Player Matchup

Charybdis
Charybdis
AlexLlama
Charybdis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 152L
1,415 Elo+
Solo
Hades
Hades
L_ord_Kush
Hades
Level 42
God Stats
4W - 7L
1,540 SR
Queue Stats
280W - 352L
1,335 Elo+
Solo
Arachne
Arachne
WeRz_15
Arachne
Level 43
God Stats
39W - 25L
1,565 SR
Queue Stats
140W - 170L
1,392 Elo+
Party 2
Vamana
Vamana
xXDarcKHunTerXx
Vamana
Level 81
God Stats
5W - 4L
1,591 SR
Queue Stats
276W - 289L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
xXLighTHunTeR451
Nu Wa
Level 56
God Stats
7W - 4L
1,465 SR
Queue Stats
226W - 250L
1,485 Elo+
Party 2
Team Averages
Level 68
1,532 SR
1,415 Elo+

VS

Team Averages
Level 55
1,486 SR
1,337 Elo+
Neith
Neith
CryzZx_
Neith
Level 26
God Stats
1W - 2L
1,683 SR
Queue Stats
38W - 50L
1,337 Elo+
Party 1
Kali
Kali
LMIKI King
Kali
Level 83
God Stats
41W - 37L
1,475 SR
Queue Stats
416W - 434L
1,393 Elo+
Party 3
Guan Yu
Guan Yu
ZORO-EN-TWINGO
Guan Yu
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 194L
1,355 Elo+
Party 1
Zhong Kui
Zhong Kui
pkevin63
Zhong Kui
Level 28
God Stats
8W - 9L
1,311 SR
Queue Stats
94W - 120L
1,262 Elo+
Party 3
Gilgamesh
Gilgamesh
raymicosta98
Gilgamesh
Level 103
God Stats
3W - 8L
1,460 SR
Queue Stats
146W - 202L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlexLlama
Charybdis
10
2 / 2 / 2
6,220
518
3,001
6,786
1,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
12
3 / 2 / 0
7,178
598
3,959
6,973
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
WeRz_15
Arachne
12
6 / 0 / 0
6,891
574
7,039
7,834
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
6,041
503
4,705
6,324
3,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 1 / 4
6,662
555
5,523
5,047
1,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CryzZx_
Neith
9
1 / 3 / 0
5,448
454
3,404
7,121
1,933
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 2 / 1
6,233
519
4,493
9,122
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 0
5,478
457
2,525
8,253
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
pkevin63
Zhong Kui
11
0 / 2 / 1
6,376
531
3,319
5,089
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
raymicosta98
Gilgamesh
12
2 / 4 / 0
6,845
570
3,161
7,957
4,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
14
Kills
5
5
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AlexLlama
Charybdis
2
2
2
1.5
L
Neith
CryzZx_
Neith
1
3
0
0.33
L
1
2
1
0.75
W
Hades
3
2
0
1.5
W
Arachne
WeRz_15
Arachne
6
0
0
6
L
1
3
0
0.33
L
Zhong Kui
pkevin63
Zhong Kui
0
2
1
0.25
L
Gilgamesh
raymicosta98
Gilgamesh
2
4
0
0.5
W
2
0
2
3
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,227
Damage
16,902
32,964
Taken
37,542
12,891
Mitigated
20,523
16,366
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AlexLlama
Charybdis
3,001
1,520
0
3,144
6,786
1,664
1,512
0
6,786
0
31,023
L
Neith
CryzZx_
Neith
3,404
1,186
0
3,167
7,121
1,933
94
599
6,522
0
21,296
L
4,493
2,251
0
4,936
9,122
4,113
0
1,005
8,117
0
41,080
W
Hades
3,959
272
163
3,278
6,973
3,489
441
0
6,973
35,358
0
W
Arachne
WeRz_15
Arachne
7,039
5,319
0
3,847
7,834
2,749
0
494
7,340
0
37,830
L
2,525
409
456
3,138
8,253
6,814
0
861
7,392
0
17,379
L
Zhong Kui
pkevin63
Zhong Kui
3,319
313
0
1,416
5,089
3,152
0
2,762
2,327
38,903
0
L
Gilgamesh
raymicosta98
Gilgamesh
3,161
963
0
920
7,957
4,511
897
4,255
3,702
0
33,092
W
4,705
2,087
0
3,954
6,324
3,578
999
91
6,233
0
19,510
W
5,523
1,301
118
1,862
5,047
1,411
246
2,734
2,313
34,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,992
Gold Earned
30,380
310
Minions Killed
299
0
Camps Cleared
0
1,159,729
Distance Traveled
1,076,501
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,220
518
66
6
0
194,372
3
L
Neith
5,448
454
50
4
0
200,911
0
L
Kali
6,233
519
72
6
0
239,337
0
W
Hades
7,178
598
81
7
0
213,964
0
W
Arachne
6,891
574
67
6
0
282,635
2
L
Guan Yu
5,478
457
24
2
0
233,348
0
L
Zhong Kui
6,376
531
83
7
0
197,769
2
L
Gilgamesh
6,845
570
70
6
0
205,136
0
W
Vamana
6,041
503
34
3
0
259,024
1
W
Nu Wa
6,662
555
62
5
0
209,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role