Player Matchup

Apollo
Apollo
Gold V
Dr_Dr4K007
Apollo
Gold V
Level 126
God Stats
42W - 43L
1,535 SR
Queue Stats
298W - 299L
1,258 MMR
Party 2
Da Ji
Da Ji
Gold V
Geekster101
Da Ji
Gold V
Level 153
God Stats
5W - 7L
1,508 SR
Queue Stats
244W - 254L
1,208 MMR
Solo
Ymir
Ymir
Gold V
Pabloreiz
Ymir
Gold V
Level 129
God Stats
7W - 4L
1,489 SR
Queue Stats
241W - 250L
1,130 MMR
Party 2
Kukulkan
Kukulkan
Gold V
Your Majesty725
Kukulkan
Gold V
Level 154
God Stats
124W - 126L
1,545 SR
Queue Stats
430W - 449L
1,362 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
chewyg757
Kuzenbo
Silver I
Level 149
God Stats
38W - 33L
1,584 SR
Queue Stats
437W - 442L
1,207 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,532 SR
1,233 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,458 SR
1,234 MMR
Scylla
Scylla
Silver II
BARlSTA
Scylla
Silver II
Level 125
God Stats
0W - 1L
1,296 SR
Queue Stats
8W - 17L
1,273 MMR
Solo
Cthulhu
Cthulhu
Silver II
EASLEYBOY
Cthulhu
Silver II
Level 149
God Stats
4W - 10L
1,498 SR
Queue Stats
26W - 36L
1,234 MMR
Solo
Horus
Horus
Gold V
Hershey-Squirt_z
Horus
Gold V
Level 156
God Stats
9W - 14L
1,528 SR
Queue Stats
509W - 521L
1,217 MMR
Solo
Serqet
Serqet
Silver I
Miguel_Kuro
Serqet
Silver I
Level 120
God Stats
2W - 2L
1,377 SR
Queue Stats
143W - 165L
1,267 MMR
Solo
Izanami
Izanami
Silver II
openrange230
Izanami
Silver II
Level 61
God Stats
2W - 4L
1,592 SR
Queue Stats
27W - 36L
1,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dr_Dr4K007
Apollo
20
11 / 0 / 6
15,288
665
16,699
18,189
8,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 3 / 10
14,477
629
20,015
16,445
9,059
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
1 / 2 / 17
12,018
523
4,639
20,675
20,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
18
5 / 3 / 6
12,600
548
15,759
7,276
3,241
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
chewyg757
Kuzenbo
18
1 / 2 / 11
12,305
535
10,742
17,544
19,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
TiamatGilgameshMorgan Le FayErlang ShenPersephone

VS

Bans
FafnirKing ArthurSobekGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BARlSTA
Scylla
17
2 / 7 / 2
11,100
483
7,380
12,942
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
EASLEYBOY
Cthulhu
16
5 / 5 / 2
10,751
467
12,701
22,360
25,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 6 / 3
11,455
498
12,471
20,505
15,904
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Serqet
18
1 / 7 / 2
10,692
465
4,082
19,607
9,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
openrange230
Izanami
18
0 / 8 / 2
11,011
479
8,941
16,368
6,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
33
Kills
10
10
Deaths
33
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
BARlSTA
Scylla
2
7
2
0.43
W
Apollo
Dr_Dr4K007
Apollo
11
0
6
14
L
Cthulhu
EASLEYBOY
Cthulhu
5
5
2
1.2
W
15
3
10
6.67
L
2
6
3
0.58
L
Serqet
1
7
2
0.29
W
Ymir
1
2
17
4.75
W
Kukulkan
5
3
6
2.67
W
Kuzenbo
chewyg757
Kuzenbo
1
2
11
3.25
L
Izanami
openrange230
Izanami
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,854
Damage
45,575
80,129
Taken
91,782
60,733
Mitigated
61,881
25,836
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BARlSTA
Scylla
7,380
645
0
1,670
12,942
4,308
0
4,351
8,591
70,284
0
W
Apollo
Dr_Dr4K007
Apollo
16,699
12,942
0
12,114
18,189
8,184
4,446
5,478
12,651
0
167,137
L
Cthulhu
EASLEYBOY
Cthulhu
12,701
160
325
2,204
22,360
25,303
0
7,492
14,868
37,624
0
W
20,015
6,539
0
2,427
16,445
9,059
1,342
4,369
12,017
0
99,567
L
12,471
6,359
570
4,405
20,505
15,904
226
8,708
11,797
0
81,139
L
Serqet
4,082
849
0
1,840
19,607
9,872
0
5,630
13,977
0
87,652
W
Ymir
4,639
536
0
3,484
20,675
20,908
860
5,791
14,594
44,852
0
W
Kukulkan
15,759
373
0
424
7,276
3,241
0
2,214
4,790
77,707
0
W
Kuzenbo
chewyg757
Kuzenbo
10,742
2,894
184
7,203
17,544
19,341
1,681
3,280
14,264
68,655
0
L
Izanami
openrange230
Izanami
8,941
4,220
0
3,654
16,368
6,494
4,716
5,315
11,053
0
85,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,688
Gold Earned
55,009
646
Minions Killed
629
0
Camps Cleared
0
2,164,899
Distance Traveled
1,986,867
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,100
483
139
6
0
381,783
3
W
Apollo
15,288
665
210
9
0
466,475
0
L
Cthulhu
10,751
467
44
2
0
429,650
1
W
Da Ji
14,477
629
127
6
0
443,283
5
L
Horus
11,455
498
154
7
0
369,463
7
L
Serqet
10,692
465
124
5
0
438,105
6
W
Ymir
12,018
523
58
3
0
395,213
11
W
Kukulkan
12,600
548
133
6
0
436,906
0
W
Kuzenbo
12,305
535
118
5
0
423,022
5
L
Izanami
11,011
479
168
7
0
367,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role