Player Matchup

Fenrir
Fenrir
GhastlyPeace
Fenrir
Level 127
God Stats
1W - 0L
1,664 SR
Queue Stats
118W - 76L
1,668 Elo+
Party 1
King Arthur
King Arthur
ITz Artio
King Arthur
Level 12
God Stats
2W - 0L
1,698 SR
Queue Stats
4W - 1L
1,689 Elo+
Party 1
Ra
Ra
Liliana Vess130
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,432 Elo+
Party 1
Team Averages
Level 52
1,621 SR
1,596 Elo+

VS

Team Averages
Level 75
1,548 SR
1,455 Elo+
Bacchus
Bacchus
JakeMac111
Bacchus
Level 18
God Stats
4W - 5L
1,602 SR
Queue Stats
58W - 98L
1,260 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Makymalocito
Ah Muzen Cab
Level 47
God Stats
10W - 9L
1,491 SR
Queue Stats
51W - 60L
1,454 Elo+
Party 2
Zeus
Zeus
Yoshi_loco1
Zeus
Level 160
God Stats
4W - 4L
1,553 SR
Queue Stats
81W - 61L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
19 / 4 / 7
14,454
850
24,402
18,122
18,508
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
ITz Artio
King Arthur
16
7 / 4 / 16
12,988
764
17,311
20,920
13,500
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 6 / 15
11,300
665
6,231
10,992
6,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JakeMac111
Bacchus
13
2 / 8 / 5
10,561
621
4,837
16,830
19,463
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Makymalocito
Ah Muzen Cab
16
7 / 10 / 3
13,121
772
14,713
21,055
8,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 10 / 6
13,121
772
14,153
17,530
6,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
28
Kills
14
14
Deaths
28
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
19
4
7
5.63
W
King Arthur
ITz Artio
King Arthur
7
4
16
3.75
L
Bacchus
JakeMac111
Bacchus
2
8
5
0.56
W
2
6
15
1.58
L
Ah Muzen Cab
Makymalocito
Ah Muzen Cab
7
10
3
0.85
L
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,944
Damage
33,703
50,034
Taken
55,415
38,113
Mitigated
34,563
7,618
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
24,402
4,134
11
2,979
18,122
18,508
985
7,441
10,681
9,108
39,224
W
King Arthur
ITz Artio
King Arthur
17,311
1,634
0
2,262
20,920
13,500
606
7,031
13,889
0
44,295
L
Bacchus
JakeMac111
Bacchus
4,837
610
195
869
16,830
19,463
120
3,001
13,829
14,552
0
W
6,231
991
818
1,548
10,992
6,105
1,175
5,011
5,981
34,820
0
L
Ah Muzen Cab
Makymalocito
Ah Muzen Cab
14,713
6,633
0
4,882
21,055
8,986
1,136
3,259
17,796
0
54,581
L
14,153
1,290
0
3,286
17,530
6,114
551
3,547
13,983
45,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
36,803
173
Minions Killed
163
4
Camps Cleared
4
896,617
Distance Traveled
711,278
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,454
850
55
3
3
308,412
1
W
King Arthur
12,988
764
61
4
1
306,622
0
L
Bacchus
10,561
621
20
1
1
205,618
2
W
Ra
11,300
665
57
3
0
281,583
0
L
Ah Muzen Cab
13,121
772
92
5
0
263,629
0
L
Zeus
13,121
772
51
3
3
242,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role