Player Matchup

Sol
Sol
Arrg4n7bas73rd
Sol
Level 145
God Stats
35W - 24L
1,671 SR
Queue Stats
279W - 194L
1,641 Elo+
Party 1
Thor
Thor
KiLLaFoe2
Thor
Level 4
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
MikeM454
Ymir
Level 29
God Stats
162W - 118L
1,624 SR
Queue Stats
226W - 189L
1,589 Elo+
Party 1
Team Averages
Level 59
1,517 SR
1,577 Elo+

VS

Team Averages
Level 80
1,627 SR
1,710 Elo+
Persephone
Persephone
Aurora-Lights97
Persephone
Level 124
God Stats
6W - 2L
1,651 SR
Queue Stats
28W - 11L
1,699 Elo+
Party 2
Ganesha
Ganesha
FistHerMiyagi
Ganesha
Level 98
God Stats
3W - 2L
1,507 SR
Queue Stats
36W - 19L
1,651 Elo+
Party 2
Neith
Neith
num1slayer34
Neith
Level 17
God Stats
3W - 0L
1,724 SR
Queue Stats
5W - 0L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 2
12,829
802
16,133
24,202
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
9
1 / 10 / 2
8,850
553
1,617
11,615
3,733
Ymir
15
3 / 10 / 7
11,706
732
9,040
37,120
24,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aurora-Lights97
Persephone
16
18 / 5 / 5
14,223
889
34,909
13,328
5,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
15
1 / 4 / 24
13,239
827
11,231
18,040
21,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 4 / 12
13,492
843
14,382
12,050
4,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
13
Kills
28
28
Deaths
13
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
9
8
2
1.25
W
Persephone
Aurora-Lights97
Persephone
18
5
5
4.1
W
Ganesha
1
4
24
3.25
L
Thor
1
10
2
0.2
L
Ymir
3
10
7
0.65
W
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,790
Damage
60,522
72,937
Taken
43,418
36,254
Mitigated
31,738
15,370
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,133
3,292
0
5,349
24,202
7,979
581
16,285
7,596
51,320
0
W
Persephone
Aurora-Lights97
Persephone
34,909
2,476
734
3,734
13,328
5,420
768
8,265
5,058
61,412
0
W
Ganesha
11,231
863
1,059
3,284
18,040
21,451
333
9,587
8,453
32,401
0
L
Thor
1,617
694
0
0
11,615
3,733
0
7,144
4,252
0
5,220
L
Ymir
9,040
1,713
184
9,837
37,120
24,542
198
21,988
14,569
42,961
0
W
14,382
6,525
0
2,831
12,050
4,867
1,483
7,866
4,184
0
44,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,385
Gold Earned
40,954
142
Minions Killed
170
3
Camps Cleared
9
612,327
Distance Traveled
827,019
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,829
802
82
5
2
240,613
0
W
Persephone
14,223
889
68
4
3
267,715
0
W
Ganesha
13,239
827
16
1
2
296,447
7
L
Thor
8,850
553
7
0
1
142,382
4
L
Ymir
11,706
732
53
3
0
229,332
1
W
Neith
13,492
843
86
5
4
262,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role