Solo
Izanami
Izanami
j0dyye_
Izanami
Level 27
God Stats
139W - 122L
1,463 SR
Queue Stats
157W - 151L
1,350 Elo+
Solo
Cthulhu
Cthulhu
k1nh001
Cthulhu
Level 20
God Stats
16W - 9L
1,384 SR
Queue Stats
26W - 14L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Izanagi-no-Akuma
Jormungandr
20
4 / 11 / 20
16,282
1,085
27,275
33,631
57,080
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
MAF4EVER
Fenrir
20
4 / 5 / 7
13,109
874
13,166
15,097
7,101
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cu Chulainn
Morbid_1nsan1ty
Cu Chulainn
20
6 / 11 / 19
15,204
1,014
21,222
39,766
52,232
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
PKKSAURUX
Charybdis
20
7 / 1 / 17
16,596
1,106
30,720
17,728
7,423
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 5 / 15
16,780
1,119
41,848
18,426
7,488
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MC Vini10
Arachne
20
20 / 7 / 8
17,921
1,195
33,052
28,218
10,251
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
Xbroc26
Freya
20
3 / 5 / 15
13,719
915
4,545
22,664
12,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Da Ji
20
3 / 10 / 15
13,896
926
13,429
27,317
9,777
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
j0dyye_
Izanami
20
6 / 9 / 22
16,249
1,083
44,283
34,856
13,493
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
k1nh001
Cthulhu
20
1 / 2 / 24
14,265
951
22,628
30,092
28,384
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
117
32
Kills
33
33
Deaths
33
78
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Izanagi-no-Akuma
Jormungandr
4
11
20
1.27
W
Fenrir
MAF4EVER
Fenrir
4
5
7
1.5
L
Arachne
MC Vini10
Arachne
20
7
8
3.43
W
Cu Chulainn
Morbid_1nsan1ty
Cu Chulainn
6
11
19
1.41
W
Charybdis
PKKSAURUX
Charybdis
7
1
17
15.5
W
11
5
15
3.7
L
Freya
Xbroc26
Freya
3
5
15
2.1
L
Da Ji
3
10
15
1.05
L
Izanami
j0dyye_
Izanami
6
9
22
1.89
L
Cthulhu
k1nh001
Cthulhu
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,231
Damage
117,937
124,648
Taken
143,147
131,324
Mitigated
74,043
16,636
Healing
26,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Izanagi-no-Akuma
Jormungandr
27,275
9,701
355
4,038
33,631
57,080
0
6,440
27,191
62,386
0
W
Fenrir
MAF4EVER
Fenrir
13,166
4,682
0
1,542
15,097
7,101
0
2,019
13,078
0
19,828
L
Arachne
MC Vini10
Arachne
33,052
28,276
0
6,898
28,218
10,251
0
16,543
11,427
0
47,935
W
Cu Chulainn
Morbid_1nsan1ty
Cu Chulainn
21,222
5,943
20
4,443
39,766
52,232
0
9,999
29,767
0
51,571
W
Charybdis
PKKSAURUX
Charybdis
30,720
24,742
0
3,315
17,728
7,423
0
3,991
13,737
0
72,577
W
41,848
9,230
581
2,342
18,426
7,488
0
4,724
13,702
79,405
0
L
Freya
Xbroc26
Freya
4,545
2,549
0
646
22,664
12,138
0
11,659
10,590
11,299
0
L
Da Ji
13,429
4,121
665
3,134
27,317
9,777
0
13,158
13,831
0
34,050
L
Izanami
j0dyye_
Izanami
44,283
39,000
405
13,929
34,856
13,493
0
13,016
21,410
0
123,274
L
Cthulhu
k1nh001
Cthulhu
22,628
1,022
0
1,003
30,092
28,384
0
13,077
16,671
54,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,971
Gold Earned
76,050
355
Minions Killed
329
5
Camps Cleared
6
1,200,249
Distance Traveled
1,384,370
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,282
1,085
87
6
3
208,988
0
W
Fenrir
13,109
874
20
1
0
225,536
0
L
Arachne
17,921
1,195
36
2
1
288,555
0
W
Cu Chulainn
15,204
1,014
41
3
0
246,351
1
W
Charybdis
16,596
1,106
101
7
0
267,473
0
W
Nu Wa
16,780
1,119
106
7
2
251,901
0
L
Freya
13,719
915
11
1
0
282,629
7
L
Da Ji
13,896
926
25
2
4
240,130
1
L
Izanami
16,249
1,083
191
13
0
235,237
0
L
Cthulhu
14,265
951
66
4
1
337,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role