Player Matchup

Hel
Hel
Charmeleon32466
Hel
Level 18
God Stats
19W - 12L
1,433 SR
Queue Stats
288W - 275L
1,278 Elo+
Party 1
Thor
Thor
Kagee Artune
Thor
Level 18
God Stats
2W - 0L
1,512 SR
Queue Stats
18W - 27L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
Kpbca Kpbca
Cthulhu
Level 27
God Stats
12W - 17L
1,459 SR
Queue Stats
90W - 102L
1,262 Elo+
Party 1
Apollo
Apollo
Mr fox5116
Apollo
Level 27
God Stats
19W - 23L
1,415 SR
Queue Stats
76W - 86L
1,293 Elo+
Party 1
Charybdis
Charybdis
teenagebug
Charybdis
Level 26
God Stats
5W - 0L
1,895 SR
Queue Stats
67W - 56L
1,362 Elo+
Solo
Team Averages
Level 23
1,543 SR
1,293 Elo+

VS

Team Averages
Level 22
1,466 SR
1,386 Elo+
Set
Set
Cyro1144
Set
Level 18
God Stats
30W - 31L
1,434 SR
Queue Stats
32W - 39L
1,305 Elo+
Solo
Medusa
Medusa
JMarcelo1477
Medusa
Level 29
God Stats
7W - 6L
1,512 SR
Queue Stats
71W - 72L
1,324 Elo+
Solo
Thor
Thor
Juilius
Thor
Level 8
God Stats
1W - 2L
1,557 SR
Queue Stats
2W - 4L
1,605 Elo+
Solo
Thanatos
Thanatos
LegionBench
Thanatos
Level 29
God Stats
14W - 16L
1,321 SR
Queue Stats
120W - 117L
1,358 Elo+
Solo
Scylla
Scylla
TheSnowQueen167
Scylla
Level 28
God Stats
65W - 65L
1,504 SR
Queue Stats
110W - 121L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 7
13,341
494
16,477
16,528
10,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 2 / 7
11,608
430
10,039
18,795
14,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Kpbca Kpbca
Cthulhu
13
3 / 7 / 1
10,519
390
5,434
17,959
8,709
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
Mr fox5116
Apollo
20
4 / 10 / 5
13,979
518
11,958
21,082
7,658
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
teenagebug
Charybdis
20
9 / 5 / 2
14,861
550
20,126
21,480
9,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 4
13,302
493
8,979
19,115
13,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
20
6 / 6 / 5
13,685
507
13,650
22,565
10,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Juilius
Thor
12
0 / 9 / 1
9,323
345
148
15,121
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
LegionBench
Thanatos
19
11 / 5 / 3
13,415
497
14,557
18,419
9,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 6 / 8
13,503
500
20,597
16,632
5,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
50
25
Kills
29
31
Deaths
28
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
7
7
1.5
L
3
2
4
2.5
L
Medusa
6
6
5
1.42
L
Thor
Juilius
Thor
0
9
1
0.06
W
2
2
7
2.75
W
Cthulhu
Kpbca Kpbca
Cthulhu
3
7
1
0.5
L
Thanatos
LegionBench
Thanatos
11
5
3
2.5
W
Apollo
Mr fox5116
Apollo
4
10
5
0.65
L
9
6
8
2.17
W
Charybdis
teenagebug
Charybdis
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,034
Damage
57,931
95,844
Taken
91,852
50,718
Mitigated
44,021
24,466
Healing
26,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,477
2,177
4,266
5,810
16,528
10,855
1,305
3,394
13,134
91,688
0
L
8,979
3,929
0
5,724
19,115
13,473
1,648
7,254
11,033
0
82,706
L
Medusa
13,650
10,632
0
4,209
22,565
10,246
3,244
2,796
19,543
0
93,439
L
Thor
Juilius
Thor
148
0
0
336
15,121
5,917
0
2,526
12,351
0
14,935
W
10,039
1,885
0
1,090
18,795
14,021
420
3,340
15,455
8,327
37,959
W
Cthulhu
Kpbca Kpbca
Cthulhu
5,434
1,197
0
2,032
17,959
8,709
585
5,287
12,672
25,942
0
L
Thanatos
LegionBench
Thanatos
14,557
2,827
0
14,582
18,419
9,156
0
4,470
13,531
0
80,396
W
Apollo
Mr fox5116
Apollo
11,958
6,907
171
5,231
21,082
7,658
9,257
7,590
13,492
0
87,213
L
20,597
3,542
0
1,942
16,632
5,229
434
6,543
9,552
66,452
0
W
Charybdis
teenagebug
Charybdis
20,126
11,742
0
5,866
21,480
9,475
4,157
986
20,494
0
138,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,308
Gold Earned
63,228
585
Minions Killed
515
0
Camps Cleared
0
2,272,194
Distance Traveled
2,205,617
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,341
494
125
5
0
455,331
3
L
Set
13,302
493
144
5
0
549,833
1
L
Medusa
13,685
507
153
6
0
376,776
0
L
Thor
9,323
345
28
1
0
286,804
6
W
Thor
11,608
430
67
2
0
553,597
1
W
Cthulhu
10,519
390
33
1
0
366,122
0
L
Thanatos
13,415
497
90
3
0
523,527
4
W
Apollo
13,979
518
160
6
0
441,786
2
L
Scylla
13,503
500
100
4
0
468,677
0
W
Charybdis
14,861
550
200
7
0
455,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role