Player Matchup

Nemesis
Nemesis
APTICTHEBEAST
Nemesis
Level 28
God Stats
15W - 6L
1,666 SR
Queue Stats
106W - 112L
1,471 Elo+
Party 1
Anubis
Anubis
FORElGNER
Anubis
Level 8
God Stats
4W - 5L
1,337 SR
Queue Stats
40W - 55L
1,360 Elo+
Party 1
Charybdis
Charybdis
FinesseIQ
Charybdis
Level 28
God Stats
4W - 5L
1,223 SR
Queue Stats
90W - 110L
1,497 Elo+
Party 1
Bellona
Bellona
Luckylos2462
Bellona
Level 14
God Stats
2W - 1L
1,233 SR
Queue Stats
19W - 27L
1,362 Elo+
Party 1
Ymir
Ymir
ShiftTeamNYC
Ymir
Level 145
God Stats
48W - 47L
1,621 SR
Queue Stats
224W - 223L
1,589 Elo+
Party 1
Team Averages
Level 45
1,416 SR
1,456 Elo+

VS

Team Averages
Level 20
1,419 SR
1,547 Elo+
Bellona
Bellona
BongRipsForChaac
Bellona
Level 24
God Stats
4W - 6L
1,429 SR
Queue Stats
26W - 33L
1,421 Elo+
Solo
Heimdallr
Heimdallr
HurtsToPeepee
Heimdallr
Level 27
God Stats
1W - 4L
1,473 SR
Queue Stats
76W - 95L
1,520 Elo+
Solo
Raijin
Raijin
WavuNinja96
Raijin
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,666 Elo+
Solo
Scylla
Scylla
kSumy
Scylla
Level 26
God Stats
3W - 4L
1,193 SR
Queue Stats
81W - 92L
1,549 Elo+
Solo
Yemoja
Yemoja
vamanzxd
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
2 / 2 / 5
5,600
622
3,065
6,198
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
FORElGNER
Anubis
9
1 / 2 / 1
4,950
550
1,606
2,883
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
FinesseIQ
Charybdis
9
4 / 1 / 4
5,728
636
3,885
3,688
991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Luckylos2462
Bellona
9
0 / 3 / 0
5,165
574
2,406
7,761
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
7 / 0 / 5
6,232
692
6,895
5,547
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,035
671
5,410
6,001
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
HurtsToPeepee
Heimdallr
5
0 / 3 / 0
3,844
427
1,673
3,503
728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
7
0 / 3 / 1
4,741
527
2,122
6,033
1,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
kSumy
Scylla
9
5 / 4 / 0
5,573
619
1,939
6,348
1,866
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
vamanzxd
Yemoja
5
0 / 3 / 0
3,918
435
755
4,256
1,083
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
8
8
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
2
5
2.25
L
3
1
1
3.5
W
Anubis
FORElGNER
Anubis
1
2
1
0.75
W
Charybdis
FinesseIQ
Charybdis
4
1
4
6
L
Heimdallr
HurtsToPeepee
Heimdallr
0
3
0
0
W
Bellona
Luckylos2462
Bellona
0
3
0
0
W
7
0
5
9.5
L
Raijin
0
3
1
0.17
L
Scylla
kSumy
Scylla
5
4
0
1.25
L
Yemoja
vamanzxd
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,857
Damage
11,899
26,077
Taken
26,141
12,058
Mitigated
10,864
6,474
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
3,065
1,556
0
1,347
6,198
2,073
0
887
5,311
0
31,037
L
5,410
1,284
0
1,617
6,001
5,797
0
515
5,450
6,547
24,355
W
Anubis
FORElGNER
Anubis
1,606
77
0
197
2,883
977
380
763
2,120
13,862
0
W
Charybdis
FinesseIQ
Charybdis
3,885
2,930
0
1,251
3,688
991
1,352
1,178
2,510
0
24,502
L
Heimdallr
HurtsToPeepee
Heimdallr
1,673
1,179
0
402
3,503
728
0
627
2,810
0
10,906
W
Bellona
Luckylos2462
Bellona
2,406
983
0
2,469
7,761
5,791
184
1,646
6,115
0
22,450
W
6,895
1,918
0
1,210
5,547
2,226
0
1,586
3,961
18,280
0
L
Raijin
2,122
262
0
1,230
6,033
1,390
0
1,190
4,749
20,011
0
L
Scylla
kSumy
Scylla
1,939
408
0
1,378
6,348
1,866
0
3,753
2,431
17,669
0
L
Yemoja
vamanzxd
Yemoja
755
137
168
792
4,256
1,083
0
1,858
2,200
4,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
24,111
202
Minions Killed
174
0
Camps Cleared
0
875,062
Distance Traveled
669,787
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,600
622
56
6
0
189,497
0
L
Bellona
6,035
671
66
7
0
177,611
2
W
Anubis
4,950
550
28
3
0
154,467
1
W
Charybdis
5,728
636
49
5
0
161,280
5
L
Heimdallr
3,844
427
18
2
0
96,202
1
W
Bellona
5,165
574
42
5
0
174,211
0
W
Ymir
6,232
692
27
3
0
195,607
3
L
Raijin
4,741
527
43
5
0
151,812
1
L
Scylla
5,573
619
36
4
0
166,918
0
L
Yemoja
3,918
435
11
1
0
77,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role