Player Matchup

Gilgamesh
Gilgamesh
FinesseCriminal
Gilgamesh
Level 119
God Stats
10W - 17L
1,447 SR
Queue Stats
249W - 210L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
Lucid-Hypnotism
Cthulhu
Level 11
God Stats
16W - 13L
1,417 SR
Queue Stats
30W - 31L
1,405 Elo+
Party 1
Olorun
Olorun
NoLettuce-
Olorun
Level 126
God Stats
7W - 6L
1,633 SR
Queue Stats
499W - 394L
1,584 Elo+
Party 1
Cerberus
Cerberus
UnbeatenBully
Cerberus
Level 59
God Stats
6W - 3L
1,710 SR
Queue Stats
428W - 266L
1,578 Elo+
Party 1
Osiris
Osiris
a819327645
Osiris
Level 81
God Stats
1W - 14L
1,088 SR
Queue Stats
7W - 34L
1,119 Elo+
Solo
Team Averages
Level 79
1,459 SR
1,449 Elo+

VS

Team Averages
Level 51
1,669 SR
1,360 Elo+
Artemis
Artemis
Angellicmyth
Artemis
Level 44
God Stats
0W - 3L
1,853 SR
Queue Stats
3W - 5L
1,151 Elo+
Solo
Cthulhu
Cthulhu
MrSealio34
Cthulhu
Level 80
God Stats
5W - 2L
1,807 SR
Queue Stats
210W - 204L
1,519 Elo+
Party 3
Charybdis
Charybdis
TasteMyBlade28
Charybdis
Level 29
God Stats
12W - 7L
1,585 SR
Queue Stats
178W - 150L
1,474 Elo+
Party 2
Bastet
Bastet
pink_empties1
Bastet
Level 23
God Stats
0W - 1L
1,483 SR
Queue Stats
29W - 43L
1,230 Elo+
Party 3
Terra
Terra
thomas101399
Terra
Level 78
God Stats
0W - 3L
1,617 SR
Queue Stats
355W - 331L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FinesseCriminal
Gilgamesh
8
8 / 0 / 0
5,348
764
4,337
3,576
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 0 / 3
3,622
517
411
2,511
1,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
NoLettuce-
Olorun
7
1 / 0 / 0
4,353
622
1,808
2,414
727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
UnbeatenBully
Cerberus
7
0 / 0 / 4
4,213
602
1,854
3,627
1,496
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
a819327645
Osiris
5
0 / 0 / 1
3,387
484
441
1,022
301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Angellicmyth
Artemis
5
0 / 3 / 0
3,375
482
1,066
2,885
618
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MrSealio34
Cthulhu
7
0 / 0 / 0
3,815
545
1,866
3,813
1,586
Charybdis
TasteMyBlade28
Charybdis
6
0 / 1 / 0
3,763
538
575
2,733
756
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 4 / 0
3,292
470
955
4,534
915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 0
3,501
500
495
2,334
1,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
0
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
Angellicmyth
Artemis
0
3
0
0
W
Gilgamesh
FinesseCriminal
Gilgamesh
8
0
0
8
W
0
0
3
1.5
L
Cthulhu
MrSealio34
Cthulhu
0
0
0
0
W
Olorun
NoLettuce-
Olorun
1
0
0
1
L
Charybdis
TasteMyBlade28
Charybdis
0
1
0
0
W
Cerberus
UnbeatenBully
Cerberus
0
0
4
2
W
Osiris
a819327645
Osiris
0
0
1
0.5
L
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,851
Damage
4,957
13,150
Taken
16,299
5,138
Mitigated
4,968
5,613
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Angellicmyth
Artemis
1,066
640
0
0
2,885
618
0
260
2,625
0
7,788
W
Gilgamesh
FinesseCriminal
Gilgamesh
4,337
1,901
0
1,793
3,576
1,439
0
514
3,062
0
21,889
W
411
58
0
5
2,511
1,175
272
286
2,225
8,557
0
L
Cthulhu
MrSealio34
Cthulhu
1,866
243
0
1,853
3,813
1,586
0
1,225
2,433
16,279
0
W
Olorun
NoLettuce-
Olorun
1,808
484
0
1,373
2,414
727
528
459
1,955
20,730
4,018
L
Charybdis
TasteMyBlade28
Charybdis
575
402
0
686
2,733
756
0
1,190
1,543
0
15,099
W
Cerberus
UnbeatenBully
Cerberus
1,854
155
0
2,080
3,627
1,496
0
1,066
2,561
19,305
0
W
Osiris
a819327645
Osiris
441
188
0
362
1,022
301
0
36
986
0
4,358
L
955
376
0
661
4,534
915
0
583
3,909
0
7,430
L
495
65
8
550
2,334
1,093
0
449
1,885
5,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,923
Gold Earned
17,746
155
Minions Killed
123
0
Camps Cleared
0
585,423
Distance Traveled
516,611
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,375
482
20
3
0
87,072
0
W
Gilgamesh
5,348
764
39
6
0
136,407
0
W
Cthulhu
3,622
517
12
2
0
113,848
0
L
Cthulhu
3,815
545
38
5
0
108,876
1
W
Olorun
4,353
622
58
8
0
113,721
1
L
Charybdis
3,763
538
41
6
0
111,219
1
W
Cerberus
4,213
602
37
5
0
116,107
0
W
Osiris
3,387
484
9
1
0
105,340
0
L
Bastet
3,292
470
17
2
0
114,951
0
L
Terra
3,501
500
7
1
0
94,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role