Player Matchup

Merlin
Merlin
Bazzfree
Merlin
Level 138
God Stats
4W - 2L
1,856 SR
Queue Stats
231W - 258L
1,393 Elo+
Solo
Tyr
Tyr
Helsvell
Tyr
Level 158
God Stats
2W - 0L
1,460 SR
Queue Stats
12W - 11L
1,567 Elo+
Solo
Thor
Thor
Hjlov
Thor
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
143W - 139L
1,504 Elo+
Solo
Ganesha
Ganesha
nicoolas2003
Ganesha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Chaac
Chaac
Гудя
Chaac
Level 109
God Stats
3W - 3L
1,419 SR
Queue Stats
263W - 287L
1,412 Elo+
Solo
Team Averages
Level 125
1,547 SR
1,475 Elo+

VS

Team Averages
Level 114
1,476 SR
1,428 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aairad
Ah Muzen Cab
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 194L
1,453 Elo+
Party 2
Ratatoskr
Ratatoskr
Andrei903
Ratatoskr
Level 137
God Stats
1W - 1L
1,583 SR
Queue Stats
163W - 160L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
DrHobbs
Gilgamesh
Level 120
God Stats
0W - 1L
1,298 SR
Queue Stats
93W - 87L
1,437 Elo+
Party 1
Zeus
Zeus
NoddyxD
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,353 Elo+
Solo
Janus
Janus
Pestilence85
Janus
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 237L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bazzfree
Merlin
19
8 / 1 / 16
11,421
879
11,528
8,233
4,400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 2 / 16
11,150
858
13,452
19,892
16,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thor
Hjlov
Thor
18
11 / 5 / 8
11,430
879
10,479
13,500
5,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
nicoolas2003
Ganesha
18
0 / 4 / 26
10,902
839
9,522
18,169
21,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Гудя
Chaac
17
5 / 3 / 21
10,570
813
17,204
17,059
28,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aairad
Ah Muzen Cab
16
2 / 5 / 5
9,911
762
6,344
9,921
3,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Andrei903
Ratatoskr
17
6 / 5 / 4
10,233
787
10,145
16,190
5,901
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
DrHobbs
Gilgamesh
14
1 / 8 / 8
9,046
696
8,116
16,136
11,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
NoddyxD
Zeus
15
0 / 10 / 7
8,483
653
13,334
12,631
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 5 / 7
10,058
774
17,382
11,074
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
45
33
Kills
14
15
Deaths
33
87
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aairad
Ah Muzen Cab
2
5
5
0.9
L
Ratatoskr
Andrei903
Ratatoskr
6
5
4
1.6
W
Merlin
Bazzfree
Merlin
8
1
16
16
L
Gilgamesh
DrHobbs
Gilgamesh
1
8
8
0.63
W
9
2
16
8.5
W
Thor
Hjlov
Thor
11
5
8
3
L
Zeus
NoddyxD
Zeus
0
10
7
0.35
L
5
5
7
1.7
W
Ganesha
nicoolas2003
Ganesha
0
4
26
3.25
W
Chaac
Гудя
Chaac
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,185
Damage
55,321
76,853
Taken
65,952
77,200
Mitigated
28,523
33,203
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aairad
Ah Muzen Cab
6,344
2,733
130
2,437
9,921
3,680
0
3,543
6,378
0
17,718
L
Ratatoskr
Andrei903
Ratatoskr
10,145
1,923
776
5,097
16,190
5,901
444
6,123
10,067
0
15,919
W
Merlin
Bazzfree
Merlin
11,528
855
2,301
1,755
8,233
4,400
1,848
4,076
4,157
38,603
0
L
Gilgamesh
DrHobbs
Gilgamesh
8,116
3,096
586
2,383
16,136
11,077
590
8,347
7,789
0
16,234
W
13,452
544
710
8,275
19,892
16,738
292
6,957
12,935
1,363
19,177
W
Thor
Hjlov
Thor
10,479
653
3,894
2,205
13,500
5,815
445
3,970
9,530
0
18,488
L
Zeus
NoddyxD
Zeus
13,334
1,770
0
1,073
12,631
4,521
0
1,606
11,025
25,821
0
L
17,382
1,040
704
3,025
11,074
3,344
0
2,404
8,670
33,130
0
W
Ganesha
nicoolas2003
Ganesha
9,522
953
1,097
5,330
18,169
21,989
1,133
10,284
7,885
25,239
0
W
Chaac
Гудя
Chaac
17,204
1,684
1,611
6,025
17,059
28,258
761
5,429
11,630
0
31,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,473
Gold Earned
47,731
148
Minions Killed
127
0
Camps Cleared
0
1,276,795
Distance Traveled
1,019,737
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,911
762
30
2
0
150,432
0
L
Ratatoskr
10,233
787
12
1
0
251,105
0
W
Merlin
11,421
879
72
6
0
257,759
0
L
Gilgamesh
9,046
696
20
2
0
202,740
2
W
Tyr
11,150
858
19
1
0
285,677
0
W
Thor
11,430
879
16
1
0
225,168
3
L
Zeus
8,483
653
31
2
0
188,629
0
L
Janus
10,058
774
34
3
0
226,831
0
W
Ganesha
10,902
839
2
0
0
237,155
0
W
Chaac
10,570
813
39
3
0
271,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role